Finally done with my list.
1.
Demon's Souls - The game that got me back into gaming, after a few years of me playing games rather sporadically. The amazing combat, level design, and atmosphere and ridiculously addictive PvP just made me sink hundreds of hours into that game. No regrets.
2.
Dark Souls (Best Combat) - The game that put the Souls series on the map. I can't pick between any of them as a favourite as I like them all equally. Several improvements show up, other minor downgrades as well (greatsword and great axe movesets, PvP, slower movement speed). But with a greater variety of spells, weapons, and other tools, I'll give it a reluctant nod for best combat (depending on my mood it might have gone to Bloodborne or Demon's really...). Add its beautiful interconnected world and unforgettable bosses and levels to make it truly the greatest game of the generation.
3.
Dark Souls II - I don't care what everyone says, Dark Souls II is amazing. Like Dark Souls I, it improved on many things and was a downgrade from many other things compared to its predecessor, but it's still an amazing game with tons of contents.
4.
Bloodborne - Another From Software genius work, this time with gothic horror turned to cosmic Lovecraftian nightmares. Best game of this generation so far.
5.
Final Fantasy Tactics (Best Soundtrack) - My favourite FF title! Amazing use of the job/class system, with an epic story full of political and religious intrigue, betrayal and twists, beautiful art, and one of the finest video game soundtracks ever recorded.
6.
Panzer Dragoon Saga (Best Story) - Best Game No One Played. Short and easy, but everything else was glorious, from the art and music and unique combat, to the real-time dragon customization, and of course, its wonderfully epic story.
7.
Shining Force II - I have played and replayed this game so many times. It never gets old. Simple and accessible mechanics, but still with tons of depth. I want to replay it every so often. It's just that good.
8.
Dragon's Dogma: Dark Arisen - Best action-RPG combat outside of the Souls games? Yup. I enjoyed the vanilla game but found it deeply flawed; the Bitterblack Isle expansion is what made the game truly shine for me. Can't wait to revisit it on PC at 60 FPS!
9.
Final Fantasy VI - Probably the best traditional turn-based JRPG of all time, it has the whole package of story, production values, characters, simple but fun combat, dungeon design, world building, soundtrack, etc. An unforgettable experience.
10.
Phantasy Star IV: The End of the Millennium - My first turn-based JRPG (other than Shining Force which was more SRPG)! And still one of my favourites. Replayed it recently and it still holds up. Combat is fast-paced and snappy, the pacing is superb, and exploring the various planets is just so exciting. The comic-book style of cut scenes really give it a proto-cinematic vibe that was quite cool, I think it could be used more often in lower-budget games.
11.
Wild ARMs - I debated picking this game for Best Soundtrack over FFTactics... it was a really tough call. The western tinge in the music and aesthetic made it quite unique, and the game had amazing dungeon designs with really cool (and sometimes infuriating) puzzles. Likeable cast of characters too. One of the best RPGs on the Playstation 1.
12.
Shining Force III - The SF3 trilogy is a masterwork of gaming; each scenario leading right into the next (probably the first time I've seen a game save being loaded into the next episode) to tell quite the epic story, told from different points of view. And of course classic Shining Force tactical gameplay and party customization and the town exploration that make it so fun.
13.
Suikoden II - One of the best stories in JRPG history (with some gut-wrenching moments), part of an amazingly built world that I really miss... Suikoden I was already good, but II just improves on everything. The HQ/castle building is tons of fun too.
14.
Monster Hunter 3 Ultimate - Hopelessly addictive, I must have sunk hundreds of hours into that game and I still haven't experimented with all the playstyles. So much combat depth, such amazing monster design, such satisfying gameplay. Nothing like preparing for a hunt with friends and take down a nasty, giant monstrosity down successfully.
15.
Ys: The Oath in Felghana - I'm a bit LTTP to the Ys franchise, which I had dismissed as having stupid "bump" combat from the old days. To my great surprise the newer ones not only don't have that (and the remakes of I&II refined the bump combat well enough), but also feature really cool levels, brutal bosses, and an amazing soundtrack! I couldn't believe how good that game was. That meme pic circulating around? Yeah it's all true.
16.
Shining Force - My first RPG ever. The game that got me into gaming. It's certainly dated in many ways now, but I still enjoy it, and gameplay-wise it holds up pretty well.
17.
Breath of Fire III - There is so much charm to this game. Its cast of characters, its surprisingly deep and moving story, the dragon transformations, the surprising difficulty... for such a cute-looking game, it's astonishingly mature in many ways. Its only weakness, IMO, is the rather sub-standard soundtrack, which is a harsh blow for an RPG, but fortunately the battle music was quite decent (an important thing, since you hear it so often!) so it wasn't so bad.
18.
Dragon's Crown - A unique hybrid of beat-em-up with solid RPG elements and loot grinding with beautiful 2D environments. Not a fan of the character art but the game is otherwise amazing and infinitely replayable. My GotY of 2013 really.
19.
Fallout: New Vegas - Is that the first non-Japanese game on my list? Ouch. Guess I'm not a fan of Western RPGs in general. But I did enjoy this a lot. The combat was terrible, and it was buggy as hell, but the quest design and world building was incredibly impressive. The White Glove Society quest, oh my... that's the thing that made me decide this game was awesome.
20.
Borderlands 2 - I don't know if this counts as an RPG, but I'd say it's close enough, basically "Diablo with guns" except the combat is actually fun and the art style is cool as hell. Guns, guns and more guns! (Oh, look, another non-Japanese game!)
Honorable Mentions:
1.
Xenogears - Narrowly missed the top 20 (might have made it on a different day depending on my mood, really... xD), but this game was probably Squaresoft at its best. Too bad the pseudo-sequels were so disappointing, I would have loved to see games based on the actual Episodes I-IV from the planned series.
2.
Final Fantasy V - Best combat and gameplay of the mainline FF. The story and characters are sadly a bit forgettable, which is why I give the nod to FFVI, but it's still an amazing game.
3.
Suikoden III - Not quite as amazing as Suikoden II, but still the wonderful epic RPG and castle-building we know and love, with some surprise twists.
4.
Deus Ex: Human Revolution - Not sure if that counts as an RPG or just action-adventure -- I guess there are different builds and all, and more NPC interactions, unlike Dishonored (which I actually kinda prefer)? But yeah, other than lame boss fights and a terrible end-game, it's quite the polished experience and might have been GotY 2011 if not for, well, Dark Souls obliterating all competition. ^^ Also non-Japanese game #3, yay.
5.
Chrono Trigger - Unlike many, this is far from my favourite, but there's no denying that it's still a very, very good game. Nothing else needs to be said about it, really.
6.
Trails in the Sky: First Chapter - One of the rare semi-modern JRPG I enjoy. Possibly because it's turn-based and isn't filled with waifus? It just has so much charm, and I really like the world-building and classy art style. I wish all modern JRPGs had contined in this direction.
7.
Jeanne d'Arc - A wonderful little surprise on the PSP. I had a lot of fun with this neat little strategy-RPG. Drawing influence from Fire Emblem and Shining Force, but less harsh than the former and a bit more complex than the latter, with a surprisingly solid story (despite me being skeptical at first -- orcs and talking anthropomorphic animals in medieval France, really?). Very underrated game with a lot of charm.
8.
Tactics Ogre: Let Us Cling Together - Played the PSP version. Still haven't beaten it because I rarely play on handhelds. It has the same exceptional depth and mature, complex political intrigue-filled storytelling you'd expect from Matsuno, but I feel FFTactics was still the better overall package. One day I will hopefully finish it...
9.
Golden Sun - Now this was a surprise. Back when it came out, I had no interest in it. It seemed so utterly
generic. But after revisiting it years later, I came to realize how good it was and how much I missed this style of game, especially after JRPGs turned into... whatever they (mostly) are now. The story is only serviceable, but at least it doesn't have any lame or cringeworthy moments (which is fairly rare in JRPGs, to be honest), and the gameplay, oh wow; dungeon design, puzzles, simple-but-fun combat, amazing music, all the stuff I enjoyed in classic JRPGs.
10.
Final Fantasy IV - Still better than any modern FF. A classic.
Unranked honourable mentions, just because:
Final Fantasy VII
Suikoden
Suikoden V
Ys: The Ark of Napishtim
Ys I & II Chronicles
Vandal Hearts
Skies of Arcadia
Dragon Force
Breath of Fire IV
Lufia
Lufia II
Skyborn
Borderlands: The Pre-Sequel
Have yet to play, but have list potential in the future:
Ys Origin
Monster Hunter 4 Ultimate (curse you, handhelds)
Trails in the Sky: Second Chapter
Trails of Cold Steel
Vagrant Story
I wonder how much ire I would draw by posting a list with a Zelda game on it...or that consisted entirely of Zelda, even. Better not chance it.
No ire really. If few people consider a game an RPG, it won't receive many votes, so you're kind of throwing your vote away, but if you don't mind that... go for it, I guess?