burgerdog said:
They are not going to patch shit, just accept the fact that it tears already.
yes, unfortunately you have to just accept the fact that it just tears, sometimes in a level that causes it to for almost 20 minutes ;p
as amazing as this game can look, it's a mixed bag at times with some seactinos where the tearing is inexplicably bad, or textures are muddy, and even showing off some two-year-old pop-in. but for all that, and every ugly part of the game that reminds you it is a game, there are about three times as many 'wow' moments or set pieces that make you forget about its shortcomings
if only those stumbles didn't have to keep rearing their ugly head after every time the spectacle brings you back to loving the game. this is going to be a divisive title, between people who can't take some of the visual dips, be it cutscene lotteries [whether or not they fit with the game world's toning and then seem to be an entirely different setting, or just come out too pixelated at times] or simply things like tearing or textures-- lip-syncing, and then people who just don't like design choices like breaking sections up as 'episodes'.
then there will be people like me who love it despite everything because the set pieces are one after another and the game has a great pace at least through the first half which is where i've gotten to so far. i recognize everything wrong with ti and will keep that in mind when i write a review, but as a game it's definitely got me hooked as far as running through the mountains and warding off the supernatural has to go. there have been some pretty epic moments and chases, so i can definitely see where inspiration from films has leaked into alan wake. it's a very good thing to have leak in
oh and the driving sections are worthless, but they do at least keep from some loooooong backtracking. they will be complained about, like a few other gameplay elements, but keep in mind the game is not perfect-- it's just really, really fun most of the time