Just finished last night on Hard Mode my thoughts:
Story was kinda meh, at first you aren't sure what is going on, then as you figure it out it just isn't too compelling. There are some characters who are just poorly written
.
. In the end it makes sense but the whole
idea just seemed lame to me, isn't that the same idea as that Johnny Depp movie?
I did listen to all the radios/tvs I found and read every manuscript page I found (80% of em or so).
Combat was intense and fun, It was challenging and got my heart racing several times. You always have enough gear to deal with the enemies (if you look around enough to find the caches) and you really need to use what you have. Don't try to just conserve all of your flares/flashbangs if you are getting overrun, use em!
The driving sections were kinda lame, the driving physics were not good. You could get out anywhere and explore, which was a nice touch, but it felt weird considering the majority of the game is not open world at all. I don't think these detracted from the game, but didn't really add anything either.
Overall I really enjoyed it, the level design for the most part was fantastic. The forest starts to get repetitive at moments but not too bad. The combat was rewarding, the non-combat sections helped with pacing. The story really didn't do it for me though.
Story was kinda meh, at first you aren't sure what is going on, then as you figure it out it just isn't too compelling. There are some characters who are just poorly written
like the FBI agent, he served almost no purpose and was uninteresting
Also, what was the deal with the Shutter Island piece? Where the doctor tries to convince Alan that it was all in his head? I thought they were going to go that route for a minute but then the darkness comes and it's back to the normal storyline
what I am writing is coming true
I did listen to all the radios/tvs I found and read every manuscript page I found (80% of em or so).
The Max Payne homage in Episode 2 was nice
Combat was intense and fun, It was challenging and got my heart racing several times. You always have enough gear to deal with the enemies (if you look around enough to find the caches) and you really need to use what you have. Don't try to just conserve all of your flares/flashbangs if you are getting overrun, use em!
The driving sections were kinda lame, the driving physics were not good. You could get out anywhere and explore, which was a nice touch, but it felt weird considering the majority of the game is not open world at all. I don't think these detracted from the game, but didn't really add anything either.
The tornado boss was a little too easy, stand there, shoot flares at it, win. Basically no challenge, once you got next to it it never even throws anything at you.
Overall I really enjoyed it, the level design for the most part was fantastic. The forest starts to get repetitive at moments but not too bad. The combat was rewarding, the non-combat sections helped with pacing. The story really didn't do it for me though.