With lots of new information, and really in-depth, this article is excellent.
I like this part in particular: One fact that many gamers, including myself, will find amazing is that Retro's designers originally wanted to create a Mario Football title instead. "Most of us were dying to use Nintendo's intellectual property to make a Mario Football game, and target a younger audience with a really fun arcade football game," Jason reveals. "Nintendo's business plan was to attempt to capture the mature audience with the GameCube, so they wanted a realistic simulation game with licensed teams and players. We planned on licensing NFL, though I have no idea whether that happened. Programmers aren't usually involved in licensing and legal issues of game development."
How the times have changed.
I like this part in particular: One fact that many gamers, including myself, will find amazing is that Retro's designers originally wanted to create a Mario Football title instead. "Most of us were dying to use Nintendo's intellectual property to make a Mario Football game, and target a younger audience with a really fun arcade football game," Jason reveals. "Nintendo's business plan was to attempt to capture the mature audience with the GameCube, so they wanted a realistic simulation game with licensed teams and players. We planned on licensing NFL, though I have no idea whether that happened. Programmers aren't usually involved in licensing and legal issues of game development."
How the times have changed.