Mine came in from Amazon yesterday, no problems.ColonialRaptor said:Ordered my import copy to Australia today from ozgameshop... should be here in two weeks, hopefully customs doesn't get it.
Any Aussies had trouble with customs yet?
Mine came in from Amazon yesterday, no problems.ColonialRaptor said:Ordered my import copy to Australia today from ozgameshop... should be here in two weeks, hopefully customs doesn't get it.
Any Aussies had trouble with customs yet?
fernoca said:I know that Dry p) and a few others say that I'm too condescending when it comes to MK, but even haunts and a few others have said that while the netcode is not perfect, is not the worst out there ever.
Plus on PSN:
1. PSN was having problems before April 19, to then being shutdown in April 20/21.
2. PSN just recently came back and it still manages to get shutdown here and there for maintenance, so things are not that perfect.
That the netcode is relatively bad depending on many things yeah; I mean I didn't had many problems back then and had a few lag matches yesterday. Just came back from 5 KOTH matches and no lag..and was really owned by an awesome Ermac too. XD
But it is not the worst netcode ever, neither better than older games..which sucks too.
At least on my connection:sleepykyo said:edit: Out of morbid curiosity which fighting did you play with worse netcode than MK9?
lazybones18 said:Tips for Challenge 251, cause it's pissing me off to no end
Baraka is being a stubborn bastard
fernoca said:This MK at least as far as how it goes and works on my connection, I'd put it around the same of Marvel vs Capcom 3 and Street Fighter IV. Super Street Fighter IV, Blazblue are still better.
paul187 said:SFIV and SSFIV share the same netcode.
lazybones18 said:Tips for Challenge 251, cause it's pissing me off to no end
Baraka is being a stubborn bastard
Didn't meant it as "different" though re-reading the question, it was about netcode, but just to say which ran better in those cases back then. Though forgot to add that SFIV was PS3 while SSFIV was 360.paul187 said:SFIV and SSFIV share the same netcode.
Try joining a room with a name close to your location aka USA or England, then play the people in that room only, works well enough but still not perfect.ArachosiA 78 said:Man, I really like this game a lot, and it's great to finally be able to play online again...but damn, I'm tired of waiting 5 minutes or more to find a match...and then when I do finally get in one it's so damn laggy that it's like playing a slow-motion slideshow. I wish I had some real life friends who played this.
I tried to get a match in before work tonight. I had 10 minutes before I had to leave, so I figured that'd be enough time for one match. But I just sat there for 10 minutes waiting to find a match... that's pretty sad.
Diablohead said:Going to try and record my 61% midscreen sub combo again, see if the xbox will record all my input this morning lol
Try joining a room with a name close to your location aka USA or England, then play the people in that room only, works well enough but still not perfect.
KotH matches always lag, avoid them if you want serious play.
Lumine said:Game finally arrived today. About 3 weeks late. Enjoying it so far, but why the hell is there no simple versus cpu mode?
They said during the weekend that it will be later this month.Yuripaw said:Another new week of updates on XBL, and another week of disappointment from lack of MK dlc NetherRealm, shut up and take my money already!
diamondstar said:So I am mainly a Soul Calibur guy and doing my best to bring any skills to the MK table.
My whole thing and question is.. Is MK all about ridiculous air juggles? It seems pretty cheap that I can get stuck in air juggles that I can do nothing about without 2bars.
And I know the combos are difficult to pull off. I main Kitana and am really close to completing one of her main combos so I do have respect for people that can pull them off. But it just doesn't seem as competitive as say a Soul Calibur.
Please correct me if I am wrong.
lazybones18 said:Tips for Challenge 251, cause it's pissing me off to no end
Baraka is being a stubborn bastard
Xater said:You are not wrong. This is why people like Mike Ross call MK9 or MvC3 1 player games. You basically find your in and then you better finish a big combo. It's usually also not my thing but Mk is just too much fun.
fernoca said:What Xater said, plus try approaching this game just as if you were playing a new game, rather than trying to adapt Soulcalibur (or any other fighter)-skills into it. Same way you can't approach this game the way one can approach a game like..Street Fighter or Tekken.
Example, jump+air kick in a Street Fighter game just do damage so you add those to your combos (jump+kick + punch + shoryuken..or something like that), while in MK it sends the character to the air, opening for juggles/combos and teleports (jump + kick + teleport/juggle + slide..or something like that ).
Hmm, how actually?Atruvius said:I just tried to get 3 online trophies with a bloke I met in ranked match. We tried to get win 3 times in a row, no jumping and 10% health trophy. Neither of us got the trophies even though we were playing ranked match.
High level SC play is broken in its own ways. If the MK tourney results are any indication, 2D fighting fundamentals still win out in the end.diamondstar said:I understand what you are saying I just may not be a fan of the top tier gameplay. That is where we all strive to be and while sure the combos look cool and are difficult to pull off, I think I prefer the chess match and deception of SC.
I also may not be a fan of the "dial-a-combo" system. Just feels like lag to me. Again cool fun game and I had some good matches with a great Kitana player last night. I just don't think I will hold it as high as I originally thought.
Sub Zero is top tier with a good player. Theres no way they are going to make him more powerful when the best player in the tourney scene has pretty much destroyed everyone including Justin Wong using him. You just need to learn how to zone with him.Diablohead said:Getting a bit angry with online, scorpion is too good when it comes to reaction times online, annoying the shit out of me since he has a move for every occasion including a teleport, ugh.
Doesn't help that everyone uses him online too, uuugh this game.
He needs a hellfire nurf or longer penalty on miss, his spear can hit your toe and grab you like you stood there, that needs to be smaller.
Sub needs either his mkvdc teleport back or some other method then slide to cross the screen, even jax has a quick moving skill which is safe on miss
Obviously kung lao needs his spin nurfed a little, maybe a longer delay on miss then it currently is, his jumping dive kicks are abusive beyond stupid, his teleport is ok as it can be crouched.
Raiden's teleport needs a little longer pause before he can do a move, right now that shit is super fast and safe most of the time, his superman isn't too bad but i'd be happy to see a percent or two taken away from it's damage delt, the rest of his moves feel good.
Ermac seems to feel balanced as most of his moves have a long delay on miss, like force push and levitation, he feels like a grapple character imo.
Liu Kang feels balanced too, I have no problem with him
Jax is good, fast powerhouse with unblockable ground pound forcing them to jump, some of his combos are strong and his x-ray is safe most of the time.
Eh, i'm just fed up with scorpions online dominating, hellfire mostly as you can't just defend without jumping, resulting in teleport punch or spear 90% of the time :/
Yeah. I'd say that the actual concept of an online pass is not bad, but the implementation is (and that's across all games that use one). The fact that you need to use a code, to download a file, which is what unlocks it.GuessWho said:i hate this online pass bullshit. Can't even redeem my code because it's under maintenance, but if I do 2 day online pass it works.
GuessWho said:i hate this online pass bullshit. Can't even redeem my code because it's under maintenance, but if I do 2 day online pass it works.
GuessWho said:i hate this online pass bullshit. Can't even redeem my code because it's under maintenance, but if I do 2 day online pass it works.
Thanks. He may not appreciate that video response, but I like when things are put back into perspective.cuevas said:
Well if your 2-days trial expired, you can buy one for $10. Though I think that in the case of the PS3 you need to wait till the Store is back.msdstc said:I ran out of my pass I think... is there any way to get on?
Create a new user.msdstc said:I ran out of my pass I think... is there any way to get on?
not only is the online pass shit, bc it doens't work - the online itself is SHIT. This fucking sucks, I hate this gamecuevas said:
pdp was amazing . Fubarduck loses with Raiden to a Kung Lao switches to Kung Lao and wins. LI Joe loses both Ermac and Cyrax to PL´s Kung Lao . Switches to Kung Lao and wins 3 straight. So 5 out 8 earned their final rankings based on Kung Lao.infinityBCRT said:Sub Zero is top tier with a good player. Theres no way they are going to make him more powerful when the best player in the tourney scene has pretty much destroyed everyone including Justin Wong using him. You just need to learn how to zone with him.
A lot of your list just seems to be things that can be countered easily and usually aren't problems in the hands of skilled players. Only legit complaints right now to me are Cyrax, Ermac and Kung Lao being too good (albeit we haven't seen them at a high level with the latest balance update) or characters like Baraka and Jax not being good enough.
Also, yes netcode does need to be fixed to react against faster characters, but thats a netcode issue and not a gameplay balance issue. Its basically down to whether or not they have enough memory in the gameplay engine to be able to do GGPO style rollback based netcode.
cuevas said:
The Antitype said:This game needs some kind of survival mode. Basically a mode where you choose a character, and they throw battle after battle at you (with refilling health after you win) until you lose.
Just something to help train you in something resembling real matches. Right now, the best I can come up with is setting the rounds-to-win to 5, and going into the ladder, and quitting when I hit the bullshit bosses that really don't teach you anything other than how to cheese the AI.
Online play isn't great, and honestly, most people would probably prefer to build their skills before venturing online to be trash-talked.
Lucky to have friends that come over and play fighting games, but it's still a mode I would be interested in.