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Nanobreaker pics...

ourumov

Member
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More here:

http://watch.impress.co.jp/game/docs/20050204/nb.htm
 
Well, some will say that this game is needed to be released in order to experiment and make the next Castlevania 3D not suck. I think this is bullshit since the next vania has all the numbers to be the same exercise of repetition of level design LoI was, just that with worse graphics and an horrible character.
If I was IGA I would consider leaving Konami if they can't understand that the people who buy Castlevania are a pretty select comunity and that most of the sales come from them. Johnny Average doesn't buy Castlevanias or Contras !
 
The graphics is the same as CV:COD. Horrible drawing distance, no lighting and that "blood", can't he see that it looks horrible?!?!
It's obvious Iga doesn't know how to make 3d games.
Iga, please ask Kojima's help to make a proper 3d game.
 
IGA is just a game director. I am sure he has cool ideas for gameplay and game direction but he is not involved in the graphics of a game. The same goes for Kojima. The masters at Konami are those guys nobody knows about: the programmers :P.

What I was saying is that is an error to use IGA as the producer of games like this because he obviouslly could be working on more hardcore projects. The thing is: Has Konami decided to go mainstream only ?

32 bits era: Parodius, Suikoden, Gradius Gaiden, SOTN...Well, I think they did a lot of 2D stuff. Namco for instance took a completelly opposite direction. But this gen they have kicked all of this out of the home systems and that's something I really don't like.
Don't tell me this: "If you want a 2D vania play the GBA ones".

Despite the fact that I already played all the GBA vanias and beat them, I have to say that they are nowhere near to the quality of SOTN (AOS is a very good game but the low budget spend on it is pretty evident). SOTN was a much more polished title.
And now with the DS one, this feeling is much more evident. I feel like if Konami was trying to cheat me. For the first time in years, the DS vania is a title that leaves me totally indifferent. Perhaps I have AOS too recent in my mind (although bought it and beat it at launch) but the fact is that I find the game pretty poor...

Who knows...But to see those things from Konami makes me very sad.
 
Didn't Iga himself said that there's no place for 2d games in today's business?
I think Konami wouldn't really let Iga make hardcore 2d games.
If u do it right, i think it's very possible to have a good 3d CV game.
Just look at MG games, they were 2d in the 80's, but 3d also works perfectly as we all can see. Or better the Metroid games, they are much more comparable to CV games.
 
Yeah I know. I myself used that quote in another thread....but the more I think on it, the more I see this a stupidity. There have been plenty of 2D [gameplay] games selling equal if not most than LOI:

Klonoa 2:
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Contra: Shattered Soldier
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Viewtiful Joe:
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And well, after playing Donkey Kong: Jungle Beat I have to say that a 2D gameplay doesn't involve bad graphics or medium ones. DK:JB kicks the ass of most GC titles.
 
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