Starchasing said:he knows... thats why i think all this 1 remote per WiiU is because of how expensive the controller is
So he suggests using a $250 3DS to connect if you want a second player to join in on the fun? LOL
Starchasing said:he knows... thats why i think all this 1 remote per WiiU is because of how expensive the controller is
My thoughts as well.Deku said:But considering they have been asked about using mutiple screenmotes may force them to alter the design.
But frankly, I can't see it feasibly supporting more than 2. They may 1) open it up to a 2nd screenmote 2) allow the 3DS to sub in for the 2nd controller.
They support external HDDs. I have a 1 TB HDD lying around, which sounds kinda enough imho.Medalion said:I've already pretty much concluded that Nintendo has no intentions for a PSN or Xbox Live type of network due to the fact they have no real hard disk drive in the system, just maybe a few GBs of Flash Storage and SD cards... I honestly think there model for online from the first Wii will still be the core for this new system and maybe some other additional things but it is more or less imported from the original Wii.
jonnybryce said:if I have to juggle a bunch of friends lists and user names for every game or brand of game
well i'm pleasantly surprised that this hasn't been ruled out completely at this point. if they can give the tablets the ability to scale a lower resolution feed up to full screen, that would be one way of addressing things... or yes, alternate frames if it works on a frame by frame basis.PortTwo said:Well remember it's not network streaming, it's proprietary RF. Like UWB.
It sounds like a tech limitation to me but hard to say at this point.
this too. remember the reaction to four swords? *sigh*.brochiller said:This was a lose-lose situation for Nintendo:
Scenario 1: They show four of the new controllers playing the same game at the same time.
GAF reaction: "Omg what the hell I'm going to have to get four of these monstrosities to play multiplayer?!?!?"
Scenario 2: They show one of the new controllers being used with each system with full backwards compatibility with all Wii controller which can be used by the other players.
GAF reaction: "Omg what the hell I'm not going to be able to buy four of these monstrosities to play multiplayer?!?!?"
brochiller said:This was a lose-lose situation for Nintendo:
Scenario 1: They show four of the new controllers playing the same game at the same time.
GAF reaction: "Omg what the hell I'm going to have to get four of these monstrosities to play multiplayer?!?!?"
Scenario 2: They show one of the new controllers being used with each system with full backwards compatibility with all Wii controller which can be used by the other players.
GAF reaction: "Omg what the hell I'm not going to be able to buy four of these monstrosities to play multiplayer?!?!?"
Vinci said:Who cares what people are whining about? The people who've actually played on the thing have very noticeably enjoyed it. And if it ends up working and we're all playing on Wii U by the end of next year, what's the whining amount to?
The only thing this early reveal did was hurt Nintendo's stock price.
hikarutilmitt said:Just give me a goddamned built-in Ethernet port this time. The wifi on your hardware sucks, Nintendo.
Deku said:That's not very convincing, It's new tech so most people will react positively.
I frankly think they need to focus their resources on making 90% of that demo reel reality than chasing after adding 4 play screenmote support.
#1) it will be used by few games unless they pack in 4 screenmotes which wont happen
#2) the fun lifestyle features is what will push the WiiU, not whether what people once considered a Nintendo gimmick (4 player GBA>GC connectivity)
Plinko said:I believe they already confirmed no ethernet port.
Vinci said:That's true. If the system doesn't offer 4 play WU support, it won't have games that offer it. I'm sorry, but is that literally what you just said?
.
Plinko said:I believe they already confirmed no ethernet port.
Deku said:I mean to say most games won't support 4 screenmotes unless they pack in 4.
How many GC games support up to 4 player GBA controller play?
Deku said:I mean to say most games won't support 4 screenmotes unless they pack in 4.
edit: you clarified what you meant. disregard.Deku said:That's not very convincing, It's new tech so most people will react positively.
I frankly think they need to focus their resources on making 90% of that demo reel reality instead chasing after adding 4 player screenmote support. That's one thing where the original Wii E306 demo reel failed. A lot flair/flailing and the reality never quite matched up.
#1) it will be used by few games unless they pack in 4 screenmotes which wont happen
#2) the lifestyle features is what will push the WiiU, not whether what people once considered a Nintendo gimmick (4 player GBA>GC connectivity) works
As noted, I think it may be possible to support up to 2 of those things, and that will give them a reason to bring 3DS/WiiU connectivity.
DR3AM said:it has to be a hardware limitation.
Game Analyst said:Wouldn't this adapter work?
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Nintendo Wii USB Enabled Lan Adapter
But as a developer, you'd have to think, "who's really going to buy three more of these things?" The premise is that they're going to be the most expensive controller ever...Zoramon089 said:IT'S THE STANDARD CONTROLLER. NO CONSOLE COMES WITH 4 PACKED IN
hikarutilmitt said:The point is not having to pay for a piece of hardware that costs them a buck to put into the thing. A secondary point is that their Wifi products have always been sort of flaky, in my experience. It's slow to connect, slow to download and varies in stability greatly where EVERY OTHER device on my wireless network connects and works flawlessly.
hikarutilmitt said:The point is not having to pay for a piece of hardware that costs them a buck to put into the thing. A secondary point is that their Wifi products have always been sort of flaky, in my experience. It's slow to connect, slow to download and varies in stability greatly where EVERY OTHER device on my wireless network connects and works flawlessly.
Deku said:Their USB dongle has a habit of dropping connections when I leave my PC on without restarting for too long.
But ever since I switched my Wii to link up directly to my wireless router, there has been no problems. And this is the first I've heard of their 'flaky' wifi.
Sounds great. Just as awesome as GBA connectivity was with the GC.Jintor said:3ds connectivity? Hmmmm...
ZAK said:But as a developer, you'd have to think, "who's really going to buy three more of these things?" The premise is that they're going to be the most expensive controller ever...
That's a hundred mil, yo.hikarutilmitt said:The point is not having to pay for a piece of hardware that costs them a buck to put into the thing.
Krev said:Nice to see someone else as confident about this as I am.
TestOfTide said:to be fair, with the way the wiiU works, you could have everyone bring their console and do wireless LAN and it would basically give the same result as what people want with multiple WiiU Controller gameplay. The console seems to be small and light enough.
Yeah, it's no where near ideal, but at least the only plug you have to worry about is power outlets.
DR3AM said:it has to be a hardware limitation.
At this point in system R&D, they know what the console's limitations are.Jangocube said:Definitely. I still say that they will work out the details of everything by launch and it will allow multiple controllers..
I think the problem is the significant amount of bandwidth and computing power it would require.etiolate said:I'm not a tech guy, but i am guessing the problem would be sending out 2-4 separate signals to the Wu controllers? It has worked with Wavebird, but that turned each controller port into its own signal station. The problem might be that there is only one signal station in the system right now?
HALP ME OUT
Yeah. I think it would be silly to develop games around the premise that there will be 2 - 4 of these controllers in a room at the same time. It's a possibility, sure, but what's the likelihood that you should really invest heavy resources into accommodating the possibility?ZAK said:But as a developer, you'd have to think, "who's really going to buy three more of these things?" The premise is that they're going to be the most expensive controller ever...
I would think that for fast-paced games like Mario Kart, it might be harder for older people who have a more difficult time quickly alternating focus between near and far objects.Wolves Evolve said:Mario Kart on the Wii U with items and maps on the controller for four people is amazing and elegant and new and fresh. For one player with three others using regular Wiimotes? Absurd antisocial weirdness.
Think about this.
Drkirby said:I wonder how much those controllers are going to be alone, must be $80 at least.
Well, as neat as it would be to be able to recreate that kind of experience, I would imagine that such games would still be released, albeit limited to online. I'd like to see them explore multiple tablets as a possibility, but in the world of internet multiplayer, not facilitating it is justifiable, particularly if it's a technological limitation. Now, if it's not a technological limitation, then I agree that it's pretty lame to ax the possibility on account of the assumption that no household will ever have multiple tablets in the same room for any reason, so why bother.Vamphuntr said:This is pretty awkward. It really does seem like Nintendo rushed the announcement and the thing itself. I cannot believe that they green lit this if it only supports 1 tablet controller. So much wasted potential if true. Don't they remember Four Swords or FF CC GC?
Why would traditional local multiplayer games be subpar?richiek said:If 1 tablet per console is true, then traditional local multiplayer games (fighting games and sports comes to mind) is definitely going to be subpar.
ZAK said:But as a developer, you'd have to think, "who's really going to buy three more of these things?" The premise is that they're going to be the most expensive controller ever...
I'd imagine fighting games would work better with a stick or a pad but who knows?richiek said:If 1 tablet per console is true, then traditional local multiplayer games (fighting games and sports comes to mind) is definitely going to be subpar.
Well, in the Crystal Chronicles and Four Swords days, those games didn't have online functionality. I think you'd have an easier go of making such a game now and assuming that they'll just play together online.Deku said:My comment was that if Nintendo had difficulty getting people to buy $99 GBAs to play four swords or CC, it's very unlikely 4 player tablet gaming is going to work.
The tablet to Nintendo is very clearly an extension of the console as conceived.
That said, they specifically mentioned reviewing the possibility of supporting at least 2. And it would make some sense to do that.