plagiarize
Banned
^ both shows you should watch if you haven't already.Gryphter said:Twilight Zone, Twin Peaks?
^ both shows you should watch if you haven't already.Gryphter said:Twilight Zone, Twin Peaks?
Songs in the Limited Edition soundtrack/disc:Buttonbasher said:I borrowed this from a friend, and got to Chapter 4 before I broke down and ordered the Limited Edition (which I just realized will be my first boxed game purchase this year). The limited edition package just looks SO amazing. Can anyone clarify what's included on the soundtrack disc though (licensed music/score)? The song in Chapter 4 (the one on the record) was really good.
Songs at the end of each episode:1. "A Writer's Dream"
2. "Young Men Dead"
3. "Welcome to Bright Falls"
4. "The Clicker"
5. "How Can I Be Sure"
6. "Tom The Diver (Piano+Cello)"
7. "The Beaten Side of Town"
8. "The Poet and The Muse"
9. "Electrica Cadente"
10. "Tom The Diver (Orchestra)"
Other songs used in the game:Episode One: Roy Orbison - In Dreams
Episode Two: Poe - Haunted
Episode Three: Nick Cave and the Bad Seeds - Up Jumped The Devil
Episode Four: Poets of the Fall (as Old Gods of Asgard) - The Poet and the Muse
Episode Five: Poets of the Fall - War
Episode Six/Credits:David Bowie - Space Oddity
Coconut - Harry Nilsson
Air Kissing - Violent Indiana
Shady Grove - Among the Oak & Ash
The Beaten Side of Town - Barry Adamson
How Can I Be Sure - Anomie Belle
Electrica Cadente - Dead Combo
Black Night - Charles Brown
Back Bone - The Rumble Strips
Children of the Elder God - Old Gods of Asgard
Young Men Dead - Black Angels
Great post. Thanks a lot! The Poet and The Muse seems to be the track I was thinking of.fernoca said:Songs in the Limited Edition soundtrack/disc:
Songs at the end of each episode:
Other songs used in the game:
Most of the songs can be played in the game menu on the Extras section; under Playback then Soundtrack.
EDIT:
Spoiler-tagged the end/credits..just in case..since it may not be related to the ending per se, but more to the overall feel of the game...
faridmon said:Ok, I have a problem here:
AW is quite cheap in my nearest Bluckbuster store (£20) and really i am intrested in this game as i am a sucker for great charactersatioin and good story telling.
The problem is that I am a full fledged coward. Scared of playing Horror games such as Siren, Resident Evil, silent Hill, ect...., how big is the Horror element in this game?
thanks.
thanks. Then I'll get this game on monday.Kifimbo said:RE4 was more tense (IMO) because there were a lot more different ennemies. You didn't know what could be coming next. It might be Alan Wake biggest flaw.
This is my problem... I bought the game skeptically after some very enthusiastic praise from CheapyD on the CAGCast and it was $50 and came with a $10 credit anyway I wouldn't be out much if I didn't like it. I loved it. I wanna go back and tell myself to get the LE but I hate double-dipping... Argh! Hopefully I can pick up the LE for the extra content somewhere cheap down the line. =(Nils said:Borrowed this from a friend, and completed it in two days. Ordered the Limited Edition for myself yesterday. I felt the game more than deserves to get some of my money.
Doing something wrong..though define "shitty"...Guts Of Thor said:Am I doing something wrong or is the combat supposed to be shitty?
Can't believe I actually considered purchasing this. Glad I just rented it.
fernoca said:...shooting is secondary; just in case.
You are playing a different game.fernoca said:Doing something wrong..though define "shitty"...
You're not supposed to shoot at everything and heck, there are "enemies" that you just can't shoot at them. The key is using flashlight, flashbangs, and other items that emit light; and escape...shooting is secondary; just in case.
You can't shoot at poltergeists... and on Nightmare I found that a lot of the time it was smarter to run than try to shoot it out.derFeef said:You are playing a different game.
derFeef said:You are playing a different game.
Exactly.Psychotext said:You can't shoot at poltergeists... and on Nightmare I found that a lot of the time it was smarter to run than try to shoot it out.
faridmon said:Ok, I have a problem here:
AW is quite cheap in my nearest Bluckbuster store (£20) and really i am intrested in this game as i am a sucker for great charactersatioin and good story telling.
The problem is that I am a full fledged coward. Scared of playing Horror games such as Siren, Resident Evil, silent Hill, ect...., how big is the Horror element in this game?
thanks.
Stats carry over.Buttonbasher said:Do the statistics stack across multiple playthroughs? As in if I have 999 kills at the end of this playthrough do I just need one more on another playthrough to get the achievement or does it start over from scratch?
Great, thanks! I figured they would.Jeff Stephen said:Stats carry over.
Ricker said:Isn`t the free stuff suppose to come out today? I don`t see anything on the Marketplace to redeem the code or something??
Ricker said:Isn`t the free stuff suppose to come out today? I don`t see anything on the Marketplace to redeem the code or something??
IGN AU said:The Signal picks up right where we left off, with Alan literally and figuratively going off the deep end. In the original game, elements of reality were mixed with dark apparitions and it always seemed as though Alan's psyche was ready to burst through the seams of the world. Without spoiling anything, I can safely say that in this episode the demented mind of Alan Wake takes full control. He must battle his demons across a shifting dreamscape that resembles the setting of Season One, only far more twisted, and a lot more interesting.
Alan faces familiar obstacles in The Signal including violently possessed objects and people. However, these threats are condensed into smaller, more interesting areas. The strange new environments have more interactive elements that add to a brand of combat that some people felt was too repetitive in Season One. Enemies are clustered more tightly together, there are more explosive elements, and Alan's written words have tumbled out into the world to act as item drops and puzzle triggers. In one section Alan's flashlight -- which has always acted as a shield from harm -- becomes a trigger to release more threats if the beam of light touches certain objects. In another, the flashlight can ignite explosions by passing over specially marked objects... it's amazing to me that these clever mechanics weren't in the original game.
Many elements of The Signal are surreal and difficult to summarize, but this added dose of insanity pushes the game to become more dense with action and ideas than the whole of original title. Unfortunately the add-on is only as long as one of the more succinct chapters from the full game. It's meant to be played in a sitting, and shouldn't take most players more than a single evening. There's hardly any dawdling in this add-on, it's all action and insanity -- and then it's over.
Closing Comments
As a free download, The Signal is certainly a treat. The story is as warped as ever with taught writing and a style that never becomes too self-serious. Even if Alan Wake didnt thrill you on your first playthrough I still recommend giving this add-on a try.
9.0/10
I'm not all the way through it, but it does seem to take place after/during the events of the game. I waited until I finished it to dig in.Flek said:i just got my le today and started playing (just arrived at the end of episode 2) and so far i really like it.
But one thing i like to know - the book includet with the le does it spoil anything or can i just start reading it? Or should i wait untill ive finished the game and then go into the book ?