Ouch, that ending.
Oh look, it's Spider-Man.Remember Gray Fox's red exoskeleton?
Baller as fuck.
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Oh look, it's Spider-Man.Remember Gray Fox's red exoskeleton?
Baller as fuck.
![]()
Am I the only one who was massively dissappointed in ground zeroes?I was expecting some kind of shocker or twist and it just didnt happen.gameplay wise its just nuthing special.its not on par with the most re ent splinter cell games as a comparison.and story wise its just a nuthing.basically all you do is rescue 2 brats until 1 blows up after jumping off a plane.the bitch was annoying anyway lol at least you didnt have to waste a good bullett on her stankiness.
yea it was a rant.ill give ya that.i just love metal gear and was really disappointed here.That pretty much sums up an arbitrary rambling rant
And the answer to your question, yes you are perhaps the only one....
gameplay wise its just not on par with recent similar games.the shooting feels too similar to mgs4 which was released almost 6 years ago.thats not good.its like theres been no innovation.and trust me a lot of people are gonna be annoyed by paz and her stank annoying groaning in this game.im not the only one glad shes meeting the reaper.Perhaps explain why you don't feel the mechanics match other games in the series and don't call characters stanky bitches![]()
Overall like the game but I'm extremelly dissapointed of the Mother Base scene. That could have been an entire new mission that evoke (or build for those who didn't play much PW) the relationship of Big Boss, Kaz with the MSF soldiers. Being just and extended cutscene is a waste.
i dunno if an uncharted style set piece would have been totally appropriate...Exactly. Sort of like the Dead Rising openings. "_____ died", "_____ died". It'd be cool if they could let you import your Peace Walker saves so that some of your favorite soldiers get killed.
And that entire finale was Kojima's chance to live up to Uncharted. Imagine dismounting the helicopter and regaining control. 'Save your soldiers' despite it being futile. Sprinting into Mother Base, seeing your soldiers losing it. Sprint through the canteen, have the structure collapse. Try to escape while it's sinking.
Could've been cool.
i dunno if an uncharted style set piece would have been totally appropriate...
they're cool the first time around but really for the most part all you're doing is holding up or down on the analogue stick.
part of the reason why the motherbase siege isn't playable might be to preserve no-kill ground zeroes mission runs while still showing in the ending cutscene that big boss is fighting for his life and using lethal force.
it's probably the... prologueiness of ground zeroes shining through. it was designed to start something else, and it seems to have sort of remained that way. it doesn't look like there was a lot of thought into making ground zeroes stand on its own, so it still quite leans on the promises of what comes after in the phantom pain, but the problem is the phantom pain may not be out for another year and a half.That's another issue I have.
Up until that point it seemed like Kojima had done a good job of emphasizing context in gameplay. "Should I kill the marines? They're doing their job, but also torturing people."
A linear set-piece would've been cool. It could've created a context wherein you break your rules of engagement willingly because Snake's comrades are dying and the pressure's on. Or maybe you still decide not to kill and suppress your enemy with targeted fire, prioritizing non-lethal shots that make your job more difficult. That's better than having control yanked away as Snake decides to headshot some people even though you never did.
Exactly. Sort of like the Dead Rising openings. "_____ died", "_____ died". It'd be cool if they could let you import your Peace Walker saves so that some of your favorite soldiers get killed.
And that entire finale was Kojima's chance to live up to Uncharted. Imagine dismounting the helicopter and regaining control. 'Save your soldiers' despite it being futile. Sprinting into Mother Base, seeing your soldiers losing it. Sprint through the canteen, have the structure collapse. Try to escape while it's sinking.
Could've been cool.
Where was Paz's second bomb hidden at?
Edit: Hehehe
Exactly. Sort of like the Dead Rising openings. "_____ died", "_____ died". It'd be cool if they could let you import your Peace Walker saves so that some of your favorite soldiers get killed.
Killifish?
Killifish?!
KILLIFIIIIIIIIIIIIIIIIIIIIIIISH!
I just listened to all the Audio Logs and Tapes.is definitely up to something...Huey
3. Not able to activate story event while under alert. Even in MGS4 even if you are under alert, as long as you enter the room you are good.
Good. Wouldn't make sense given the realism they are going for...to a degree.
The funny thing about people saying the base's destruction should have been playable, is that so many cite Snake's unwillingness to kill. Sure, being able to play through most of the games by just tranquilizing people is possible, but I've never seen it AA any kind of rule of Big Boss at least, and in MGS1 (of course, before they brought in no lethality) Solid was criticized by Liquid for "enjoying all the killing".
Ultimately allowing non lethality would be pointless in a scenario such as the destruction of Motherbase. They'll be blown up or drown in the ocean anyways, it's actually less cruel to give them a quick death, than knock them out and leave them to die.
Well... Would you try to recruit children into wars purely to try to create an endless cycle of war? Big Boss is pretty messed up in Metal Gear 1 and 2, and this game is most certainly going to follow his transformation as a character, I understand where you are coming from though.
Kojima has gone on record to say that the player has control over whether certain people will live or die in The Phantom Pain. He explained the player can't just avoid the deaths of everyone in the game, only side quest characters or during certain scarce main plot events. But it looks as though there is at least some leeway.
Just remember though that Big Boss becomes a villain. No two ways around it until Kojima remakes MG1&2 and retcons his dialogue or something.
We can't read too much into 90s Big Boss. The first MG in particular lacks a lot of context. A single Paz or Eva tape in Peace Walker has more exposition and lore than that entire game. They have a fairly clean slate to do what they want with Outer Heaven. They need to abide by the basic idea explained by Liquid in MGS1, it needs to be in South Africa, and it needs to have child soldiers and mercenaries. Otherwise, if they want to change Big Boss' motivations and whatnot they can.
Big Boss: "Once you've been on the battlefield, tasted the exhilaration, the tension... it all becomes part of you. Once you've awakened the warrior within... it never sleeps again. You crave ever bigger tensions, ever bigger thrills. As a mercenary, I'd think you would have realized that by now. You care nothing for power, or money, or even sex. The only thing that satisfies your cravings is war! All I've done is give you a place for it. I've given you a reason to live."
This isn't conjecture.We can't read too much into 90s Big Boss.
Big Boss: "You saw those children, didn't you? Every one is a victim of a war somewhere in the world. And they'll make fine soldiers in the next war. Start a war, fan its flames, create victims... Then save them, train them... And feed them back onto the battlefield. It's a perfectly logical system. In this world of ours, conflict never ends. And neither does our purpose... our raison d'etre."
Snake: "So there's plenty of job opportunities... Is that what you're trying to say?"
my theory is basically being taken from motherbase by xof then collaborating on creating another metal gear either with them, or with cypher. either way we know at least by the late 70s he's in america.He survives the attack. Fucking somehow.
Maybe he's hiding in the underwater Zeke when shit goes down?
Nope. Japanese Skullface is legend. The cassette tapes are amazing with him.
Alright, yeah, that's dumb. If there aren't nearby enemies, it should be bypassed.Well it sounds good on paper, but when I killed a room full of people yet I can't rescue Paz and had to wait for my alert to go down, not so much.
None of this matters much, Big Boss has been retconned to hell and back.
None of this matters much, Big Boss has been retconned to hell and back.
There is little to absolutely no reason to assume Kojima is not aiming to have Big Boss turn into a bad guy. "Hellbound", "I'm already a demon", "Let the world fear us all, it's just means to an end" (Sins of the father lyrics).
Kojima has stated that he admires Breaking Bad's story telling, and wishes he could have told it himself. A story that slowly turns a good person into a very bad one.
I'm just surprised so many people seem to be just assuming Metal Gear 1 and 2's story doesn't matter, that Kojima doesn't want for whatever reason to close the loop. Seems like wishful thinking, not an argument with any real basis in reality.
So did Twitch give up banning people who stream? There are a handful of people who are streaming now.
I got banned like an idiot hurr durr and am butthurt.
Are you still banned?
Repeal that shit, bra. "I bought a legal copy".
Is Strangelove mentioned in Ground Zeroes at all?
In the tapes.
She leaves MSF because "nothing is going on in the field of AI" and ZEKE is complete. Huey does nothing to stop her. We don't hear Strangelove's voice, this is all from Kaz's perspective relating it to Big Boss.
Wow, that's kinda disappointing. I really liked her character, one of my favorites from Peace Walker. I wonder if she will appear on The Phantom Pain.
In the tapes.
She leaves MSF because "nothing is going on in the field of AI" and ZEKE is complete. Huey does nothing to stop her. We don't hear Strangelove's voice, this is all from Kaz's perspective relating it to Big Boss.
She'll be retconned in when Metal Gear 1's Metal Gear has a super-AI.
If Kojima remakes the original Metal Gear, I wonder if he will add a proper fight against Metal Gear TX-55.
You should have to shoot it's legs, climb it and dismantle it bit by bit. That'd be cool.