The Good
Challenging combat encounters make every skill feel useful
Fluid locomotion makes interacting with the game a joy
Nemesis system is fun to mess with
Outstanding sound design enhances the sense of otherworldly peril
The Bad
Erratic story that concludes with anticlimactic battles
The most interesting mechanics don't appear until halfway through the story
Eurogamer - 8/10
Polygon Review said:Middle-earth: Shadow of Mordor provides a clearer road map for the next generation of triple-A games than anything that has come previously.
That statement comes as a surprise given that Shadow of Mordor's structure isn't exactly earth-shakingly unique. It borrows liberally from the established action-adventure hits of last gen the stealth and platforming of Ubisoft's Assassin's Creed, the combo-heavy combat of Warner Bros.' own recent Batman games and so on.
But what's offered beneath those familiar bits pushes the modern narrative action game into fascinating new territory. Developer Monolith Productions has built an open world that actually feels like it lives, breathes, morphs and moves with or without your own actions. It's a surprising effort that successfully blends a strong plot and clear goals with the delightfully unpredictable elements of dynamically generated content.
PC graphic options.....sexy
First low review - Destructoid - 6/10
Now it's time to change the thread titles to "BUY YOU FOOLS!!".
Yo I ain't saying it should have been the thread title, but it should have been the thread title.
PC graphic options.....sexy
There's apparently a Ultra-Texture option on PC that requires 6GB VRAM. Fucking what. I just got my 980 and already feel like it's been overshadowed. Lol
ARKHAM ALL OVER AGAIN
CHOO CHOOOOOOO