Hey guys, sorry for repeating myself but i had a brief exchange with Pancho and i thought i would post it here in case it helps anyone else.
Pancho said:
Well since you offered on the MH3 thread, I'm gonna take on your offer since I am in need of a long winded explanation if you don't mind. Can you explain to me elements in weapons? How do they work? If the monster's weak against thunder and your weapon has, let's say, 150 thunder damage and 150 raw damage; Does that mean you'll do 300 damage to the monster since he's weak to that element? (150+150=300)
Also, what exactly is the dragon element on the armors? does it mean that by having -15 of dragon element on my armor set I am pretty much fucked up by any attack by any dragon (ex. Rathian?) If not, what exactly are Dragon type-attacks?
If my questions are not understood well you can PM me back, if you don't feel like answering back I won't hold it against you or anything ;D
Here i go!
First things first. Elemental damage
does not work like raw damage. There is a complicated formula to figure out how much damage you do which you can see here:
http://www.gamefaqs.com/console/wii/file/943655/59207
When you see a elemental damage score on a weapon, divide that number by 10 and thats how much extra damage a weapon is really doing against a monster. If the monster is weak to an element, then that elemental damage amount nearly doubles in each hit. With that in mind, always remember that raw damage should come first unless you build a specific weapon where the elemental can make up for the decreased raw damage.
The benefit of elemental damage is that monsters dont absorb nearly as much elemental damage as they do raw. You see, each hit zone of a monster, like head, tail, belly, etc have different armor/absorb ratings that subtract from overall damage. Elemental damage isnt effected by this as much meaning more damage goes through directly to the monster while the raw damage is lessened a bit. breaking off armor decreases this value allowing for stronger hits.
Poison and Paralysis work differently and do not do direct damage. Instead, every hit decreases a resistance meter that the monster has until it reaches 0 and the monster is then paralyzed or poisoned for a period of time. After that, the meter refills. Once again, knowing where to hit a monster with that type of element will increase how fast it will get effected!
Dragon and other elements on armor only effect you when that type of move hits you. So if you have +10 against dragon, getting tail whipped wont do extra damage, but getting caught up in a wind or blast attack by a dragon type monster will hit you for more because those special moves have a specific type.
Dragon is slightly special as a weapon attribute because certain pieces of end game monsters will only break with dragon damage so keep that in mind.
Hope that helps.
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Feel free to PM me if you need help or monster strategies.