Khezu said:Its not a balance patch, just a compatibility pack for freddy, also makes MK3 sub&sub usable now.
If PS3 version, any improvements to the netcode? Like at least fixing the connection indicators?
Khezu said:Its not a balance patch, just a compatibility pack for freddy, also makes MK3 sub&sub usable now.
Interesting, and great news if true.infinityBCRT said:Haven't tried it myself yet but according to some on TRMK, compatibility packs are now mandatory.
EDIT: Nope, just went into a match and couldn't pick DLCs.infinityBCRT said:Haven't tried it myself yet but according to some on TRMK, compatibility packs are now mandatory.
corkscrewblow said:Kabal, I'll give you. Reptile and Kitana? No chance in hell they're better than Raiden. Though Kabal is probably the hardest character to play in the game so most who want bullshit easy tier should stick with Kung/Raiden.
I'd say Kung, Raiden and Kabal are S+ then Nightwolf, Reptile, Cage, Kitana and Sub are S. MAYBE throw Ermac in S.Osu 16 Bit said:Where do you put Reptile and Kitana?
I think Kitana vs. Mileena is probably 5-5. She's one of the few characters that can beat Kitana in the zoning game but Kitana punishes her hard.
Maybe Skarlet was deemed to be too revealing to be released for that territory.sephi22 said:I'm pretty much done with MK too because of shit like this.
This is our regional PSN store (UAE store).
- No Skarlet ($4.99) or Skarlet Compatibility Pack with Costumes (FREE)
- Kenshi Compatibility pack is $4.99 instead of Free (What?)
- Rain Compatibility Pack is free, but Rain and Rain Pack have shitty MK:A portraits
I tweeted this to the NRS guys and didn't get any reply. So this is probably intentional. I really liked the package and even though I don't take the game seriously competitively, I decided I would support the game through DLC purchases.
You know what the sad part is, because of the weird absence of the Skarlet compatibility pack, I can't fight anyone who's downloaded that free pack, which means most of the people in the world.
Frankfurt said:He's got the most boring moveset in the whole game, hands down. And considering he's FREDDY KRUEGER, the horror icon wihlth the most insane kills in history, that says something about NRS. He doesn't talk like Freddy (just stays silent the whole match - grunting and chuckling doesn't count - even Striker has his "take this" lines, and Freddy should be THE talker in the game), he doesn't look like Freddy, he has two claws instead of one, his first fatality has no impact (the whole deal with that scene in the film is that you don't see the blood until later, but in the game, he lowers you into a pool of blood already!).
The one good thing is his ending, which is just incredible (with a cameo from a certain bad-ass chick to boot).
I thought about that too. But Skarlet isn't that more revealing than the other girls in the cast though. The way they ban Games in the UAE is pretty mindboggling. I guess WB or whoever the regional distributor made some deals with the ministries because we've had tamer games banned due to 'extreme violence'.infinityBCRT said:Maybe Skarlet was deemed to be too revealing to be released for that territory.
Isn't there a way you can download the DLC off of another region's store?
Today's PSN update said:Mortal Kombat DLC Warrior Bundle ($14.99)
This DLC bundle contains four downloadable warriors Skarlet, Kenshi, Rain and Freddy Krueger. Buy this bundle and get all four warriors for the price of three. This bundle does not include any other Mortal Kombat Downloadable content. If you have already purchased the Mortal Kombat downloadable warriors individually do not purchase this bundle as you will be charged twice for the same content. Visit www.themortalkombat.com for details.
File size 313 KB
Frankfurt said:The one good thing is his ending, which is just incredible (with a cameo from a certain bad-ass chick to boot).
Now I need to watch the reboot. The fatality irks me because I want the blood to stop like in the movies. I do like how the color changes if you bring in a robot, noob or reptile.Kaijima said:He's the reboot Freddy played by Jackie Haley in the 2010 film. That's why he doesn't look like Robert Englund. Reboot Freddy also isn't a joker but a straight up murder.
Personally, I like how he plays, whether he's boring or not aside. He does play like a mad slasher up close. But there's no way he could be considered as boring as poor Sheeva.
Mr. E. Yis said:Wow. After trying out Freddy and reading on him, then trying him out some more, he is TOP TIER. Fast glove projectile, fast teleport, 50/50 on a jump punch (either way giving a 50% combo), a 69% corner. He might need a nerf.
Really Sony? Are you kidding me? I bought the first 3 DLC characters too. Damn them for doing this now! :/DasRaven said:Freddy's babality is very creative.
However, WTF Sony/NRS! Had I known I would've waited.
Are you talking about the discount? If so, then you really should've known there'd be a discount on them eventually, which is why I waited and now it all pays off~Shadowlink said:Really Sony? Are you kidding me? I bought the first 3 DLC characters too. Damn them for doing this now! :/
Looked likeRain_ng said:Who? I didn't notice who that was...
Xevren said:Jesus christ, worst part about these damn patches is just downloading the fucking thing. Keeps restarting my ps3 most of the time.
I should have never assumed that the discount was exclusive to 360 because they didn't get Kratos.......Tizoc said:Are you talking about the discount? If so, then you really should've known there'd be a discount on them eventually, which is why I waited and now it all pays off~
I've been thinking about this a lot and honestly for UMK9 I don't want more characters... instead I'd like more modes and options. For example:StalkerUKCG said:Id gladly buy another Season Pass for 4 more characters and 8 more costumes. Providing no stupid crossover characters. I can imagine Fujin,Shinnok,Reiko/Tanya and Jason Voorhees.
corkscrewblow said:They should re-do the entire engine. The MK9 engine is clunky and too random for a 2D fighting game. They won't do it though.
I do wonder why the idea that the outcome of every move has to be 100% predictable is so ingrained in players of 2D fighters. I think its predictable enough that you can deal with the 1% chance of randomness. And if it got down to that 1% chance of randomness, you probably could have been better anyways.corkscrewblow said:is that why trades and hitboxes are so random? I don't see that as a feature, more like something that should be fixed in the next iteration
infinityBCRT said:I do wonder why the idea that the outcome of every move has to be 100% predictable is so ingrained in players of 2D fighters. I think its predictable enough that you can deal with the 1% chance of randomness. And if it got down to that 1% chance of randomness, you probably could have been better anyways.
What controller are you using?Slamtastic said:Random bitching:
I can't uppercut for shit, because I always accidentally go Down, Down/Back, BP and get my Down, Back, BP move instead.
Diagonals for MK10/UMK9 please.
Oh, and the netcode is still ass.
Kaijima said:I don't think it's supposed to play like the conventional notion of 2D fighters, which means sprite based and pseudo-sprite based games (like Capcom's 2.5d games).
It's more like a 3D fighting game that doesn't have side-stepping or anything that rotates the characters off their initial axis.
infinityBCRT said:What controller are you using?
corkscrewblow said:is that why trades and hitboxes are so random? I don't see that as a feature, more like something that should be fixed in the next iteration
Khezu said:There are no trades in MK, one character always has priority, the priority is chosen randomly at the start of a match then switches between players every other frame.
That's...weird.Khezu said:Rumor has it someone high up at NRS(probably boon) hates the idea of trading attacks, for some crazy reason.