Metroid Prime 2 Help - Desparate Man Here

Datawhore

on the 15th floor
I'm in the Main Gryo Chamber in the Sanctuary and I'm trying to access the Yellow door.

Obviously, I need to boost through the glass off the spidertrack on the middle ring.

I've tried like 30 times and no matter where I let go, I don't even come close to hitting the glass window.

Is there something I'm not doing right?

I have tried two methods:

1) Resting on the little ledge on the end of the spidertrack, holding B for boost, then releasing. It completely misses the glass.

2) Moving up the track a little holding R, then holding B for boost, and releasing. It too always is missing.

Do I have to aim with the Analog stick? I've had no luck aiming the boost whatsoever.
 
If it's the spot I think it is, just go all the way around the ring until you cannot go any further, then boost off there. I got it on my first try.
 
A lot of people have trouble with this, myself included.
Go to the end of the track, hold B and charge all the way, then release.
DO NOT TOUCH ANYTHING... NOT EVEN THE CONTROL STICK.
 
Then you aren't in the right spot. There's no control stick aiming involved. Travel along the ring until you cannot go any further (the camera will shift to show the glass window you're about to smash through), let go of the stick, charge the boost, and release.
 
Do I have to hold R to stick to the track and then charge the boost, and then release? When I try that, the ball slowly climbs backwards up the track and no matter how far I let it travel, when I release, I still miss the glass.
 
Mejilan said:
Then you aren't in the right spot. There's no control stick aiming involved. Travel along the ring until you cannot go any further (the camera will shift to show the glass window you're about to smash through), let go of the stick, charge the boost, and release.

I've been doing that verbatim (camera changing and all), and when I release B, it just pushes me up the track a little.
 
Hold R to attach to the track
Go to the very end
Let go of the control stick but STILL hold R
Hold B and charge fully
Release B and fly through glass
 
olimario said:
Hold R to attach to the track
Go to the very end
Let go of the control stick but STILL hold R
Hold B and charge fully
Release B and fly through glass

That's exactly what I'm going but when I release it's launching me far below the cracked glass.
 
Do NOT let go of R. You need to boost off the track, and that means you have to be magnetically attached to it.

Once the camera shifts, you know you're in the right spot. Let go of the stick, hold R, charge the boost, and unleash. Once you're in the air, then you can let go of R.
 
Then you're doing something wrong. You got me what it is, though.
It took me quite a few tries, but I finally got it. Keep working at it.
 
I've held the boost for like 10 seconds, still doesn't work for me.

I must be doing something wrong. F*&K!

The end of the track bends in a 90 degree angle, and the ball rests on that lip. The camera angle has shifted.

Repro steps:
1) Go onto lip at the end of the track
2) Watch camera angle change
3) Press R
4) Press B to charge boost - hold for 5 seconds
5) Release B

Watch has the morph ball gets tossed to the bottom of the gyro chamber, completly missing the glass. :(
 
Once the camera shifts, try moving down slightly, see what happens.

Generally speaking, the boost/spider ball combination shoots you AWAY from the surface you're attached to, of course. So you need to make sure that the surface you're on roughly parallel with the surface you're trying to make contact with.
 
I've captured a 3MB .mov with my digital camera of exactly what I'm doing. Could I send it to one of you guys?

Seriously, I'm at my wits end here.

I must be doing something fundamentally wrong.
 
My AIM instant messenger handle is Mejilan and I'm on now. If you'd like to send it to me, that would be the preferred method.
 
Datawhore said:
I've captured a 3MB .mov with my digital camera of exactly what I'm doing. Could I send it to one of you guys?

Seriously, I'm at my wits end here.

I must be doing something fundamentally wrong.

3MB isn't much. Just upload it at some cheap webplace.
 
Can anyone tell me how much I have left in the game? Just received the power bomb powerup.

I gotta return this game on Tuesday so I'd like to know how much longer I have to play :P
 
Datawhore said:
I'm not on AIM. What's the web address of a good free webspace vendor?

pm



Can anyone tell me how much I have left in the game? Just received the power bomb powerup.

I gotta return this game on Tuesday so I'd like to know how much longer I have to play :P

You are like 3/4 done.
 
Wario64 said:
Can anyone tell me how much I have left in the game? Just received the power bomb powerup.

I gotta return this game on Tuesday so I'd like to know how much longer I have to play :P

What was the last boss you faced?
 
Hmmm. Quality isn't so hot, but it LOOKS like right after the camera finishes situating itself, that Samus moves slightly to the LEFT, before charging and shooting off. Could this be causing the problem?

Edit - Yeah, that's what it looks like to me. You roll around to the right, following the arc, get all the way to the end, then return slightly to the left before shooting off and missing the glass. Is your controller's control stick properly calibrated?
 
It may be a problem with your control stick. That was a good theory, because it does look like you're moving your morph ball.
 
Have you ever tried to excel in 3D Zelda archery with a control stick that is calibrated just slightly out of whack? I think Datawhore might be suffering from something similar. That, or he's simply not letting go of the stick properly before he attempts the boost.
 
I move all the way to the end of the track, and I stop pressing the anolog stick. As I hold R, the morph ball moves just a little to the left. I'm not moving it that way myself.
 
Never release the R button, even when you are boosting. Are you releasing that at the same time as you release the boost?
 
Mejilan said:
Have you ever tried to excel in 3D Zelda archery with a control stick that is calibrated just slightly out of whack? I think Datawhore might be suffering from something similar. That, or he's simply not letting go of the stick properly before he attempts the boost.

What would "properly" be? I'm just letting go of it. I'm trying to get the ball as close to the corner as possible, but when I release it always moves back a tiny bit.
 
SantaCruZer said:
Never release the R button, even when you are boosting. Are you releasing that at the same time as you release the boost?

I've tried both methods.

R - move along the track - boost - release B (keeping holding down R)

R - move along the track - boost - release R and B
 
Datawhore said:
I move all the way to the end of the track, and I stop pressing the anolog stick. As I hold R, the morph ball moves just a little to the left. I'm not moving it that way myself.

Try doing that, but instead of letting go of the control stick, hold pushed just enough so that you STAY all the way to the right. I don't remember having to do this myself, but if it is a control stick calibration issue, this might just compensate for it.

Out of curiosity, have you tried simply shutting the system off entirely, and then rebooting (not touching the controller until the system finishes booting, of course)?
 
Datawhore said:
What would "properly" be? I'm just letting go of it. I'm trying to get the ball as close to the corner as possible, but when I release it always moves back a tiny bit.

Letting go of the control stick IMproperly, for example, could cause it to rebound in the opposite direction.
 
Mejilan said:
Try doing that, but instead of letting go of the control stick, hold pushed just enough so that you STAY all the way to the right. I don't remember having to do this myself, but if it is a control stick calibration issue, this might just compensate for it.

Out of curiosity, have you tried simply shutting the system off entirely, and then rebooting (not touching the controller until the system finishes booting, of course)?

I've just turned it off in anger.

If my controller trully is miscallibrated, is it a factory defect or is it because of pressing the controls "inappropriately" when booting up?
 
GaimeGuy said:
Datawhore; yeah, your control stick is miscalibrated.

well that's the only thing left I can think of as of now...

've just turned it off in anger.

If my controller trully is miscallibrated, is it a factory defect or is it because of pressing the controls "inappropriately" when booting up?

"If the L or R buttons are pressed or the c stick moved out of neutral position when power is turned on, those positions will be set as neutral positions, causing incorrect game control during gameplay."

Read the first or 2nd page of the MP2E manual where it says how to Re-calibrate it
 
The control self-calibrates everytime you reboot the system. Where ever the control stick is resting when you boot up the system becomes the "center" as far as the controller is concerned. Obviously, if you're holding the control stick to the far left as the system boots, then that far left angle becomes the "center". Then, if you let go of the stick and bounces back towards it's at rest position, the game you're playing will actually think that rest position is the right direction! You can see the craziness that ensues. So if your control stick is offset by even a little bit when the system boots up, then your entire experience will be off by a bit. You may not notice it too much when walking around, or you may auto-compensate for the offset while walking around without even thinking about it, but in a moment where precision really counts (such as in morph ball mode), it could crop up as a true problem.

That's really the only thing I can think of right now.

That, or your controller's totally borked. If you have another, plug that it, reboot the system, and try again.
 
If it's not my controller and I am simply doing something fundamentally wrong, I have to get past this or I'll go insane. (ok, that's an exaggeration, but still...)

I'm going to bring my Memory Card & a copy of MP2 into work tomorrow as one of my coworkers has already beat it and I'll put the controls in his hands and watch what he's doing.
 
Make sure you scan above, I gave you a suggestion or two. Have you tried them out? (Mainly, holding right on the control stick to offset that slight rolling back to the left we saw in your video.)
 
Mejilan said:
Make sure you scan above, I gave you a suggestion or two. Have you tried them out? (Mainly, holding right on the control stick to offset that slight rolling back to the left we saw in your video.)

Yeah, I'm going to try that in a few minutes. I've taken a breather to calm down and watch The Apprentice finale rerun which I missed on Thursday.

Thanks for all your help guys!
 
Good luck. It's just that you're approaching one of the greatest fights in the game. Literally 5 minutes away, IIRC. It'd be a shame not to be able to do it until tomorrow. :)
 
The more I think of it, the more I believe it may be my controller.

If I move to the end of the track, release R, sit there, and re-press R, my morph ball slowly rolls back up the track. (going left)

That would explain the video too, whereby my morph ball moves slightly to the left after I release the analog stick.
 
Wait, so Samus keeps on moving left even beyond what is seen in that video? Try just holding right to compensate for that, until you release the boost ball (and then immediately let go.)
 
Mejilan said:
Good luck. It's just that you're approaching one of the greatest fights in the game. Literally 5 minutes away, IIRC. It'd be a shame not to be able to do it until tomorrow. :)

In that case I will not sleep until I have conquered the Main Gyro Chamber.
 
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