Infinite_Daremo
Member
But why exactly?
They weren't. Just people salty as fuck.
But why exactly?
If that was how they decided to market the game then yes, I would assume that X/Gen was about the flashy stuff and didn't have traditional combat. We can only go off of what they decided to show us and what they decided to show us was a machine gun LBG.
Capcom doesn't deserve any benefit of the doubt considering the crap they've pulled with their other franchises.
No everyone was disappointed.
I think people are saying its Mh5 in all but name for precautionary reasons (they dont wanna screw the pooch and murder their brand)I ask OP to potentially put this on the first post.
We now have our confirmation that this is basically Monster Hunter 5:
http://www.capcom-unity.com/dubindo...er-hunter-world-releasing-globally-early-2018
At the bottom of this article, it confirms that the directors of the game are Kaname Fujioka and Yuya Tokuda. Fujioka has been the director of the Main series games (1,2, Tri, and 4) since the beginning.
There you have it. Stop arguing about this being a spin off. It's not.
my biggest fear is they go the MH Stories route and only offer three different weapon-classes
If you used a gun with rapid-fire, as soon as you press the A button you are rooted to the ground and fire exactly as many shots as the gun rapid-fired, whether that's 2, 3, or 4, and then waited for the recoil animation. Then you could move. The only way I ever see LBGs die is when they get greedy with rapid fire, not allowing enough time to dodge. Being able to move while shooting, even if relatively slow, is absolutely a big deal. It's a game-changer. They will have to significantly rebalance the weapon. Not that I'm saying they couldn't, just that it's a big change.
If that was how they decided to market the game then yes, I would assume that X/Gen was about the flashy stuff and didn't have traditional combat. We can only go off of what they decided to show us and what they decided to show us was a machine gun LBG.
Capcom doesn;t deserve any benefit of the doubt considering the crap they've pulled with their other franchises.
That's already in the title. lolI ask OP to potentially put this on the first post.
We now have our confirmation that this is basically Monster Hunter 5:
http://www.capcom-unity.com/dubindo...er-hunter-world-releasing-globally-early-2018
At the bottom of this article, it confirms that the directors of the game are Kaname Fujioka and Yuya Tokuda. Fujioka has been the director of the Main series games (1,2, Tri, and 4) since the beginning.
There you have it. Stop arguing about this being a spin off. It's not.
What crap? People assumed RE7 didn't have any combat or killable enemies because the reveal trailer didn't show enemies or weapons. And guess what? It did?
It showed a glimpse of the NEW bowgun functionality, because it's NEW. They wanna showcase NEW stuff. You're gonna assume there's gonna be no further trailers or demos showcasing returning and additional features?
They confirmed on twitter 14 weapon classes.
in the title/OP and doesnt really prove much lolI ask OP to potentially put this on the first post.
We now have our confirmation that this is basically Monster Hunter 5:
http://www.capcom-unity.com/dubindo...er-hunter-world-releasing-globally-early-2018
At the bottom of this article, it confirms that the directors of the game are Kaname Fujioka and Yuya Tokuda. Fujioka has been the director of the Main series games (1,2, Tri, and 4) since the beginning.
There you have it. Stop arguing about this being a spin off. It's not.
It's made by the main team. It can't be any more "main line" than that, whatever that means.
Monster Hunter needs evolution. With success of "hunting" games like Dragon Dogma and Horizon Zero Dawn, I don't see how the direction MHW is going is the bad thing.
Crap like DmC and DR4. Capcom have shown that they're very capable of screwing up their IP's while trying to reboot them.
I ask OP to potentially put this on the first post.
We now have our confirmation that this is basically Monster Hunter 5:
http://www.capcom-unity.com/dubindo...er-hunter-world-releasing-globally-early-2018
At the bottom of this article, it confirms that the directors of the game are Kaname Fujioka and Yuya Tokuda. Fujioka has been the director of the Main series games (1,2, Tri, and 4) since the beginning.
There you have it. Stop arguing about this being a spin off. It's not.
wow nice! did they say if you can have a melee and an range weapon? that would be sick...
insect glaive + bow all day baby
Why does this look like a last gen game visually?
My thoughts on this after pondering for a while... The monster tracking to me just seems like it's an extension to how you would look for the monster at the quest start before you start memorizing the starting zone(s), and mainly created to aid the player since there are no longer any numbered zones. And even though the map is zone-less, you may still just be dropped off at designated points, from which the layout, monster locations, etc. are more or less predetermined.
It's made by the main team. It can't be any more "main line" than that, whatever that means.
Monster Hunter needs evolution. With success of "hunting" games like Dragon Dogma and Horizon Zero Dawn, I don't see how the direction MHW is going is the bad thing.
I have a lot of nervous feelings about this. I love my PS4 and my Switch, but I'd really, really rather play Monster Hunter in the traditional sense and on my Switch. Playing it on the couch for 400 hours just seems miserable.
Also, when they called Monster Hunter a "cult" series I cringed. Hard.
That has nothing to do with assuming that the first trailer for the game represents the entirety of the content of the game. I'm just pointing out how silly it is to assume the worst because they're obviously showcasing new features. It's fine to worry a bit, but some are going overboard with their concerns.Crap like DmC and DR4. Capcom have shown that they're very capable of screwing up their IP's while trying to reboot them.
Most of the rumor was crap. Don't rely on it.The rumor said there are no Quests anymore.
I can see them throwing out the traditional structure completely.
The rumor said there are no Quests anymore.
I can see them throwing out the traditional structure completely.
K so as a long time fan like many in this thread I felt that trailer was very anti climactic. Something about it bugged me...
Anyways it looks great, can't wait for the PC version and I think including some stealth will make things interesting. 1 complaint, the only thing I can think of being a slight negative is the inclusion of more Dino themed monsters. I prefer monsters in Mon Hun to be more from fantasy and legend... not grounded or related to some fossil dig. But hey, at the end of the day more Monster Hunter is always good!!
I can't recall the moment mainline MH team "screwed up" upon making a new MH..Crap like DmC and DR4. Capcom have shown that they're very capable of screwing up their IP's while trying to reboot them.
Because MonHun assets were still stuck around PS2/Wii levels, so this is truly, finally, a generational leap forward.Why does this look like a last gen game visually?
Why does this look like a last gen game visually?
Crap like DmC and DR4. Capcom have shown that they're very capable of screwing up their IP's while trying to reboot them.
The fact that the main team is on it gives me a ton of confidence that they are going to nail the combat.I can't recall the moment mainline MH team "screwed up" upon making a new MH..
in the title/OP and doesnt really prove much lol
Honestly, putting 400 hours into a game on the psp or 3DS, clawing and squinting at a miniscule screen, seems far more uncomfortable to me. Different strokes for different folks I guess, but that's what killed my playthroughs of 3U and 4U.
Possibly, but given that portions of the rumor are indeed wrong (like the purported number of weapon classes in the game being low), I'm not sure that it is as far of a departure as it claimed it to be and the direction may just have changed over the course of development. We'll see though.The rumor said there are no Quests anymore.
I can see them throwing out the traditional structure completely.
Why does this look like a last gen game visually?
No flagship monster revealed though which is odd.... it's still early though and I'm sure more will be revealed in time. But usually the "main threat" is in the trailer. I agree though, I'm sure there's plenty of crazy monsters in the game.I am sure they will have some crazy monsters. I also hope the have massive monsters that make use of the hooks etc.
What crap? People assumed RE7 didn't have any combat or killable enemies because the reveal trailer didn't show enemies or weapons. And guess what? It did.
It showed a glimpse of the NEW bowgun functionality, because it's NEW. They wanna showcase NEW stuff. You're gonna assume there's gonna be no further trailers or demos showcasing returning and additional features?
Well that's kinda the point. This is the most important game at Capcom right now, they are putting their best talent on it.The fact that the main team is on it gives me a ton of confidence that they are going to nail the combat.
Guess we just disagree--being able to reposition without having to stop attacking is a big deal. And it kind of sounds like you're implying that allowing movement while shooting is a strict improvement, a no-brainer in excising the unnecessary, archaic jank of the series' controls. I don't agree with that either. See: my third favorite game of all time, RE4.I'm gonna agree to disagree on that. The walking speed seems slow enough that it just wouldn't save someone from most attack patterns by itself. And as much as I love playing Bowgun, they should've added movement while shooting back in Monster Hunter 2 or something. It's ridiculously overdue.
No flagship monster revealed though which is odd.... it's still early though and I'm sure more will be revealed in time. But usually the "main threat" is in the trailer. I agree though, I'm sure there's plenty of crazy monsters in the game.
No flagship monster revealed though which is odd.... it's still early though and I'm sure more will be revealed in time. But usually the "main threat" is in the trailer. I agree though, I'm sure there's plenty of crazy monsters in the game.