Nice to have you back doing this kswiston ;-)
Not that much changes for me since 2015... As I'm lazy, I'll take over most of my descriptions of that thread.
With no particular order except for the top 3 and the separation ranked/honorable mention; I tried to limit myself to only one game per series (with two exceptions: The Witcher and Persona; Nier: Automata and several others however were axed because of this):
Ranked Games
Shin Megami Tensei III (aka Nocturne (J/US) aka Lucifer's call (PAL)) (3 points)
Probably not just my favorite RPG, but also my favoite game overall.
Almost everything in this game is perfect: the art direction is gorgeous (thanks Kaneko), the resulting aesthetics (including dungeons) ingame is... whoa, the atmosphere in the game is quite unlike anything I've seen in other games (and tops them all), the OST is accordingly good, the fusion system is addictive, and it has the best turned based gameplay in RPGs, supported by a consistent difficulty throughout the game, which keeps the combats interesting.
You are basically, after 10 minutes of gameplay, put in a destroyed Tokyo after the Wrold ended; your role is to decide how the world will be rebuild. Everything in this game is made to emphasis the desolation that became Tokyo, and that hooked me up for 80+ hours. Every step of the way, you'll have to be thinking of your party management: should I heal now, or wait a bit? What demons to take in my default party to not get whipe out in a turn? Should I maybe fuse some demons to get better ones?
All this is tied to the combat gameplay, the Press Turn System. You basically have to watch out for the elemental weaknesses of your party and your ennemies, as that will pretty much decide the battle. And we finally have a jRPG where buffs and status/death spells really work well, so you'll have to take that into account too.
On the down side, some could wish for a more dense story; the storytelling is minimalistic, the game focuses more on wolrd-building and gameplay mechanisms.
I'd definitvely recommend for Persona 3/4 fans to try it at least a few hours. There is no social links, but all the rest tops these games. Also a good pick for those who prefered Persona 3's atmosphere over Persona 4's; it's quite dark.
Likewise, those that like SMT4 could give it a try, as it tops it in every compartiment aside story and ergonomy of the menues.
The Witcher 3: The Wild Hunt
There's not much I could say that wasn't said already about this great game: increadible wolrd, excellent characters, perfect MC, serviceable combat, great story, beautifull music and sceneries...
The first Witcher was my second favorite game, and I honestly was a bit scared when CDPR anounced the massive open world and how they would introduced two of my favorite characters of the books (Yennefer and Ciri), but god did they deliver for both. And then managed to top themselves again with both expansions.
Nier
Nier is an intersting game: taken separartly, everything in this game ranges from mediocre to bad, except for the music that is god tier.
But put together, a synergy becomes visible which turns in a very emotionnal, harrowing experience (especially the NG+); the melancholic feel of the game is hard to top. I especially liked how the gameplay switches (A-RPG, shoot'em up, Light Novel, RE-like) introduced a change of pace to the storytelling.
I'll definitively look forward to Taro's next games (future me note: and I was right to, Automata is great). His views on game developping are quite refreshing ( 40 minute conference on GDC, with spoilers of Nier ).
Also, have I mentioned this has the best original soundtrack ever?
Definitively a divisive game, as I can quite understand the people who disliked it. Either the game's charm works or it doesn't, and if it doesn't I guess you'll hate the approx. 20 hours the first run takes.
If you tried it and liked your first playthrough, doing the quick (ca. 5 hours) NG+ is an absolute must.
Persona 3
Persona 3 was notable for its clever inclusion of "dating sim" like elements in its RPG-elements. Both aspects work quite well together, and especially are combined together, with the LN elements having direct impact on the RPG gameplay. I'd like Persona 5 go even further down this road, but we'll see what Atlus will do (future me note: they didn't, hence why 3 stays the ranked Persona, P5 didn't bring enough new things to top it, despite its amazing aesthetics).
Now, Persona 4 largely improved on the gameplay and mechanisms of Persona 3, which is why one could arguably rank Persona 4 higher.
I, however, was far more touched by Persona 3's atmosphere (notice a trend in what I like in games?) and story, which is why Persona 3 ranks higher.
Also, that music... And that scene almost right at the beginning.
Resonance of Fate
Tri-Ace always has a knack to make great combat systems. Resonance of Fate may very well be their masterpiece in that regard. Turn based, the combats are decided by your placement and movements compared to your ennemies and allies. The tutorials are... let's say not very good, but once you get the hang of it, it's great.
This is compled with a nice steam punk universe, and crazy character and gun customization.
Tri-Ace also has a knack on not being great on the stroytelling department. This is sadly also true for this one. While the story itself is rather interesting, it's relegated to some couple scenes at the start and end of each chapters. The first chapters are mroe "slice of life" scenarios 'which are great), but this results in almost all the story being relegated at the end of the game, and not much being explained about it.
Shadow Heart: Covenants
Again a game which impressed me with its setting, atmosphere and story. The wheel during the combats was a nice addition to traditional turn based combats, and Yuri's fusions were quite fun to unlock and develop.
Unlike many fans of the series, I almost quite equally enjoyed From the New World, but Covenant still is the more consistent good game.
Divinity: Original Sin
This'll probably be replaced by D:OS2 when I finish it (which may well be before the end of the votes).
I actually skipped and didn't notice this game until 2016, when a colleague talked to me about it. I wasn't that taken by the story (despite some nice characters and setting), but by god are the combats fun. Absolute masterpiece in this regard, each combat has so much possibilities. And playing with the environment is an absolute must( and a blast).
Alpha Protocol
Having so much choices which have such important impact on the rest of the game was great.
The lame combats and bugs not so much.
Atelier Escha & Logy
I love alchemy in Gust games, and Esha is by far the best Atelier game I played. I wish more games would go for the formula of the Atlier series (illustrated in that image), maybe with a darker or different tone (I have to admit, the Moe effect can get on my nerves sometimes).
For those unfamiliar, Atelier games iintroduce a very "moe" cast (which can get on your nerves), usually in a desolate world where alchemy, the ability to create new objects from ingredient, excist. This alchemy is the pmain focus the games, with each game bringing some new mechanism for it. Your main fopcus is then to optimize your created object to create OP bombs and equiment, and to find the material to do that. The first PS3 game also had a time management aspect, which was dropped afterwards.
Final Fantasy 10
My first dip into jRPG, I really enjoyed it, which lead me to be more interested in the genre (and sadly skipping WRPG at the time). Great setting, nice story, interesting combats, the english voices and boring post game content were a letdown though.
Honorable Mentions
Persona 5 - This'll replace P4 for me. The best post P2 persona game, it looks positively gorgeous. Like P3 and 4, there are some pacing issues; I also wasn't as hooked for the main cast as in the other two.
Devil Survivor 2 - I don't like tactical RPGs, but this one convinced me, partly because of the adapted press turn system, partly for (again) the SMT-esque setting and atmosphere.
Valkyria Chronicles - same as above, it's unusual for me to like tacticals. This one though looks gorgeous, and the mixed in real time combats are great. The compagnon stuff was better managed in Valkyria 2 though imho. I need to test 3, but a Valkyria 4 on PS4/Vita would be an instant buy.
The Witcher - The game that braught me back the WRPGs. Absolutely increadible atmosphere, and already great MC and characters, the game was completely surpassed by TW3 in every point. Still a great kick off for Geralt's Story, and I'll always have fond memories of it (except for the swamps. Damn those swamps)
The Last Remnant - Hands down one of the best combat system (on PC), but also the least well explained one in jRPGs I've played. I'd love SE to expand on this system, but alas that won't happen.
The Last Story - Good combat, but what sold me was the solid storytelling: nothing fancy or new, just a decent game story very well told.
Pandora's Tower - Great setting, story and OST, intersting gameplay. Bit of a surprise hit for me, as this was the least talked about of the Operation Rainfall games. I'd probably have given it full points if it had more RPG elements.
Final Fantasy XIII: Lightning Returns - I think everyone is sick of Lightning by this point, and the story was kinda bad in this one (even more than in the first two games), but the combat system is magnificent in this one. The semi-permanent world, where you can decimate an entire species of ennemies, was also very nice; the timer is a non issue, given how you can stop it.
Xenoblade Chronicles X - Who has never dreamed to pilot a Gundam on an unknown alien planet, with increadible panomaras? If you haven't, I pity you, if you have, this game is for you.
South Park: The Stick of Truth - Best licence adaptation ever (just before the recent Batman games), of a show I really love on top of that, and it just so hapens to be a (actually pretty good, even if on the easy side) RPG, so it earns its place in this list.
Unranked Honorable Mentions
- Pokemon Red/Blue - The SMTs collecting/fusion system Pokemon copied is still better, but I don't have to describe the hystery this game caused small children like me when in came out in the late '90s.
- Mana Khemia 2 - As with every Gust game, great crafting (/alchemy) system, this PS2 game on top of it has an increadible, fun cast of characters. Alas, I have given hope for a MK3.
- Nier: Automata: Does the craziness of Yoko Taro and the attention to gameplay of Platinum Games work together? The answer is yes, god yes. And the OST is as godly as in the first one.
--VOTE INFO START—
<FULL POINT GAMES – 2 points>
{HIGHLIGHT – 3 points} Shin Megami Tensei 3 / Nocturne / Lucifer's call
The Witcher 3: The Wild Hunt
Nier
Persona 3
Resonance of Fate
Shadow Hearts: Covenant
Divinity: Original Sin
Alpha Protocol
{UNDERRATED – 4 points} Atelier Escha & Logy
Final Fantasy X
<HONORABLE MENTIONS – 1 point>
Persona 5
Devil Survivor 2
Valkyria Chronicles
The Witcher
The Last Remnant
The Last Story
Pandora's Tower
Final Fantasy XIII: Lightning Returns
Xenoblade Chronicles X
South Park: The Stick of Truth
--VOTE INFO END--
Not that much changes for me since 2015... As I'm lazy, I'll take over most of my descriptions of that thread.
With no particular order except for the top 3 and the separation ranked/honorable mention; I tried to limit myself to only one game per series (with two exceptions: The Witcher and Persona; Nier: Automata and several others however were axed because of this):
Ranked Games
Shin Megami Tensei III (aka Nocturne (J/US) aka Lucifer's call (PAL)) (3 points)
Probably not just my favorite RPG, but also my favoite game overall.
Almost everything in this game is perfect: the art direction is gorgeous (thanks Kaneko), the resulting aesthetics (including dungeons) ingame is... whoa, the atmosphere in the game is quite unlike anything I've seen in other games (and tops them all), the OST is accordingly good, the fusion system is addictive, and it has the best turned based gameplay in RPGs, supported by a consistent difficulty throughout the game, which keeps the combats interesting.
You are basically, after 10 minutes of gameplay, put in a destroyed Tokyo after the Wrold ended; your role is to decide how the world will be rebuild. Everything in this game is made to emphasis the desolation that became Tokyo, and that hooked me up for 80+ hours. Every step of the way, you'll have to be thinking of your party management: should I heal now, or wait a bit? What demons to take in my default party to not get whipe out in a turn? Should I maybe fuse some demons to get better ones?
All this is tied to the combat gameplay, the Press Turn System. You basically have to watch out for the elemental weaknesses of your party and your ennemies, as that will pretty much decide the battle. And we finally have a jRPG where buffs and status/death spells really work well, so you'll have to take that into account too.
On the down side, some could wish for a more dense story; the storytelling is minimalistic, the game focuses more on wolrd-building and gameplay mechanisms.
I'd definitvely recommend for Persona 3/4 fans to try it at least a few hours. There is no social links, but all the rest tops these games. Also a good pick for those who prefered Persona 3's atmosphere over Persona 4's; it's quite dark.
Likewise, those that like SMT4 could give it a try, as it tops it in every compartiment aside story and ergonomy of the menues.
The Witcher 3: The Wild Hunt
There's not much I could say that wasn't said already about this great game: increadible wolrd, excellent characters, perfect MC, serviceable combat, great story, beautifull music and sceneries...
The first Witcher was my second favorite game, and I honestly was a bit scared when CDPR anounced the massive open world and how they would introduced two of my favorite characters of the books (Yennefer and Ciri), but god did they deliver for both. And then managed to top themselves again with both expansions.
Nier
Nier is an intersting game: taken separartly, everything in this game ranges from mediocre to bad, except for the music that is god tier.
But put together, a synergy becomes visible which turns in a very emotionnal, harrowing experience (especially the NG+); the melancholic feel of the game is hard to top. I especially liked how the gameplay switches (A-RPG, shoot'em up, Light Novel, RE-like) introduced a change of pace to the storytelling.
I'll definitively look forward to Taro's next games (future me note: and I was right to, Automata is great). His views on game developping are quite refreshing ( 40 minute conference on GDC, with spoilers of Nier ).
Also, have I mentioned this has the best original soundtrack ever?
Definitively a divisive game, as I can quite understand the people who disliked it. Either the game's charm works or it doesn't, and if it doesn't I guess you'll hate the approx. 20 hours the first run takes.
If you tried it and liked your first playthrough, doing the quick (ca. 5 hours) NG+ is an absolute must.
Persona 3
Persona 3 was notable for its clever inclusion of "dating sim" like elements in its RPG-elements. Both aspects work quite well together, and especially are combined together, with the LN elements having direct impact on the RPG gameplay. I'd like Persona 5 go even further down this road, but we'll see what Atlus will do (future me note: they didn't, hence why 3 stays the ranked Persona, P5 didn't bring enough new things to top it, despite its amazing aesthetics).
Now, Persona 4 largely improved on the gameplay and mechanisms of Persona 3, which is why one could arguably rank Persona 4 higher.
I, however, was far more touched by Persona 3's atmosphere (notice a trend in what I like in games?) and story, which is why Persona 3 ranks higher.
Also, that music... And that scene almost right at the beginning.
Resonance of Fate
Tri-Ace always has a knack to make great combat systems. Resonance of Fate may very well be their masterpiece in that regard. Turn based, the combats are decided by your placement and movements compared to your ennemies and allies. The tutorials are... let's say not very good, but once you get the hang of it, it's great.
This is compled with a nice steam punk universe, and crazy character and gun customization.
Tri-Ace also has a knack on not being great on the stroytelling department. This is sadly also true for this one. While the story itself is rather interesting, it's relegated to some couple scenes at the start and end of each chapters. The first chapters are mroe "slice of life" scenarios 'which are great), but this results in almost all the story being relegated at the end of the game, and not much being explained about it.
Shadow Heart: Covenants
Again a game which impressed me with its setting, atmosphere and story. The wheel during the combats was a nice addition to traditional turn based combats, and Yuri's fusions were quite fun to unlock and develop.
Unlike many fans of the series, I almost quite equally enjoyed From the New World, but Covenant still is the more consistent good game.
Divinity: Original Sin
This'll probably be replaced by D:OS2 when I finish it (which may well be before the end of the votes).
I actually skipped and didn't notice this game until 2016, when a colleague talked to me about it. I wasn't that taken by the story (despite some nice characters and setting), but by god are the combats fun. Absolute masterpiece in this regard, each combat has so much possibilities. And playing with the environment is an absolute must( and a blast).
Alpha Protocol
Having so much choices which have such important impact on the rest of the game was great.
The lame combats and bugs not so much.
Atelier Escha & Logy
I love alchemy in Gust games, and Esha is by far the best Atelier game I played. I wish more games would go for the formula of the Atlier series (illustrated in that image), maybe with a darker or different tone (I have to admit, the Moe effect can get on my nerves sometimes).
For those unfamiliar, Atelier games iintroduce a very "moe" cast (which can get on your nerves), usually in a desolate world where alchemy, the ability to create new objects from ingredient, excist. This alchemy is the pmain focus the games, with each game bringing some new mechanism for it. Your main fopcus is then to optimize your created object to create OP bombs and equiment, and to find the material to do that. The first PS3 game also had a time management aspect, which was dropped afterwards.
Final Fantasy 10
My first dip into jRPG, I really enjoyed it, which lead me to be more interested in the genre (and sadly skipping WRPG at the time). Great setting, nice story, interesting combats, the english voices and boring post game content were a letdown though.
Honorable Mentions
Persona 5 - This'll replace P4 for me. The best post P2 persona game, it looks positively gorgeous. Like P3 and 4, there are some pacing issues; I also wasn't as hooked for the main cast as in the other two.
Devil Survivor 2 - I don't like tactical RPGs, but this one convinced me, partly because of the adapted press turn system, partly for (again) the SMT-esque setting and atmosphere.
Valkyria Chronicles - same as above, it's unusual for me to like tacticals. This one though looks gorgeous, and the mixed in real time combats are great. The compagnon stuff was better managed in Valkyria 2 though imho. I need to test 3, but a Valkyria 4 on PS4/Vita would be an instant buy.
The Witcher - The game that braught me back the WRPGs. Absolutely increadible atmosphere, and already great MC and characters, the game was completely surpassed by TW3 in every point. Still a great kick off for Geralt's Story, and I'll always have fond memories of it (except for the swamps. Damn those swamps)
The Last Remnant - Hands down one of the best combat system (on PC), but also the least well explained one in jRPGs I've played. I'd love SE to expand on this system, but alas that won't happen.
The Last Story - Good combat, but what sold me was the solid storytelling: nothing fancy or new, just a decent game story very well told.
Pandora's Tower - Great setting, story and OST, intersting gameplay. Bit of a surprise hit for me, as this was the least talked about of the Operation Rainfall games. I'd probably have given it full points if it had more RPG elements.
Final Fantasy XIII: Lightning Returns - I think everyone is sick of Lightning by this point, and the story was kinda bad in this one (even more than in the first two games), but the combat system is magnificent in this one. The semi-permanent world, where you can decimate an entire species of ennemies, was also very nice; the timer is a non issue, given how you can stop it.
Xenoblade Chronicles X - Who has never dreamed to pilot a Gundam on an unknown alien planet, with increadible panomaras? If you haven't, I pity you, if you have, this game is for you.
South Park: The Stick of Truth - Best licence adaptation ever (just before the recent Batman games), of a show I really love on top of that, and it just so hapens to be a (actually pretty good, even if on the easy side) RPG, so it earns its place in this list.
Unranked Honorable Mentions
- Pokemon Red/Blue - The SMTs collecting/fusion system Pokemon copied is still better, but I don't have to describe the hystery this game caused small children like me when in came out in the late '90s.
- Mana Khemia 2 - As with every Gust game, great crafting (/alchemy) system, this PS2 game on top of it has an increadible, fun cast of characters. Alas, I have given hope for a MK3.
- Nier: Automata: Does the craziness of Yoko Taro and the attention to gameplay of Platinum Games work together? The answer is yes, god yes. And the OST is as godly as in the first one.
--VOTE INFO START—
<FULL POINT GAMES – 2 points>
{HIGHLIGHT – 3 points} Shin Megami Tensei 3 / Nocturne / Lucifer's call
The Witcher 3: The Wild Hunt
Nier
Persona 3
Resonance of Fate
Shadow Hearts: Covenant
Divinity: Original Sin
Alpha Protocol
{UNDERRATED – 4 points} Atelier Escha & Logy
Final Fantasy X
<HONORABLE MENTIONS – 1 point>
Persona 5
Devil Survivor 2
Valkyria Chronicles
The Witcher
The Last Remnant
The Last Story
Pandora's Tower
Final Fantasy XIII: Lightning Returns
Xenoblade Chronicles X
South Park: The Stick of Truth
--VOTE INFO END--