You should check the video you just posted, by the way.
I realize there is a point where one of the joy cons desyncs. BUt it certainly doesn't seem like a game breaking issue. Nor do we know the reason it happened.
You should check the video you just posted, by the way.
I realize there is a point where one of the joy cons desyncs. BUt it certainly doesn't seem like a game breaking issue. Nor do we know the reason it happened.
Well I mean there was that one story of Luke at Linustechtips who couldn't play Mario Kart because the controller wasn't working properly and I can't tell from the video which joycon but he was on the left of the console.
Edit:
Meant to include a link to the video.
Quite possible. And thanks for the reasonable response.
This was the only thing I remember seeing about connectivity issues. And he close to 20 feet away from the Switch system in a giant room filled with tons of other devices. So I'm curious to get more detailed info on the details surrounding the issues people are having now. And Luke's issues were completely solved by stepping a few feet closer.
If the issue really is with the hardware, wouldn't Nintendo just recall all the (left) Joy-Cons and/or sent replacements eventually? It's not like they could just leave their entire player base to dry.
If the issue really is with the hardware, wouldn't Nintendo just recall all the (left) Joy-Cons and/or sent replacements eventually? It's not like they could just leave their entire player base to dry.
How will I play Zelda with no left side of my controller? It is just a problem that would put a huge dampener on the launch of the Switch, which would be a huge bummer.
This problem only seems to happen (occasionally) when the left joycon is detached (aka the unit is docked) and the joycon is over 6 feet away from the console. Even then some people are having no issues, so it seems to come down to everyone's specific setup.
So when attached to the console or when within 6 feet it works perfectly fine.
6 feet? There's no way that 6 feet is the actual range limitation.
1, ,Switch
6 feet? There's no way that 6 feet is the actual range limitation.
If it's a hardware issue I imagine Nintendo would probably halt the launch. They aren't going to ship out millions of faulty units like that and damage their brand name.
If it's a hardware issue I imagine Nintendo would probably halt the launch. They aren't going to ship out millions of faulty units like that and damage their brand name.
I'm sorry I don't have time to read all 10 pages:
I haven't seen anybody say it happens when the JoyCons are attached to the console.Is it also occurring in handheld mode?
NoIs this affecting every unit?
Zelda is the only game we have. Nintendo did not send anything else over.
(Note, I am not having Joy-Con connection issues.)
Just a quick update, not sure if anyone has posted or tried this already, but I played in the Tabletop mode for a while, even walking really far away, way further than how far my couch and TV are, and the connection seemed stable. The only variable here is that I'm in the office and not in my living room. I'll have to try one more time at home and see if its happening but so far it seems that this is only happening while it's docked.
That's interesting, thanks for sharing.
Some people have said this type of thing can happen with certain HDMI cables (which makes no sense to me), maybe try using a different HDMI cable and see what happens?
On that front are people using the one that came with the system or just one they already had connected. Ugh. So many variables.
That's interesting, thanks for sharing.
Some people have said this type of thing can happen with certain HDMI cables (which makes no sense to me), maybe try using a different HDMI cable and see what happens?
I'm using everything from the box
Not to make your life difficult but do you have a spare laying around you can test that didn't come in the box?
Or it could be the dock itself is blocking signals. I wonder where the bluetooth antennas are in the system (top/bottom)?
preorder cancelled. i guess i'll wait for the firmware patch or hardware revision.
That would be an extraordinarily massive design flaw. I can't believe something like that would get by unnoticed.
They've already shipped em out. It'll be a recall and replacement situation if it were to wind up being hardware. Thankfully the left joycon- only detail makes this problem easier to narrow down I'd imagine.
I wonder if it's a type of interference going on in the offices where these guys are playing the games. Whatever it is, I hope Nintendo takes the reports seriously and works to fix it.
It could be, that the Switchs on the events were already updated, while the preview ones are still at there default state. Nintendo properly either stopped testing those versions or didn't thought, that this would be a big deal. The Switch events should have been a much harsher environment, then the homes and offices of those journalists.
I hope, Nintendo can clear this up.
I don't believe that Nintendo would send out consoles to reviewers that aren't updated to the most recent available software - especially if the software fixes a known connectivity flaw. Usually, console makers would go out of their way to make sure reviewers don't receive a lemon.
It could be, that the Switchs on the events were already updated, while the preview ones are still at there default state. Nintendo properly either stopped testing those versions or didn't thought, that this would be a big deal. The Switch events should have been a much harsher environment, then the homes and offices of those journalists.
I hope, Nintendo can clear this up.
It's more likely a more recent firmware update was given to review units and it's causing unforeseen side effects, if it's not a problem with reviewer environments causing interference.
It could be, that the Switchs on the events were already updated, while the preview ones are still at there default state. Nintendo properly either stopped testing those versions or didn't thought, that this would be a big deal. The Switch events should have been a much harsher environment, then the homes and offices of those journalists.
I hope, Nintendo can clear this up.
may very well be the case - let's hope Nintendo rushes out a fix to the affected reviewers who will confirm the issue has been fixed - pre release.
This is a good point actually. If it's an RF interference thing then surely it would have been spotted at a preview event by somebody? With all those Switches out, all broadcasting RF signals to joycons all over the place, and with metal security brackets attached to them as well, not to mention hundreds of people with mobile phones etc all broadcasting too.
I can;t believe that people's homes have more RF interference in them than you would get at a venue like that.
It could be, that the Switchs on the events were already updated, while the preview ones are still at there default state. Nintendo properly either stopped testing those versions or didn't thought, that this would be a big deal. The Switch events should have been a much harsher environment, then the homes and offices of those journalists.
I hope, Nintendo can clear this up.
This is a good point actually. If it's an RF interference thing then surely it would have been spotted at a preview event by somebody? With all those Switches out, all broadcasting RF signals to joycons all over the place, and with metal security brackets attached to them as well, not to mention hundreds of people with mobile phones etc all broadcasting too.
I can;t believe that people's homes have more RF interference in them than you would get at a venue like that.