PanzerAzel
Member
TLoU has far more engaging and deeper gameplay than any Uncharted ever did.Calling it a chore is a bit more flavorful than I'd call it lol but TLOU and Uncharted do not feature engaging gameplay. You play them for the experience, the story, the graphics, the animation, these things. Obviously some people will still enjoy it because it's not aggressively bad, but I really think it's too bad ND has been stuck doing this shallow gameplay design for over 15 years now. Maybe if this game doesn't drop to such unanimous praise it will lead to some change.
Playing with limited supplies, having to make every shot count, the constant consideration of how to utilize resources effectively in a dynamically evolving situation (Molotov or health? Nail or smoke bomb? Shank or melee upgrade?), utilizing a seamless on the fly crafting system that doesn't pause to let you catch your breath, and investing in weapon and ability upgrades.
Combine all of these elements with incredibly competent presentation, attention to detail and sound design that reinforced a feeling of desperation and an inevitable end constantly nipping at your heels, and TLoU offers some of the most engaging, heart-pounding, and exhilarating encounter design I've yet to see in a game. I've played the game to death for its gameplay and find one of its greatest faults was not including an arena mode where you could set up goals and limitations to do over and over again.
Yes it has flaws as all games do, the stealth wasn't stealth at all, the AI often lacked, but to say that people only play TLoU for its story as someone mentioned is laughably ridiculous. When it's firing on all cylinders, it has very solid gameplay.
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