unknownstranger
Member
OT but we should get numbers from Sony and Nintendo at the end of the month right?
OT but we should get numbers from Sony and Nintendo at the end of the month right?
None of the other countries will rarely be as large as the reported 100k (and subsequent reports seem to indicate post the launch spike average sales are much less in China on-going).I still think that shipment is low considering the price cut, the removal of Kinect and launching in 28 more countries. They shipped more than 100k to China alone.
We know Xbox One has been lagging behind in the US and we know it is even worse worldwide.
It is good they've cleared inventory though.
Sony should be giving us numbers on friday if i remember correct, no idea about Nintendo.
That's because the new surface is worth the price. The thing is phenomenal.Interesting to know that Surface is making as many money as Xbox One, and actually making a profit from it.
Bearing in mind that Surface is one of the most expensive Win tablets out there, this helps figuring how PC sales are shrinking consoles market.
I wonder how will they try to justify this generation in 3 years from now.
We don't really have numbers but if you look at the PAL charts every week its not something i would call impossible.
I think Europe (especially tier 2) got massively overshipped because most retailers had imported from Germany and the UK, i'm not sure if its 1m but it definately doesn't sound impossible.
http://arstechnica.com/gaming/2014/10/analysis-worldwide-ps4-sales-at-least-40-percent-better-than-xbox-one/
Interesting read about the numbers you might enjoy.
As a company, the overall numbers are great. For the console, it's good but not great, especially compared to Sony's PS4. Pretty much the opposite of the situation at Sony where the company is a disaster as a whole, but the PS division is doing OK. Gaming isn't a huge money-maker for either company though.
* Numbers represent the ceiling for Xbox One estimate and Floor for PS4 Estimate.
So basically they are taking the lowest possible estimate for the PS4 and comparing it to the highest possible estimate for Xbox One. Seriously? Why skew the data that way? Shouldn't they be comparing on equal terms? Such as the floor for both, or the ceiling for both? The method they are using is the one method that would produce the smallest difference. Interesting.
* Numbers represent the ceiling for Xbox One estimate and Floor for PS4 Estimate.
So basically they are taking the lowest possible estimate for the PS4 and comparing it to the highest possible estimate for Xbox One. Seriously? Why skew the data that way? Shouldn't they be comparing on equal terms? Such as the floor for both, or the ceiling for both? The method they are using is the one method that would produce the smallest difference. Interesting.
WiiU > X1?
Not possible to know for sure who is ahead in this race, but Xbox One sales are way better launch aligned.
Is Sales-Age fanfiction stationed in Japan, France or Germany then?In Sales-Age fanfiction only.
True, but isn't Wii U pushing almost 8 mil units sold through?
True, but isn't Wii U pushing almost 8 mil units sold through?
First, they are comparing Xbox SHIPMENTS to PlayStation SELL THROUGH.
These are two completely different things.
They SHOULD both have shipped over 7 million by Sept 30. Close race.Has it even passed 7?
They SHOULD both have shipped over 7 million by Sept 30. Close race.
There are three paragraphs in the article explaining how they try to normalize shipments to sell through. I think their assumptions are poor, but it's not like they're taking the numbers at face value and running with them.That ars article is just wrong.
First, they are comparing Xbox SHIPMENTS to PlayStation SELL THROUGH.
These are two completely different things.
Second they haven't taken into account the NPD figures for September regarding the PS4.
Thirdly they are flipping comparing SHIPMENTS to SELL THROUGH!
Yeah.
His original comment said sold through though.
Can someone explain something to me?
Throughout the history of video games, we have seen company after company become the leader of the industry with clear market and mindshare ownership. And every single time we see whatever company is in the lead do the exact same thing that the company they took the lead from did; "we are gaming personified, everyone will fall lock step in with us and we will rule forever".
Atari, Nintendo, Sony, Nintendo again, Microsoft, they all do it. Over and over. Some of the marketshare leads have been mind blowingly HUGE and still it gets pissed away by hubris.
It's 2014. Why is this still happening?
http://arstechnica.com/gaming/2014/10/analysis-worldwide-ps4-sales-at-least-40-percent-better-than-xbox-one/
Interesting read about the numbers you might enjoy.
Your post ended with dismissing the entire article based them lumping the two to get a theoretical maximum XBO shipment figure, when that was refined immediately after.
To your point, I do wish the writers at Ars would familiarize themselves with the scope of data that is available before tackling this topic. He basically only uses PR and earnings release data for the deductions, where there is much more available.
Man, don't read too much into concrete dataInteresting?
I'm not quite sure how the hell they get that 10.56M through september figure for the PS4, given that we know that it sold through 10M WW in early august, and then another ~700k in the US and ~90k in Japan. That's already way past their number, and not counting more than half of the WW market.
Damn, to think that same time last gen, Sony was looking like it was going to go the way of the Sega.
Microsoft missed itself a great opportunity to develop the XB1 with a better architecture, launch a year later, and make the PS4 look like this gen's Dreamcast.
It would've been so super ironic.
So around 7.5 shipped and 6.5 sold to consumers.
Damn, to think that same time last gen, Sony was looking like it was going to go the way of the Sega.
Microsoft missed itself a great opportunity to develop the XB1 with a better architecture, launch a year later, and make the PS4 look like this gen's Dreamcast.
It would've been so super ironic.
Microsoft Q1 Results (ended September 30, 2014)
Code:Xbox 360 Hardware Unit Sales (Unit:Million) FY Jl-Sp Oc-Dc Ja-Mr Ap-Jn FY LTD 2005/06 - 1.5 1.7 1.8 5.0 5.0 2006/07 1.0 4.4 0.5 0.7 6.6 11.6 2007/08 1.8 4.3 1.3 1.3 8.7 20.3 2008/09 2.2 6.0 1.7 1.2 11.2 31.5 2009/10 2.1 5.2 1.5 1.5 10.3 41.8 2010/11 2.8 6.3 2.7 1.7 13.7 55.3 2011/12 2.3 8.2 1.4 1.1 13.0 68.3 2012/13 1.7 5.9 1.3 1.0 9.9 78.2 --------------------------------------------------------------------- 2013/14 1.2 3.5 0.8 ? ? ? - Xbox 360 sales rise to 84 million (June 9, 2014)
Xbox 360 Hardware Unit Sales (Unit:Million)
FY Jl-Sp Oc-Dc Ja-Mr Ap-Jn FY LTD
2005/06 - 1.5 1.7 1.8 5.0 5.0
2006/07 1.0 4.4 0.5 0.7 6.6 11.6
2007/08 1.8 4.3 1.3 1.3 8.7 20.3
2008/09 2.2 6.0 1.7 1.2 11.[B]1[/B] 31.[B]4[/B]
2009/10 2.1 5.2 1.5 1.5 10.3 41.[B]7[/B]
2010/11 2.8 6.3 2.7 1.7 13.5 55.[B]2[/B]
2011/12 2.3 8.2 1.4 1.1 13.0 68.[B]2[/B]
2012/13 1.7 5.9 1.3 1.0 9.9 78.[B]1[/B]
---------------------------------------------------------------------
2013/14 1.2 3.5 0.8 ? ? ?
- Xbox 360 sales rise to 84 million (June 9, 2014)
Damn, to think that same time last gen, Sony was looking like it was going to go the way of the Sega.
Microsoft missed itself a great opportunity to develop the XB1 with a better architecture, launch a year later, and make the PS4 look like this gen's Dreamcast.
It would've been so super ironic.