shinobi602
Member
I went from not having much fun in the game yesterday and dreading fights to being hooked today. Everything just clicked. Good stuff.
Interesting. I didnt think the vendetta thing was actual "real". I assumed it was just a way to try to make it seem intertwined with ur friends list. I had about 3 vendettas and it was for the same person on my friends listI just got on and it said someone avenged my death.
You're a real homie, whoever that was!
The opening is brutal. Don't show her.
It's not ultra-graphic, but it is unsettling in terms of the violence being done.
Sounds like I have my answer. Thanks guys.It's not insanely graphic, and the child isn't...really a 'child', he looks like he's in his late teens or early twenties really...
If she's particularly sensitive to violence in any way then I wouldn't...
The opening is brutal. Don't show her.
I went from not having much fun in the game yesterday and dreading fights to being hooked today. Everything just clicked. Good stuff.
I just got on and it said someone avenged my death.
You're a real homie, whoever that was!
Celebrimbor's voice is absolutely amazing.
You get the Brand ability pretty early on in the second area. You are almost there.At what point do you get to bring enemies over to your side and do espionage and stuff? Just took out 4 warchiefs.
Just did it last night. It was the 3rd Gollum mission I think.
Interesting. I didnt think the vendetta thing was actual "real". I assumed it was just a way to try to make it seem intertwined with ur friends list. I had about 3 vendettas and it was for the same person on my friends list
I've only died about 3 times but apparently I've yet to be avenged.
Did u get anything other than a notification?
idk what it is, but I cannot get into this game for some reason. Ive heard it gets better after u level up and progress the story. But I get bored after doing like 1 or 2 missions and usually end up turning it off for the day. I absolutely love lord of the rings, but this just isnt interesting to me at all. The world area is also extremely bland to me as well.
You get the Brand ability pretty early on in the second area. You are almost there.
The nemesis system is pretty damn awesome. I've killed so many captains, that now a bunch of low level scrubs are ascending to war chief.
It really is a fantastic system i have no interest in lord of the rings lore or anything but this nemesis system is what really drives the game.The nemesis system is pretty damn awesome. I've killed so many captains, that now a bunch of low level scrubs are ascending to war chief.
It appears endless. The ranks are constantly being filled in as time passesDoes it ever end, or do they just keep getting replaced?
No. Each time you die or advance time they will get replaced. However if you do neither of those things it seems possible to clear out all captains and warchiefs.Does it ever end, or do they just keep getting replaced?
Is the game hard? Is it Hard hard or casual hard?
Is the game hard? Is it Hard hard or casual hard?
Not very hard at allIs the game hard? Is it Hard hard or casual hard?
I thought the game was hard around the middle of the story, but now any of my deaths usually result from the faulty parkour/movement system, or just an overwhelming number of ranged enemies who are waaaaaaay overpowered.Is the game hard? Is it Hard hard or casual hard?
Wow fuck that sword side mission where you gotta kill the ghul nests then fight the ghul boss at the end who you have to vault over like a god damn bunny over and over.
Going in to try it for the fourth fucking time.
Died twice to one guy, fucking tracker. Going to get that bastard tomorrow. Tutorial is lacking but all info is provided through a menu very clearly, I like it better than it being forced. Combat is WAY more Batman than AC, feels good and will probably become way more varied with upgrades.
Cons so far; The world seems brown and boring and the things you "find" seem to be clearly labeled on the map. PS bonuses not available at launch. Frame rate feels good but its not as smooth as TLoU in my opinion, I'm no expert.
Just early impressions but I am liking the game and would recommend it as it seems to have tons of potential and pros far outweigh the cons at this point. It's no GoTY imo but definitely a solid 85% after two hours. Good job Monolith.
Very disappointed in WB. No DLC for PS owners at launch, who knows what the fuck the framerate is for either console at this point? Deceptive, shady and shitty. WB working hard to get dat EA crown...
You can't die from falling so what do you mean?I thought the game was hard around the middle of the story, but now any of my deaths usually result from the faulty parkour/movement system, or just an overwhelming number of ranged enemies who are waaaaaaay overpowered.
I thought the game was hard around the middle of the story, but now any of my deaths usually result from the faulty parkour/movement system, or just an overwhelming number of ranged enemies who are waaaaaaay overpowered.
That thing is very easy. Get combo modifier to 8, press r. Rinse repeat until big one is dead.
You can't die from falling so what do you mean?
Does it ever end, or do they just keep getting replaced?
Hold circle to free fall. Let go to grab onto the wall again.Alright. After struggling to enjoy the first two hours, fighting the controls more than the enemies on screen, I'm starting to warm up to this game. I'm still not a big fan of the grab button (especially since you have to hold, not toggle it), with it being more of a hassle than it should be in the midst of enemy camps with having to hold R2 and R1 to grab someone in stealth stance.
Other than that, I can't really agree with some people touting the traversal being better than AC, at least compared to earlier games. Not being able to jump to a platform next to you when you're hanging from certain ledges feels incredibly restrictive, and having no dedicated jump button is a bummer of it's own. Descending feels very slow for the same reason. If you're going to give me invunerablity from falling damage, let me leap off anything I want instead of making me make a slow descent by tapping Circle. I want to be able to grab ledges while I'm falling, but I don't want it to be automatic.
For the record, I think Assassin's Creed: Brotherhood had the best parkour in any AC, and it's probably still got the best parkour in any similar action game.
Not very hard at all
The nemesis system makes it that you will need to plan out some of ur assassinations. Thats where most of the difficulty comes from
Alright. After struggling to enjoy the first two hours, fighting the controls more than the enemies on screen, I'm starting to warm up to this game. I'm still not a big fan of the grab button (especially since you have to hold, not toggle it), with it being more of a hassle than it should be in the midst of enemy camps with having to hold R2 and R1 to grab someone in stealth stance.
Other than that, I can't really agree with some people touting the traversal being better than AC, at least compared to earlier games. Not being able to jump to a platform next to you when you're hanging from certain ledges feels incredibly restrictive, and having no dedicated jump button is a bummer of it's own. Descending feels very slow for the same reason. If you're going to give me invunerablity from falling damage, let me leap off anything I want instead of making me make a slow descent by tapping Circle. I want to be able to grab ledges while I'm falling, but I don't want it to be automatic.
For the record, I think Assassin's Creed: Brotherhood had the best parkour in any AC, and it's probably still got the best parkour in any similar action game.
he probably means when he's trying to escape but hits a dead end and has a bunch of people near him, or something of that sort.You can't die from falling so what do you mean?
Is this game cross gen? I know its not coming out for PS3 or X360 but development could of started with those as target hardware.
???If it's not hard at all then why do you need to plan? Why not just jump in and fight?
Oh, yeah... because it's hard.
Is this game cross gen? I know its not coming out for PS3 or X360 but development could of started with those as target hardware.
Hold circle to free fall. Let go to grab onto the wall again.