BennyBlanco
aka IMurRIVAL69
It's the worst of the modern MH games. I liked Rise way more.
Maybe not, but correlation between these numbers and how the game is currently perceived by the community across all social medias is certainly there.I don't think this is official data.
Monster hunter wilds switch 2 version leaked.
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Did people move on from World this fast? Or how about Elden Ring? Just because something is single player doesn't mean people will move on without new content. This shows the game doesn't offer much in terms of depth. Otherwise more people would still be playing.People finished single player game and mvoed on?!
NO FUCKING WAY
That's like saying you beat L4D2 solo, and move on. This is a "party" game. You play it and replay it in coop for as long as possible, it's where the endgame fun is at. Turns out that there's zero endgame, and coop becomes extremely boring because monsters die in 3minutes while dealing no damage. Braindead balance for mobile tourists.People finished single player game and mvoed on?!
NO FUCKING WAY
Except it's not even primarily a single player game. The draw of this game is the multiplayer.People finished single player game and mvoed on?!
NO FUCKING WAY
There was no alternative to World, that's all PC players had; Wilds players now have iceborne, filled to the brim with content, endless MP challenges like raids, tons of event quests and the mother of all hunts in fatalis, and on top of that they also have rise+sunbreak if they don't care that much about MP.Did people move on from World this fast?
They did. ER is averaging 50k and had 1mil peakDid people move on from World this fast? Or how about Elden Ring? Just because something is single player doesn't mean people will move on without new content. This shows the game doesn't offer much in terms of depth. Otherwise more people would still be playing.
Same.
I've played hundreds of hours of Monster Hunter games dating back to the PSP and I couldn't stomach the story in this one.
Having to deal with the twerpy little kid and having to sit through long cutscenes between each fight killed my enjoyment of the game.
MH works best when the stoy is kept to a minimum and you're just allowed to fight monsters.
Alma was cool, though. I liked her.
There was over 1 million lol that's more than just the dust settlingONLY 20,000 people playing it on steam after 3 months of launch ?
Capcom should cancel all Monster Hunter projects, indefinitely.
Might be a hot take for some, but i strongly believe that even if it ran like it does, and looked as shitty as the current Wilds, but had depth, complexity and challenge, three and and a half months in, you'd see over 200k+ players on steam (especially on the weekends). Nobody leaves a game because it runs like shit. You will bitch about it's performance, but you ain't leaving a quality game. Wilds has nothing. Why stay?Looks and runs like shit.
What did they expect?
The controls are complete shit, like I found half of what I hated was how the game seems ass backwards with controls. The run/weapon sheath bs omgMight be a hot take for some, but i strongly believe that even if it ran like it does, and looked as shitty as the current Wilds, but had depth, complexity and challenge, three and and a half months in, you'd see over 200k+ players on steam (especially on the weekends). Nobody leaves a game because it runs like shit. You will bitch about it's performance, but you ain't leaving a quality game. Wilds has nothing. Why stay?
That's why I said "GAAS-like", there are these games that aren't explicitly GAAS, but they tend to stay online and add paid and unpaid content periodically to keep players coming back.I've never thought of monster hunter as a GAAS tbh. They certainly don't run the series like it's a GAAS and they don't update it with new content like it is. I look at it as a single player game that people move on from until there's a dlc expansion that adds new areas etc.
By that logic PUBG lost 2.5million players since launch,There was over 1 million lol that's more than just the dust settling
By that logic PUBG lost 2.5million players since launch,
Black Myth Wukong lost 2.2million
Palworld lost 1.7M
Baldurs Gate 3 lost 800K
3 months is more than enough time for a single player game to be rendered boring. Maybe we should say Peak was exceptionally strong.
Monster Hunter is not a one and done single player game. Worlds was averaging 100-200k players for months after it hit PC.By that logic PUBG lost 2.5million players since launch,
Black Myth Wukong lost 2.2million
Palworld lost 1.7M
Baldurs Gate 3 lost 800K
3 months is more than enough time for a single player game to be rendered boring. Maybe we should say Peak was exceptionally strong.
Why do you keep calling it a single-player game when the multiplayer is the major draw? That's like calling Halo 3 a single-player game.By that logic PUBG lost 2.5million players since launch,
Black Myth Wukong lost 2.2million
Palworld lost 1.7M
Baldurs Gate 3 lost 800K
3 months is more than enough time for a single player game to be rendered boring. Maybe we should say Peak was exceptionally strong.
People finished single player game and mvoed on?!
NO FUCKING WAY
RIP RE9
That's cope. The game is 75th on playstation most played.
The game is a fucking disaster. Reminds me of New World, actually. Massive sales and success on launch, but zero endgame, zero challenge, zero content support to keep the live service going. This is MH Wilds for you.
Game had more than a million CCU on release. Monster Hunter is big on PC, and even if it's just an assumption, I'd say it's safe to say it's the same in PS5 and Switch since those platforms are also offering an alternative to it (Worlds and Rise). But yeah, just assumptions, no way to really know.
I think of Monster Hunter as more multiplayer focused than single player. The drop off with this game does seem a bit steep.By that logic PUBG lost 2.5million players since launch,
Black Myth Wukong lost 2.2million
Palworld lost 1.7M
Baldurs Gate 3 lost 800K
3 months is more than enough time for a single player game to be rendered boring. Maybe we should say Peak was exceptionally strong.
No. Not everything needs to be disclosed for the sake of it.Valve's the only platform with actual transparency in providing player metrics & data (and it's something I've been arguing both SIE and Microsoft should adopt for their own platforms).
Same situation hereSteam reviews work. I was gonna get this but didnt because of steam reviews, it's still on my wishlist but if things dont change it's gonna be gone soon.
Another capcom game where this happened for me was dragons dogma 2. Wanted to get it at release, steam reviews made me reconsider but was still on my wishlist to maybe get it later on sale. A while ago i was cleaning up my wishlist and just thought you were here for a year, your reviews are still mixed, you're out.
For me, it was the moment they showed Focus Mode. That shit seems anti-MH to me, removing the need to plan your strikes and position yourself correctly. It's clear they want to casualize the series so it appeals to more people, but to long time fans that seems like an insult.People are easily brainwashed into liking shit that looked average at best
Game never looked good to me from the trailers. And I have a couple hundred hours in world
Never once experienced this with 100 hours of PS5 gameplay, thats more likely the PC version when people couldn't read specsSo parity with PS5 version?
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Monster Hunter is not a one and done single player game. Worlds was averaging 100-200k players for months after it hit PC.
I don't think Multiplayer is the main force behind the games popularity unlike Helldivers. Even World can be completed and enjoyed solo.Why do you keep calling it a single-player game when the multiplayer is the major draw? That's like calling Halo 3 a single-player game.
World 3.5 months after launch was still averaging over 100K+ at its peak daily and it started off from a 325K peak. Wilds is down to 30K from a peak of 1.38M. The dropoff isn't even remotely comparable, especially considering it's 2025 and the PC userbase is much larger now than then.
Honestly, I started skipping cutscenes about halfway through but from what I remember:what was the story?
No. Not everything needs to be disclosed for the sake of it.
These games have always been soloable save for a few end game encounters. That's how I've always played them. But the long-term appeal is the end game and multiplayer aspect.I don't think Multiplayer is the main force behind the games popularity unlike Helldivers. Even World can be completed and enjoyed solo.
Well yes who would have known that going the way of Phantasy Star Online and completely gutting what made Monster Hunter....Monster Hunter and making the game so streamlined that the only thing remotely challenging is Gore Magala in a Hallway. Builds don't matter since you can get sub 10 minute runs in Low Rank Gear.Wow, good job on this one Capcom. Keep fucking up your releases like that and the goodwill built during this past few years will be gone.
When people criticize the story, which is easily one of the worst stories ever, people defend the game by saying it isn't about the story or single player experiencePeople finished single player game and mvoed on?!
NO FUCKING WAY
Never once experienced this with 100 hours of PS5 gameplay, thats more likely the PC version when people couldn't read specs