Brawler so far actually. I'm open to suggestions. My go to midscreen combo is b12~db2, RUN~212, b12~bf3 which does 29% (or I go for a restand after the run).
That is true but I like to play as flashy as possible and I enjoy getting longer combos down. Once it's muscle memory it shouldn't be too much of a problem.
So if anyone wants combos for a particular character/variant. Ask me, I'll grind it for 30 minutes, and see what I can come up with. I do a decent job of finding easy stuff for big #'s.
Cassie Cage(Brawler)
Triangle, Circle, Triangle, Once they are air juggled do Forward Triangle, Square, into back forward X. 26% damage. No meter. Works anywhere on screen. Does 29% off of jump in.
You can do the same above with after the juggle do back square, triangle, back forward X. 25% if you are more comfy with that.
As an extra side note. If you do a jump in with either of her kicks you can do her down + throw in the air to connect for a hard knock down. Does12 % damage and puts you relatively close to do wake up pressure.
Another note with her is her downforward at once with square is her low which plays out an animation. You can cancel the animation right at the shot or let the first 2 hits play out.This is really good because the first hit is low, the second is high, and if you cancel to back forward x it's essentially free damage unless they can block that mix up fast. You can also just cancel of at the low and go for the grab, or cancel it into a gun shot if you want. It can also cancel into down back triangle to pop them up into the air for a follow up unlike the full animation playing out variation. It's also great to cancel it into her gun shot if you want to mess with someones footsies game.
I really can't get get big damage without run cancel now that I try. Blah.
She has so many other things going for her though.