If it was a firmware update then wouldn't every unit be experiencing this porblem? It only appears to be but a small few are having the issue.
It does seem strange that it is only the left joy-con, the right joy-con is the one with the IR pointer and NFC, where the left has only a capture feature.
The numbers although small are a high enough percentage considering the low numbers of units out though.
It could maybe just be an issue with something nearby causing interference? from Wi-Fi like that LG Display a couple of months ago.
I need a Switch therapist. This issue is really killing my excitement. This was going to be my party machine and I was envisioning epic 8 player bomberman matches, 4 player mario kart matches and fun sessions of 1-2 switch and Just Dance. If someone's controller is desyncing constantly that is going to suck all the fun out of the party.
It almost makes me want to cancel my Switch preorder (and all of the friggin controllers I was getting!). I already have a Wii U with 4 wii remotes and 4 pro controllers. Perhaps I should just stick with that as my party machine ... :-(
Someone be my Switch therapist and feed me the koolaid.
I think he was saying that it was possible that the review units were given a specific update before being sent out.
It would be a total, utter disaster. Of biblical proportions. You can't release hardware in this day and age with flaky connectivity on one of it's controllers. Speaking as someone who has a Switch preordered.
Fingers crossed this is a software issue which can be patched, because if it's a hardware problem? That's a nightmare scenario, it would say a lot about Nintendo's testing and QC (or lack thereof) as well.
that's interesting.Digital Chump mentioned their issue happened 10 feet from the console, getting closer solved the issue.
Is this what we're looking at? If it is a distance issue regardless of how interference may play at larger distances the end user experience should be okay at launch. You'll just have to move a bit closer or move the dock closer to where you're sitting. Not ideal but manageable. So no spoiled launch really.
Does it though?
I wonder if some people actually had a Wii U at launch and saw how long it took to get that OS to stop crashing.
Any word from Nintendo yet?
So just like the competitors systems these past couple of generations too?Good luck to all the Beta Testers out there. This system isn't ready at all for launch.
I loved many of the exclusives on Wii U, but I've never had a console (or any piece of hardware for that matter) that froze anywhere nearly as often as my two Wii Us did.
Good luck to all the Beta Testers out there. This system isn't ready at all for launch.
That would mean Nintendo is aware of the internet...
They've just shown me they've barely learnt anything since the Wii U. Things I'd imagine Sony/MS RUSHING to clear up, answer questions, Nintendo have stayed silent. Typical Nintendo.
They just need a real shakeup in this area.
I agree but, if said person could not secure a Switch and wanted to play BotW immediately. I could see doing it.I question the judgment of any individual who would think buying a dead console for one game is a better purchase than buying a new console with promised future support for the same game.
Now, if you already own a Wii U, then yeah, Zelda makes sense there.
Yeah because all other consoles have come out without isolated issues.
Come on, let's not exaggerate. It's not even happening to everyone.
My launch xbox one had controllers that would lose sync all the damn time. It happens.
But this is Nintendo so Nintendo messed up and have failed etc.
But this is Nintendo so Nintendo messed up and have failed etc.
My launch xbox one had controllers that would lose sync all the damn time. It happens.
I mean, let's not discount that this could be a big issue. There's a reasonable middle ground between "no big deal" and "OMG this system is fucked"
My launch xbox one had controllers that would lose sync all the damn time. It happens.
Good luck to all the Beta Testers out there. This system isn't ready at all for launch.
Mine still does. I spent 10 minutes last night re-syncing my controller. Drives me nuts. And I've updated the firmware on my controllers several times.
I mean, let's not discount that this could be a big issue. There's a reasonable middle ground between "no big deal" and "OMG this system is fucked"
Yeah, I've had that issue with my XB1 since the day I purchased the system. Really frustrating.
It's a terrible problem regardless of which company is behind it if it can't be fixed right away.
It is hard to identify the source of the problem when only a few dozen people have the system.So, has a cause been identified? Or is everyone just jumping to a solution that could be wrong?
Is it confirmed that the controllers use bluetooth and not some 2.4ghz frequency?
You might be on to something here
1. Blutooth
2. Small controller with lower tranmission power
3. Struggles with > 6 ft maybe
Could be a design issue but why only the left ?
It never happens in the middle of playing though. It only happens every now and then when I try and power up the system with the controller. Then I need to re-sync, and it doesn't sync like it should. It takes multiple tries.
It is hard to identify the source of the problem when only a few dozen people have the system.
There is.There's a reasonable middle ground between "no big deal" and "OMG this system is fucked"
It's not that hard if you have a few dozen.
I'm just pointing out how stupid it is that people are jumping to conclusions without having identified the cause.
If the problem is something that can be rectified without having to do a firmware update or a hardware recall, then all it will show is that this problem was blown way out of proportion.
I honestly have to ask the question how many launch Switch buyers haven't already purchased a Wii U, particularly in the context of playing the new Zelda game, which was itself originally announced as a Wii U title. No, I'm not saying the Switch is pointless, but acting like the Switch is the de-facto only place to play it is a weak point.