slasher_thrasher21 said:
YAY Brandon likes it!
The graphics are blowing my mind apart, the environments are just insane. In my very videogame-graphics-uneducated opinion, this is one of the most impressive looking titles I've seen on home consoles.
I'm not sure what I expected from the game horror-wise and it's certainly no Silent Hill, but it has its own distinct flavor and its own methods of creeping me the fuck out and to credit the devs, they are kicking my ass in this department. I've had more than one extremely standout moment, the best being when I entered a dark cabin at night, I'm just looking around in the living room and without warning one of the dark presences walks by the window all nonchalantly. Really creeped me out bad and made me not want to leave the cabin.
Story wise, no clue, as I'm still deep in the narrative and I have no idea where it's going. I have a few cliche-ridden ideas for what the twist is going to be but thankfully I think I'm very wrong. All I can say is that I'm very intrigued by the story and I love reading the manuscripts which is something I usually find myself disliking; but where they actually relate them to what's going on in the game, I feel that they're an excellent way to build tension.
"And then, I heard the chainsaw."
I like the characters; they're voice acted well enough and the writing is pretty good. Alan is a pretty decent character though he hasn't been fleshed out as well as I'd hoped, though I'm definitely going to reserve judgment on that note until post-credits. Music goes without saying, when there's music it's fantastic and I love all the detail they put into the game which is just insurmountable. One of my friends argues with me saying that he can't understand why it took so long for them to make it and while I wouldn't exactly say that the very extensive development time shows, I can easily see why the game took a while for them to make.
So yeah. It kicks ass. It's a story-driven horror/thriller thing so naturally I love it. I find it really intense and even terrifying in moments, unlike the more recent Silent Hill installments, and I think the only regret I have now is that I played this before seeing the next Silent Hill that will be shown at E3 because I won't lie, I just don't think it's going to look as good as this. Remedy may have spoiled any excitement I may or may not have had for Vatra's Silent Hill, but we'll see. Let's just say that I think Alan Wake finally showed us what this genre can be like on current-gen systems and everything else has a lot to live up to.