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MGS V has amazing gameplay that blends well into its open world. The Witcher 3 has a fantastically realized story that blends well into its open world. Both are great but it depends what mood you're in.
That's the sort of reaction you're going to see from people coming to MGSV for the lore and story. It plays amazing, just don't come into it with any expectations for the writing.I....don't understand. I've played every MGS game to date and I love MGSV. I think your hyperbole is a bit strong.
I'm always surprised when people say The Witcher 3 has all these amazing side quests or story. Most amount to me turning on Batman vision and awkwardly lumbering from place to place finding a red glowing object, when I'm not doing that I'm helping some guy find his goat. Then when it comes to the main story, all it amounts to is one giant fetch quest of finding a particular person. I'm not even exaggerating when I say that you continue throughout the entire game to do monumental favors for people in order for them to tell you the location of a character. On top of that, controlling Geralt is a chore in itself and the performance on the PS4 is pretty miserable.
I was bored to tears with the gameplay in The Witcher 3, while there was many many moments of me being on the edge of my seat in Metal Gear in fear of fucking up at the last moment in a mission. Simply put, MGSV has some of the best stealth gameplay ever made.
MGSV:
oh look a prisoner, lets fulton that
oh look a guard, lets fulton that
oh look a cassette tape, lets grab that
oh look... um, an outpost, yeah lets fulton that
oh look, a prisoner to extract
oh look, a highly skilled soldier to extract
oh look, tanks to destroy
oh look, blueprints to steal
x156
This gets repetitive too.
By the way, the treasure chests, monster caves, and monster nests are not even side quests. They affect nothing and can be ignored altogether. The actual side quests hardly involve doing any of that.
Narratively, sure, but mechanically not even close. Almost all of Witcher 3's quests function the same way: talk to someone, use witcher sense, fight monster. MGS gives you samey goals "capture x, kill x" but the level and gameplay design makes it so that no two missions play out the same way. Even replaying the same mission gives wildly different experiences if you change up your tactics. Witcher 3 has very little flexibility outside of the occasional key dialogue choice.
I don't think this is quite true. Witcher 3 has sidequests that can be accomplished entirely by talking to people, or investigation and exploration, or by diving somewhere. Even in combat, I'd argue that e.g. fighting in a dungeon is quite different from fighting in the wilderness, or fighting a flying enemy is different from a standard one, or fighting a larger group is different from a single enemy. And that's before getting into quest-specific gameplay elements (e.g. moving magical shields, items with a special function etc.).Narratively, sure, but mechanically not even close. Almost all of Witcher 3's quests function the same way: talk to someone, use witcher sense, fight monster. MGS gives you samey goals "capture x, kill x" but the level and gameplay design makes it so that no two missions play out the same way. Even replaying the same mission gives wildly different experiences if you change up your tactics. Witcher 3 has very little flexibility outside of the occasional key dialogue choice.
I think he was mimicking the post he quoted in that regard.You're being incredibly reductive.
look a monster nest, let's drop a bomb
look another monster nest, let's drop a bomb
look, yet another monster net, let's drop another bomb
let's use our witcher sense to follow these foot prints
let's use our witcher sense to follow this smell
let's use our witcher sense to follow the blood
oh look, a map directing me to treasure under water
oh look, a map directing me to treasure in a cave
oh look, a map directing me to treasure in the middle of a fucking ocean
yes, that shit gets repetitive
Definitely, but in The Witcher 3 there's always some story revolving around the side quests, with proper voice acting and characters, so you can't really call it recycled or repetitive in the same sense as how a lot of the side ops in MGS V are straight up recycled.
Get to the awful second half of Metal Gear and see if you have that same tone.Witcher 3 if you want overrated crap.
MGS5 if you want the goty.
You're being incredibly reductive. If you want to go that route you could do the same to every game. MGS V lets you tackle situations however you want and the game never tells you no.
Yeah, except I'm given a variety of options to get to that. In the Witcher I can swing my sword in some half-assed sword play or use the two magic spells the game's leveling system let me level up all the way.
hes not a nerd tho :3
MGS5 without a doubt.
Not only is it beautiful, but it's incredibly fun to play. The controls and gameplay mechanics are amazing.
They're like, two completely different games.
The Witcher 3 also gives options, you can use a lot signs in combat, maybe oils or bombs, or maybe other decoctions that you can craft or even a combination of all. You have options in the story, options in the Skill tree, options in the weapons and armour you want to use.
MGSV does give a lot options, but that's because it's a sneaking game with a lot gadgets. However you're basically doing the same thing, you're either sneaking around or you're shooting.
MGSV has the best gameplay, Witcher 3 has the best everything else.
Witcher 3.
The voice acting can be discussed about in Witcher 3. Most of it sounded really off IMO. And yes the sidequests feels alive with stories but they mostly can be the same with you go there and using witcher sense, find out what happened, find this dude or monster. All these necro ghosts (can't remember the names) looks the same, different story, different hags, different vampires, different drowners and so on.
For me it's repetitive BUT I still love that game. One of the best games I ever played. Next to MGSV.
Witcher 3 is amazing but lol people saying that witcher 3 is not repetitive. Every single contract and many missions are just using "detective vis...errrr witcher sense". Mgs V has far superior gameplay sandbox wise.
Also the horse is way better in MGS.
You're being incredibly reductive. If you want to go that route you could do the same to every game. MGS V lets you tackle situations however you want and the game never tells you no.
This is why i love GAF so much, thank you all!!!
Im gonna get Witcher 3 for now, and it
being only $40 at Best Buy right now is icing on the cake! Im still gonna pick up MGS5 at some point too when i have more cash.
Thanks again you all!!!)
Yeah I think it's a more themepark game (MMO term).Witcher 3 has as much sandbox as Mortal Kombat.
I think it's a pretty interesting discussion even if the games aren't directly comparable since mostly everyone here is in a qualified position to talk about the strengths and weaknesses of each game. Since its multiplatform I'm assuming most people in this thread have actually purchased and played both of them (me)... rather than just saying gears is better than uncharted ad nasuaeum because that's their platform of choice.Lol at people trying to shit on either game to make the other look more appealing.
Both are great, OP. I'd say get Wild Hunt, if only because all the free DLC has been released by now and you might be able to get it a bit cheaper than the freshly-released TPP.
I guess there's always that one guy...Mad Max
out of the two, I reckon Witcher 3 but I'm not that far into MGSV yet because of Mad Max
It's side content and it's going to get repetitive. Just like in TW3, MGS V also gives you a limited set of goals in side ops. Just like you have options in MGS V, you have them in TW3 as well. There are bombs, signs, different skill trees, concoctions, potions. And if you try them they do affect and alter gameplay. Just that most people play it as a sword hack-en-slash game. You don't have to do that. You do have options.
Witcher 3 without a doubt, coming from a fan of both games. MGS5 was a huge letdown aside from the gameplay.
MGS5 is an unfinished game.i would go with MGSV, mainly bc i didnt really like the witcher 3. Witcher 2 was MUCh better IMO. MGSV however is one of the best games i have EVER played. mechanic on top on mechanics. witcher 3 was not done when it released. a lot of its systems are clunky and dense.
Lol at people trying to shit on either game to make the other look more appealing.
Both are great, OP. I'd say get Wild Hunt, if only because all the free DLC has been released by now and you might be able to get it a bit cheaper than the freshly-released TPP.
When in doubt, always get the older game first, just in case the newer one will be even better after a few patches.
i'm actually surprised by the number of MGS5 fans that totally crap on Witcher 3.. i thought there would be more overlap where both are held in high regard.