Coffee helps maintain some people.."awake"..even writers need coffee..Shurs said:What purpose do the thermoses serve anyway?
Coffee helps maintain some people.."awake"..even writers need coffee..Shurs said:What purpose do the thermoses serve anyway?
Shurs said:I am, so far. I do feel that, in playing the game, my earlier opinion of the graphics has kind of been redeemed. It looks really good in places, not good in others. Lighting and fog aside, the game is really uneven graphically. It's still a good looking game, but, in my opinion, it's not amongst the best.
But, as we talked about before, graphics don't equal fun. The atmosphere is really good, I like the shooting mechanic and, FBI guy's trigger happy nature aside, I'm enjoying the story. I'm sure I'll play through the game pretty quickly, as I am interested to see where it goes.
mujun said:I think it's the type of game that looks amazing at points
Shurs said:I was insufferable in that other thread.
Without giving away too much, with the larger enemies you'll wanna blind them with the flash light and bolt outta there just as they're recovering. As your running use the flashlight to keep the rest of Taken away and if they're a little too close for comfort then flashbang or use a flare until you reach a safe haven but you really shouldn't be using more than one of each. I should also note jumping is a good way to evade the Taken while Alan is fatigued.MomoPufflet said:How do you deal with being chased by multiple enemies with no ammo? I try to turn around and flashlight them but it feels very cumbersome-- I dunno. Maybe I'm doing it wrong? I am able to avoid one enemy pretty well, but when there are 3-4 I get destroyed without guns.
the atmosphere and adventure elements are well worth your cash, $35 is a great dealRedSwirl said:Game is on-sale at Kmart for $35 this week. Why is it worth that much to me?
How atmospheric is this game compared to say, a Silent Hill title? If I get Alan Wake I'm primarily going into it for the adventure elements.
The Signal is coming for free with the code you have on July 27th.cantona222 said:I just beat the game.
I really liked the story. I don't remember the last time I got immersed that much in a game.
What about "The Signal" DLC? is it worth it? and What DLC can I download with the code coming with the game?
Mifune said:Beat the game last night. So much to say but overall I liked it. I really liked it.
It's definitely a game that you could nitpick to death, from its repetitive and shallow combat to its sometimes silly story. But it rises above all of its faults, becoming something much greater than its individual parts.
The story is so convoluted and ridiculous but it works. I didn't understand all of it (or even much of it) but it still managed to be completely gripping from beginning to end. The combat is tense and exciting, and maybe one of the reasons I knock it for repetition is because it freaks me out a little, and I just want to GET OUT OF THERE.
But the atmosphere is where Alan Wake really just kills it. The radio and TV shows are just perfect. The shadows and lighting always have me wondering if that swaying underbrush is a knife-wielding Taken or just the breeze. Every element of the presentation is spot-on.
It's a tough game to sum up, and it will take me a while to really process the whole experience. I had loads of issues, and was seriously thinking of checking out during the endless run-to-the-light sequences of Episode Three, but the set pieces in Four and Five were incredible and incredibly fun. And honestly, by the end of the game I was kind of shaken in ways that I can't really put my finger on, ways that videogames rarely do. That's gotta count for something.
Jack Random said:the atmosphere and adventure elements are well worth your cash, $35 is a great deal
I assume he's talking about the day-time sections and occasional down-moments during the night to walk around and collect your bearings or do a puzzle or something.Shurs said:What adventure elements?
Rez said:I assume he's talking about the day-time sections and occasional down-moments during the night to walk around and collect your bearings or do a puzzle or something.
Does it mean that I can either buy "The Signal DLC" now, or wait until July 27th to get it for free by using the code?The Signal is coming for free with the code you have on July 27th.
Nope, it only means that The Signal will be released on July 27.cantona222 said:Does it mean that I can either buy "The Signal DLC" now, or wait until July 27th to get it for free by using the code?
Yeah, exploration is considered as an "adventure element".Shurs said:I guess I haven't run into any puzzles or anything. I walked around a diner, a cabin, an apartment and a trailer park. Not a whole lot of adventuring thus far. I'm in Chapter 3.
gstaff said:just finished up yesterday with the regular game... looking forward to a little more
One of the game's biggest problems. Also I never want to see another forest again ever in the world of AW.Whoompthereitis said:Started playing this over the weekend. I hafta admit, I'm not feeling it as much as I expected to. I don't know what it is, I think maybe the combat's just not clicking for me too much.
I'm currently in Episode 3, probably near the end if I had to guess, and I imagine I'll play it through. I guess I'm finding it just not as fun as Max Payne was.
Story's okay I guess- can't say that it's really grabbed me, but I don't mind it.
Hopefully there'll be some variation added to the mechanics to keep it interesting.
A Friend in Need - 25G
Special 1: Find someone to help you.
A Friend Indeed - 50G
Special 1: Follow the signal to its conclusion.
Fast and Furious - 25G
Special 1: Make it through the final battle in less than 1 minute and 30 seconds.
Words Will Never Harm You - 25G
Special 1: Trigger all of the furnaces in the basement.
Run-On Sentence - 50G
Special 1: Complete the episode without reloading the game or restarting a checkpoint.
License Revoked - 20G
Special 1: Complete the episode without using a single vehicle.
Tick Tock - 30G
Special 1: Discover 10 hidden alarm clocks.
Cardboard Companions - 25G
Special 1: Discover all of the cardboard standees.
Jeff Stephen said:One of the game's biggest problems. Also I never want to see another forest again ever in the world of AW.
Also new achievements worth a total of 250 are viewable on Xbox.com.
Run-On Sentence - 50G
Special 1: Complete the episode without reloading the game or restarting a checkpoint.
I expect it to be the same length as a normal game chapter.FTWer said:Makes me think, it's gonna be short.
Ramirez said:I bought this at K-Mart with the whole sale and everything. I just put it in my Xbox a minute ago and I thought my box was about to explode, I've never had a game make this much noise...? I hope my Xbox isn't on its way out.
Yep, they already confirmed it was going to last between 1 to 2 hours..which was the average length of each episode.Buttonbasher said:I expect it to be the same length as a normal game chapter.
That's a great price, judging from what we've seen so far. But the second "special feature" is 1200 points, right? Interesting.fernoca said:Nope, it only means that The Signal will be released on July 27.
And people with the code get it for free; while the ones that don't have a code have to pay $7 (560 MS Points).
Brother Sport said:That's a great price, judging from what we've seen so far. But the second "special feature" is 1200 points, right? Interesting.
BaronLundi said:Just finished first episode and I like it so far. Combat is not clicking though.
My main gripe is that the game is not making clear how flashlight and weapons are acting in relation to one another. I don't understand exactly when I'm supposed to stop focusing the flashlight on enemies and I'm under the impression that I use more bullets than necessary on regular ones (4 or 5).
Do you still have it? I would like it.Corky said:if anyone wants a code for the first DLC, holla
Shurs said:Focus the flashlight on enemies until the light "pops," then shoot them. If you're playing on normal, it should take 1-2 shots to take down most enemies.
BaronLundi said:Just finished first episode and I like it so far. Combat is not clicking though.
My main gripe is that the game is not making clear how flashlight and weapons are acting in relation to one another. I don't understand exactly when I'm supposed to stop focusing the flashlight on enemies and I'm under the impression that I use more bullets than necessary on regular ones (4 or 5).
Shurs said:Is it just me, or does it seem like Alan can sprint forever, but once an enemy appears on screen he can only take four steps before getting winded?
Both are 560 Microsoft Points...though both appear as 800 MS Points in the game; but they confirmed the 560 price.Feindflug said:IIRC both DLC's were confirmed to be 560 points...are you sure the second DLC will be 1200 points?