Jeff-DSA said:So nobody has a copy yet?
sammy said:doesn't ship in 'till tomorrow.
mosaic said:1UP's Toasty Frog has given us his "final judgment."
http://www.1up.com/do/reviewPage?cId=3142124
Now if you'll excuse me, I'm going to hide under a sturdy table while people go absolutely rabid over his comments. *ducks*
AHhahahahahahahahahahahaA good shooter is all about getting zoned out and dodging enemy fire in a trance-like state. Nanostray is no different, but oops...if you want to swap weapons, you have to move both your eyes and your trigger finger to the bottom screen, where you toggle between guns by tapping the proper icon.
T_TStatus indicators are also located on the lower screen, which means the action on the top panel is uncluttered...but it also means that you have to move your eyes a little too far from the action to keep up with your current shield and weapon status.
Raystorm/Raycrisis reduxThe game also suffers from that old, annoying problem endemic to 2D games in polygonal clothing, which is that the boundaries and edges of objects aren't nearly so clear as they were back when everything was made of nice, flat sprites. Since objects exist in three dimensions, they taper into the background and rise into the foreground. Knowing exactly where the actual edges of the ships are located can be difficult, making it awfully tough to gauge just how close you can drift to the bad guys and their streams of offensive fire.
No region coding on DS cards. I'll pick this up before the end of the week.COCKLES said:Looks great.
Are DS carts country zoned? A purchase may GET!.
What are you jibber-jabbering about? The review text clearly states Majesco is the publisher and Shin'en is the developer.dicklaurent said:I like how the comments there give him grief for writing Majesco as the developer. How could he miss that though, the Shin'en logo is right there at the intro before he starts playing. This raises a important point; did he even play the game at all? Doesn't seem that way to me!
drohne said:you know, given how badly nanostray wants to be silvergun, i wonder why it didn't just borrow the saturn version's six button control scheme. these token touchscreen implementations have to go.
And there it is. Lol, I am Nostradamus.ToastyFrog said:What are you jibber-jabbering about? The review text clearly states Majesco is the publisher and Shin'en is the developer.
This raises an important question; did you even read the review? Doesn't seem that way to me!
If you're talking about the meta-text at the top, I don't have anything to do with that... it was set in the system long ago by whoever entered the game into the database, which wasn't me. But it's showing up correctly, so I think maybe you're just hallucinating.
Teddman said:And no mention of the multiplayer mode at all. I think review space would have been better spent on those particulars rather than 4-5 paragraphs on Majesco's financial standing, which most prospective buyers of Nanostray could care less about.
ToastyFrog said:What are you jibber-jabbering about? The review text clearly states Majesco is the publisher and Shin'en is the developer.
This raises an important question; did you even read the review? Doesn't seem that way to me!
If you're talking about the meta-text at the top, I don't have anything to do with that... it was set in the system long ago by whoever entered the game into the database, which wasn't me. But it's showing up correctly, so I think maybe you're just hallucinating.
Teddman said:Whatever happened to going into detail about a few of the weapons, the coin-based system that you upgrade/buy weapons with, secondary functions of weapons, a few details on boss battles? You know, give readers an idea of the actual game content and motifs of the levels...
And no mention of the multiplayer mode at all. I think review space would have been better spent on those particulars rather than 4-5 paragraphs on Majesco's financial standing, which most prospective buyers of Nanostray could care less about.
Why? I made you change it and is now at peace with the universe. Bwahah.skip said:after noticing the comments, I went in and changed it to the proper developer. he'll have to find something else that's equally unimportant to jibba-jabb about now!
skip said:4-5? it's two, and they're rather short.
AniHawk said:And boy were they worth it
UncleScr00ge said:http://ds.ign.com/articles/634/634956p1.html
8.0
AniHawk said:
Teddman said:Whatever happened to going into detail about a few of the weapons, the coin-based system that you upgrade/buy weapons with, secondary functions of weapons, a few details on boss battles? You know, give readers an idea of the actual game content and motifs of the levels...
And no mention of the multiplayer mode at all. I think review space would have been better spent on those particulars rather than 4-5 paragraphs on Majesco's financial standing, which most prospective buyers of Nanostray could care less about.
Not minelevious said:Oh, and Toys R Us seems to have it most everywhere. Only store in my area that has it.
Kuramu said:WTF? I ordered it through amazon. today i checked on the status of the order, and shipping date says September 21 ????!!
Matlock said:Bought a copy for $33 (w/ship) from eBay. :X
Mejilan said:Here's hoping both of us actually get ours.
SanjuroTsubaki said:You fucks bought the last ones! I sent him a email asking him if he had them in stock or just to order!#*#&%^&%%&
Mejilan said:Here's hoping both of us actually get ours.