Don't listen to this raving lunatic. You have a problem and you should seek help. You need the truth, good sir. I can provide it.You have fantastic taste, my friend.
EDIT: Listen to this. It's actually a guy trying to imitate both Hayter's and Cygan's voices for young Snake and Big Boss. It sounds GREAT.
https://www.youtube.com/watch?v=l6V5ymiaX1w
Didn't think this would spawn a 13 page thread. Folks following the game have known this for ages, and I thought most of the issues were ironed out.
Regarding Richard Doyle as Big Boss: he got the facial expressions to pull it off:
Don't listen to this raving lunatic. You have a problem and you should seek help. You need the truth, good sir. I can provide it.
You have fantastic taste, my friend.
EDIT: Listen to this. It's actually a guy trying to imitate both Hayter's and Cygan's voices for young Snake and Big Boss. It sounds GREAT.
https://www.youtube.com/watch?v=l6V5ymiaX1w
That guy is pretty good!
You have fantastic taste, my friend.
EDIT: Listen to this. It's actually a guy trying to imitate both Hayter's and Cygan's voices for young Snake and Big Boss. It sounds GREAT.
https://www.youtube.com/watch?v=l6V5ymiaX1w
Doyle would've been GREAT. However Cygan gets my vote. His voice just sounds so strong, commanding and full of authority, even "evil". Unlike Kiefer's, which sounds too soft and lacks character.
And it would even make sense, Solidus being the perfect clone of Big Boss and all.
I mean, just imagine Big Boss' voice in The Phantom Pain like this:
https://www.youtube.com/watch?v=vVzzwZdaEpk&t=886
PURE
PERFECTION.
Stay away, you heathen!
This sounds fucking terrible.
I mean they are good imitations, sure, but it is awful.
My man! I've been saying since it was revealed Hayter wouldn't be voicing Big Boss that Cygan would be the perfect fit for the character.
There's an alternate universe out there where we get Solidus voiced Big Boss in MGS5, and there's no "silent protagonist" talk going around.
I very badly wish I lived there.
Yeah! His imitations are obviously not perfect, but I loved how he copied them down to the accents and intonation. Brought a smile to my face.
If snake doesn't wax philosophical about cardboard boxes or totally goof off about inane rubbish then I don't know if I can still get behind this
I think that clip just illustrates my point further. It's not the same voice actors but they imitated the original actors and we were able to associate each voice with the particular character because the original performances had idiosyncrasies that made them that character. If someone imitated Sutherlands Ground Zeroes performance I highly doubt anyone would be able to recognise that performance as Big Boss. Simply because Sutherland didn't provide the necessary personality in his performance.
Hey, it's less Hayter so it's a step forward
If you don't want to hear Hayter you shouldn't be playing a MGS game IMO.
I'm not a fan of the implications this has for codecs. This is sounding more and more like a fake MGS game.
Let's be fair, there's barely any dialogue in GZ. I think in the MGSV trailers he's been pretty good. The clip with Quiet is one of the best bits I've seen, it feels professional and has a gravitas I've not seen in MGS before.
Kiefer could end up being terrible, but it is far too early to be jumping to any conclusions. I remain optimistic.
Personally I think that anyone other than Sutherland would have been better. His voice is just really boring.Still, the point still stands, Cygan would've made a PERFECT Big Boss.
You can say less and still be coercive. Some would argue that being more silent and selective in your words does make a more dauntless leader. Just look at the Quiet cutscene.I don't like this at all. Snake almost never spoke in MGS4, either, and it led to him just being endlessly monologued at for the entire game and only grunting in return, which is a really shitty way to write a game. That scene at the start of the Afghanistan mission where Ocelot just talks to thin air while Big Boss never once even acknowledges his presence looks and feels extremely unnatural and contrived.
Goddammit, this is supposed to be the point in the MGS saga where Big Boss 'goes bad'. This is the game. If there's any game where BB needs to stand up, take charge and voice some goddamn opinions it's this one. Silent protagonists are fine enough when they're just faceless non-characters following orders for the entire game, but Big Boss is supposed to be a leader. He's supposed to be calling the shots; this is his base and his army and his vendetta. I don't want him just wordlessly moping through a whole game, getting sent on errands by the NPC characters who actually appear to be competent.
If you don't want to hear Hayter you shouldn't be playing a MGS game IMO.
I'm not a fan of the implications this has for codecs. This is sounding more and more like a fake MGS game.
So in other words, Sutherland was too expensive?
I've allways enjoyed Metal Gear for the gameplay rather than the story.
And it's not like I'm going to ignore a franchise I enjoy because of one voice actor.
But Hayter sucks. I'm happy his terrible amateur level of acting is gone and I'm happy Kojima is aiming for more playing and less talking
I don't like this at all. Snake almost never spoke in MGS4, either, and it led to him just being endlessly monologued at for the entire game and only grunting in return, which is a really shitty way to write a game. That scene at the start of the Afghanistan mission where Ocelot just talks to thin air while Big Boss never once even acknowledges his presence looks and feels extremely unnatural and contrived.
Goddammit, this is supposed to be the point in the MGS saga where Big Boss 'goes bad'. This is the game. If there's any game where BB needs to stand up, take charge and voice some goddamn opinions it's this one. Silent protagonists are fine enough when they're just faceless non-characters following orders for the entire game, but Big Boss is supposed to be a leader. He's supposed to be calling the shots; this is his base and his army and his vendetta. I don't want him just wordlessly moping through a whole game, getting sent on errands by the NPC characters who actually appear to be competent.
My guess is this is because the game has a very open structure, so the lines would quickly stop making sense depending on which actions you've done earlier.
That's basically how it has always come across to me, and so far that notion just seems to keep getting reinforced.
i don't see why people are blaming sutherland for this.
mgsv is obviously inspired by mad max 2, just like kojima says. with or without sutherland i think it was always going to be like this.
i don't see why people are blaming sutherland for this.
mgsv is obviously inspired by mad max 2, just like kojima says. with or without sutherland i think it was always going to be like this.
better he not say much then just repeat variations of things people constantly exposition his way
From what I've seen so far, Big Boss kind of feels like a king, and Ocelot and Miller are his hard-working. chatty advisers and what not. The Quiet cutscene really seems centred around Big Boss's presence earning the command.
Remains to be seen. All this says is Big Boss is talking less. As I said before, I'll believe Kojima magically became a more concise, subdued storyteller when I see it.
This still irks me. Let's take the most recognizable character voices in gaming, replace it with an expensive actor who in no way is known for his voice, and in the end cut a bunch of dialogue to save money.
Yep. Guess dude hasn't seen Phone Booth.actually he is quite known for his voice. some of his roles have been nothing but voice over for the entire film till the last minute.
I'm still hoping for:
Big Boss/Naked Snake = Sutherland
Solid Snake = Hayter