BoosterDuck
Banned
Does anyone know someone who's offering this game cheap?
People still playing this? A bit hesitant since it's MP only.
Mavick's Pub is the unofficial GAF Server. Full all the time as Kscorp said. Come play with drunk ass GAFers and be Comm'd by Opiate.
just install the game, brings back memories of having no idea how to play aliens in NS1. I still have no idea haha. I need a new graphics card to run this game smoothly
Has the combat mode from NS 1 returned? It was always so fun becoming an overpowered fade or marine.
i wish fades had acid rocket, gorge had webs, mc, dc, sc, and (more than 3 lol?) ocs, infact i wish it was just ns1 in hd.
co is fun but not as fun as it was in ns1, xenocide is practically worthless, if i get 3 rines im lucky, when i used to average at least 5 (and sometimes 8) per xeno. the only thing ns2 has over 1 is the graphics.
So true. The game just isn't as well made.
So true. The game just isn't as well made.
I wish ns1 wasn't dead. It just pisses me off they wasted 7 fucking years on an engine that imo isn't even as good as the modded goldsrc for ns1. Flayra had to have his hard on over infestation and just about everything else is crap in NS2. The alien comm, the nerfed gorge, the shit alien abilities, the shit jetpack, flamethrower, gl, and useless exos that throw as much shit on the screen as possible. I'd rather have hmg and HA thanks... No wonder he washed his hands on balance and basically appointed the mod maker making ns2 more like ns1 as the new balance guy.
Aside from the graphics of ns2, I can't think of 1 thing that it does better than ns1. The engine is wayyy to demanding for how it looks. The maps can't even be as large as ns1 map (really? really?), you can't even have functional elevators in maps because they glitch out and kill aliens. I don't play ns2 because its a good game I play it because its as close to ns1 as a game exists now.
I've never played NS1, what made is so much better? I'm genuinely curious btw, not trying to sound like an ass or anything .
Also, I SUCK at NS2..
Well the engine was better, or at least it felt better as it applied to movement, and map traversel. Sure it had bugs, but ns2 just feels "mushy" in a sense, not solid, sort of like battlefield 1942, if you ever played that. But ns1 was built on hl1, which was a quake engine, which was pretty dialed in control-wise by that stage. Also the spark engine doesn't do maps as big as goldsrc for some reason. And for how it looks, it takes a mean rig to run it. I guess its the lighting or something.
Also I hate the changes to the game. In NS1 on aliens the gorge built everything, being a gorge mean't something. In ns2 you basically spam bile when you get it, and annoy the marines. In ns1 you dropped hives, dropped chambers, had webs to slow down marines. Heck the aliens in general had better abilities imo in NS1. I miss primal scream, focus, devour, webs, acid rocket, scent of fear.
On the marines side the jetpack is pretty worthless (if you are remembering jetpacking around in ns1), And I would rather have heavy machine guns / heavy armor, than those exos. I guess a rail gun exo is fun in a quake sense but only in fighting not in movement.
Also it felt like the community was bigger/better than now. I don't have hard data on that but I played for years on g4b2s, voogru, 187combat, nsarmslab, badclan, servers. It just feels so small and....too late(?) when it comes to post release NS2. I think it was a mistake to take as long as they did. They didn't get what they wanted out of source, but I can't see this engine being much better, I mean I guess flayra got his dynamic infestation working better or whatever, but when it doesn't feel right "playing" the game, imo something is wrong.
I dunno if they had money troubles or what, but its kind've a shame that the kickstarter mania hit after they launched, They could have probably gotten some decent funding and had more time to polish things.
It's not a bad game, but as someone who loved ns1, I just feel like its not as good as the first. And since the community for the first is dead, this is as close as I can get to anything like that games style.
Well the engine was better, or at least it felt better as it applied to movement, and map traversel. Sure it had bugs, but ns2 just feels "mushy" in a sense, not solid, sort of like battlefield 1942, if you ever played that. But ns1 was built on hl1, which was a quake engine, which was pretty dialed in control-wise by that stage. Also the spark engine doesn't do maps as big as goldsrc for some reason. And for how it looks, it takes a mean rig to run it. I guess its the lighting or something.
Also I hate the changes to the game. In NS1 on aliens the gorge built everything, being a gorge mean't something. In ns2 you basically spam bile when you get it, and annoy the marines. In ns1 you dropped hives, dropped chambers, had webs to slow down marines. Heck the aliens in general had better abilities imo in NS1. I miss primal scream, focus, devour, webs, acid rocket, scent of fear.
On the marines side the jetpack is pretty worthless (if you are remembering jetpacking around in ns1), And I would rather have heavy machine guns / heavy armor, than those exos. I guess a rail gun exo is fun in a quake sense but only in fighting not in movement.
Also it felt like the community was bigger/better than now. I don't have hard data on that but I played for years on g4b2s, voogru, 187combat, nsarmslab, badclan, servers. It just feels so small and....too late(?) when it comes to post release NS2. I think it was a mistake to take as long as they did. They didn't get what they wanted out of source, but I can't see this engine being much better, I mean I guess flayra got his dynamic infestation working better or whatever, but when it doesn't feel right "playing" the game, imo something is wrong.
I dunno if they had money troubles or what, but its kind've a shame that the kickstarter mania hit after they launched, They could have probably gotten some decent funding and had more time to polish things.
It's not a bad game, but as someone who loved ns1, I just feel like its not as good as the first. And since the community for the first is dead, this is as close as I can get to anything like that games style.
If you like watching casts (or really if anyone likes watching casts) check out my list of places to watch competitive NS2 - I remember when I first started watching NS2 casts it was annoying because I didn't really know who was making them or where.Was gifted this game during the last Steam sale from a friend, who took the time to walk me through the basics. Can't imagine trying to figure out the game without someone to provide advice and feedback. Love playing it and actually enjoy watching casts of the game, the mix of RTS and FPS really works well. I like switching between the base game and the combat mod, mostly using that to practice my aim and also to get used to the alien lifeforms. Was easier to find games late at night during the sale, hopefully the game improves player retention with the next couple of patches.
If you like watching casts (or really if anyone likes watching casts) check out my list of places to watch competitive NS2 - I remember when I first started watching NS2 casts it was annoying because I didn't really know who was making them or where.
Hi everyone,
Ironhorse here. Thanks for noticing the B252 has gone live. For certain specific reasons, it was important to get this patch out as soon as possible to have the new renderer tested, and it ended up going live on Steam before we could give you guys any information. Our normal PR/community manager Hugh is very busy catching up making the changelog, however. The actual changelog is quite lengthy and we wanted to make sure we didn't miss anything. This will be posted very soon in a front page news post.
Having our valued users suddenly be unable to connect to servers and be generally confused after a patch update is not a customer experience we strive for. I appreciate your patience while we continue to improve. Meanwhile, some of the servers have already been updated and there are some great new features, including improvement that I think you guys will enjoy. As always, please let us know of any bugs in the tech support forums that you find and we will do our best to squash them!
Thanks,
Ironhorse