Well, with some recent great RPGs and the higher number of entries allowed, I may mix my
2015 list a bit. Though as I'm lazy, most of the descriptions won't change
Like last year, only the top three are ranked.
Ranked Games
1) Shin Megami Tensei III (aka Nocturne (J/US) aka Lucifer's call (PAL)) (best combat)
Probably not just my favorite RPG, but also my favoite game overall.
Almost everything in this game is perfect: the art direction is gorgeous (thanks Kaneko), the resulting aesthetics (including dungeons) ingame is... whoa, the atmosphere in the game is quite unlike anything I've seen in other games (and tops them all), the OST is accordingly good, the fusion system is addictive, and it has the best turned based gameplay in RPGs, supported by a consistent difficulty throughout the game, which keeps the combats interesting.
You are basically, after 10 minutes of gameplay, put in a destroyed Tokyo after the Wrold ended; your role is to decide how the world will be rebuild. Everything in this game is made to emphasis the desolation that became Tokyo, and that hooked me up for 80+ hours. Every step of the way, you'll have to be thinking of your party management: should I heal now, or wait a bit? What demons to take in my default party to not get whipe out in a turn? Should I maybe fuse some demons to get better ones?
All this is tied to the combat gameplay, the Press Turn System. You basically have to watch out for the elemental weaknesses of your party and your ennemies, as that will pretty much decide the battle. And we finally have a jRPG where buffs and status/death spells really work well, so you'll have to take that into account too.
On the down side, some could wish for a more dense story; the storytelling is minimalistic, the game focuses more on wolrd-building and gameplay mechanisms.
I'd definitvely recommend for Persona 3/4 fans to try it at least a few hours. There is no social links, but all the rest tops these games. Also a good pick for those who prefered Persona 3's atmosphere over Persona 4's; it's quite dark.
Likewise, those that like SMT4 could give it a try, as it tops it in every compartiment aside story and ergonomy of the menues.
(Would have awarded it the best atmosphere award if there was one, but I also love the Press Turn System, so combat award it is)
2) The Witcher 3 (best writing)
Threw The Witcher 1 out of my top 3. While I still have a sweet spot for TW1 and its more intimate feel, The Wild Hunt is a huge slap in the face to all those other open world RPGs (and even most open world games). The map is gigantic, but still filled with crazy environments and meaningful content, there are literally hundreds of quest (real quest, with a well written story that could put to shame a lot of main sotries of other games), the characters are great, and the game is beautiful
and runs well (on PC at least).
Granted, having read most of the books and played the previous two games to completion meant I already started with an obvious affection for this games universe, lore and characters. But CD Project really managed to give life to Velen, Novigrad, Skellidge and those other places, by building a big, believable, beautiful world.
3) Nier (best soundtrack)
The prime example that a game's quality is more than the sum of its subpart's qualities put together. Aside from the best soundtrack in existance, I was especially taken by the narrative, which played with the gaming medium and gamers expectation (relevant:
Taro's 40 minute conference on GDC, with spoilers of Nier ).
Definitively a divisive game, as I can quite understand the people who disliked it. Either the game's charm works or it doesn't, and if it doesn't I guess you'll hate the approx. 20 hours the first run takes.
If you tried it and liked your first playthrough, doing the quick (ca. 5 hours) NG+ is an absolute must.
I'm immensely hyped for Nier Automata, though, given what made Nier great, it may be hard to reach the high expectations.
Persona 3
Persona 3 was notably noticed for its clever inclusion of "dating sim" like elements in its RPG-elements. Both aspects work quite well together, and especially are combined together, with the LN elements having direct impact on the RPG gameplay. I'd like Persona 5 go even further down this road, but we'll see what Atlus will do.
Now, Persona 4 largely improved on the gameplay and mechanisms of Persona 3, which is why one could arguably rank Persona 4 higher.
I, however, was far more touched by Persona 3's atmosphere (notice a trend in what I like in games?) and story, which is why Persona 3 ranks higher.
(Would have almost won my soundtrack award for
that music, but Nier's is far too superior)
The Witcher
Like Nocturne/Lucifer's call, the game convinced me with its atmosphere, general mood and OST. I liked how I felt included in the game, with the feeling of control over the actions of Geralt, as seen by small inpacts of your choices in the story.
The combats and fetch quests are sadly not the strong points of the game. TW3 also surpasses it on almost all levels, aside maybe for the OST.
Divinity: Original Sin
After all the praise on the internet and from some friends, I gave in and tried it out.
The combats sold me after a couple hours, the world was nice enough, and the story serviceable. If the y manage to up that last point in the second game, I'll have a serious hard time to make my top 3 next year.
Deus Ex: Human Revolution
Nice setting and atmosphere (yeah I now, I should skip writing it down for every comment, as all of my favourite games have that as common point), controversial art direction (I liked it), and interesting outlook on the near future. The different approach for each mission made for a nice gameplay for me.
I'll have to play the first Deus Ex one of these days...
Alpha Protocol
Having so much choices which have such important impact on the rest of the game was great.
The lame combats and bugs not so much.
(Would have taken the story award if not for the quality of Witcher's writing, though it doesn't reach the reach interaction of AP's one)
Atelier Escha & Logy
I love alchemy in Gust games, and Esha is by far the best Atelier game I played. I wish more games would go for the formula of the Atlier series (illustrated in
that image), maybe with a darker or different tone (I have to admit, the Moe effect can get on my nerves sometimes). Can't wait for its Vita port and the next instalment of the series.
(Would have won the best gameplay (not combat) award if there was one)
Final Fantasy 10
My first dip into jRPG, I really enjoyed it, which lead me to be more interested in the genre (and sadly skipping WRPG at the time). Great setting, nice story, interesting combats, the english voices and boring post game content were a letdown though.
Shadow Heart: Covenants - Again a game which impressed me with its setting, atmosphere and story. The wheel during the combats was a nice addition to traditional turn based combats, and Yuri's "Personas" (sorry, forgot the right name) were quite fun to unlock and develop.
Unlike many fans of the series, I almost quite equally enjoyed From the New World, but Covenant still is the more consistent good game.
Star Ocean 3 - This, I think, was my first real action jRPG (unless you count Zelda as one, which I don't). I was quite happy with the fast, interesting combats. The futuristic wolrd and the second part of the story were a nice touch, and the crafting system was great. I expect a lot of SO5 as a result.
Persona 4/Golden - Persona 3, with a lighter atmosphere, but better mechanism - pretty great.
Devil Survivor 2 - I don't like tactical RPGs, but this one convinced me, partly because of the adapted press turn system, partly for (again) the SMT-esque setting and atmosphere.
Valkyria Chronicles - same as above, it's unusual for me to like tacticals. This one though looks gorgeous (especially on PC), and the mixed in real time combats are great. The companion stuff was better managed in Valkyria 2 though imho. I need to test 3, but a Valkyria 4 on PS4/Vita
would will be an instant buy (2015 really was a great year for jRPG announcements).
Final Fantasy XIII: Lightning Returns - Best game of the FF13 trilogy, best A-RPG combats I ever played. I think the FFXIII name actually hurt it a little, as did Lightning. The whole "open real time permanent World" was nicely thought out too.
The Last Story - Good combat, but what sold me was the solid storytelling: nothing fancy or new, just a decent game story very well told.
Resonance of Fate (/End of Eternity) - God was the combat system fun. Beating an ennemy that has 20 levels more than you just by exploiting the terrain and combat system was very satisfying. A shame the story telling becomes weak after a few chapters.
Mana Khemia 2 - Strange for me to have two games from a small studio like Gust in my top, but I had to add this one. While Atelier Esha is the more complete game (and looks gorgeous, in comparison to the PS1 look of MK2), Mana Khemia 2 has my favourite level up system of Gust games, the alchemy is like always great, the battle system is fun (and actually quite close to what Esha does) but above all, it has a loveable cast and some great, funny moments in between.
South Park: The Stick of Truth - Best licence adaptation ever (just before the recent Batman games), of a show I really love on top of that, and it just so happens to be a (actually pretty good, even if on the easy side) RPG, so it earns its place in this list.
Honorable mentions
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Pokemon Red/Blue - The SMTs collecting/fusion system Pokemon copied is still better, but I don't have to describe the hystery this game caused small children like me when in came out in the late '90s.
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Pandora's Tower - Great setting, great story, intersting gameplay. Didn't rank it because I'm not sure I'd call it a RPG; I think it'd get a placed among my top 10 if I'd count it as jRPG.
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The Last Remnant - Hands down one of the best combat system (on PC), but also the least well explained one in jRPGs I've played. I'd love SE to expand on this system, but alas that won't happen.
I'm sadly still trying to find time to play some classics from the 90's (Planescape: Torment is on top of my todo list
), but I don't know if I'll ever find it.