I'm still at the part where you have to kill 4 warchiefs. only one (out of two) left, but it's just no fun.
tried doing some sidequests but it always comes down to this: combat sucks. yes, i suck at combat too, probably, but it's really no fun if you're trying to get shit done, get swarmed and then two additional captains show up.
I die, they get promoted. that sums up this game for me.
(
Fleeing/re-disappearing back into stealth when shit gets real is a very viable option, moreso than in any game (the orcs are easier to loose than you might think).
Meaning that when you get in a bad spot and start "failing" at combat, you don't "have" to just die. It's better to run away or disappear and reapproach, as death has real and unusual consequences in this game (but for me it's the good part).
Also, don't forget to play with the environment, get the "campfire explodes" skill asap if you don't already have it, and make very liberal use of it, shoot grog barrels where you can, shoot caragor cages, caragor baits, beehives, etc, etc in camps there's always a billion thing you can shoot. When you're out of arrows, save 2 for a last shadow strike on a lonely archer, to quickly disappear and drain/loot more of them (also, regain focus and health, and go potentially back into stealth if that's your thing or if your target is vulnerable to that)
Of course, depending on weakness/strengths of the warchiefs and captains in place, and your personal skills (can you tame caragors ? you should buy this skill too
), those elements can always come to bite you in the ass if you don't do your intel job before, but again that's a positive for me and one of the many reasons I love this game.