Yeah, I get your point.
But first we have to agree that Neogaf is in no way representative of the average consumer.
In fact, people on gaming forums are a minority within the core gaming demographic, which are already a minority in gaming.
Having said that, the average consumer plays COD, Fortnite, GTAV, maybe Apex Legends and then probably 1 racing game and 1 or 2 sports games.
To be anecdotal, typically, I play 1 or 2 multiplayer games which are my go-to games and then whatever major titles or games I'm interested in release a year (let's say 2 - 4 games on average outside any multiplayer game).
The cost of a game is negligible, because it's not like I buy games on a weekly or monthly basis.
Then there is the perception of something like GamePass. The perception is that it offers great value for it's price, but when you then look at what you'll most likely be playing, that perception already changes, because why am I paying for all those games I don't have interest in?
It's the same as Netflix, it seems like great value, until you realize you either don't like the majority of content or you're just not interested. So what's the point of paying for Netflix really?
This goes even more so for gaming, which btw is kinda niche compared to Netflix.
This anecdote falls more in line with the average consumer, with the biggest difference being that the average consumer doesn't nearly put in the same amount of time into gaming.
GamePass and any other streaming service will stagnate rather quickly this way, something we already see right now with GamePass.
That's why Jim Ryan mention GamePass being only 25M subs instead of 50M.