It's good man. It doesn't belong in the very top bracket but it's still awesome. Looks and sounds great too
Depends on what you consider top bracket I guess. I like it a lot better than quite a few oft-cited favorites and popular titles.
It's good man. It doesn't belong in the very top bracket but it's still awesome. Looks and sounds great too
Depends on what you consider top bracket I guess. I like it a lot better than quite a few oft-cited favorites and popular titles.
To me it is a fair bit behind Castlevania 3, Mega Man, Contra, Batman etc. I'd put it in the next tier along
Yeah, it's definitely a taste thing, because I put it above Contra and Batman. Honestly though, we're in a funny situation. Because they're all great games and we're just on different wavelengths about what order to put them in.
What an amazing library the NES has.
And high five on Castlevania III. It gets proper love in this thread, but I feel like it doesn't elsewhere, both on GAF and otherwise.
Yeah man absolutely agreed, just a personal preference thing. The Nes library is just incredible. So many games that are still endlessly playable to this day. CV3 is greatest of all time material for sure.
The only Classicvania that outdoes C3 (in its Japanese form with proper audio) is Rondo. Akumojou Densetsu is godly.
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The only Classicvania that outdoes C3 (in its Japanese form with proper audio) is Rondo. Akumojou Densetsu is godly.
EDIT: What the? Radarscope got banned?
Yeah, it's definitely a taste thing, because I put it above Contra and Batman. Honestly though, we're in a funny situation. Because they're all great games and we're just on different wavelengths about what order to put them in.
What an amazing library the NES has.
And high five on Castlevania III. It gets proper love in this thread, but I feel like it doesn't elsewhere, both on GAF and otherwise.
Edit:
Also, I don't know if this is something any of you would be interested in, but the Chip Maestro came out today.
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It's a cartridge that lets you plug in a midi keyboard to your NES and play it as an instrument. I've had one for a few months but I need to get a compatible keyboard to use it properly. I'd have loved if it had some sort of visual settings option instead of the keyboard-input setup it uses, but it's still pretty cool regardless.
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EDIT: What the? Radarscope got banned?
That sounds like a cool concept. I wish there was a first party version.
And yet modern Nintendo insists everyone used A/B back in the day, going by how they lay out controls for non-Wii U Virtual Console, Mario Kart, Kirby et alNot a fan of the dogbone button orientation either.
SNES works better b/c the default resting position in YB not BA
Not a fan of the dogbone button orientation either.
SNES works better b/c the default resting position in YB not BA
SNES needs that 'rest on Y and X' orientation because of the two sets of two buttons. The pairs need to be that way, because if YX was a pair you'd be reaching over AB to use that pair.
NES and Game Boys don't have that problem, because there are only two. You're supposed to rock between the two buttons, and doggone is oriented as such.
It's hard for some people to go back from their SNES muscle memory of 'leaning' on a button instead of 'resting' between the two buttons. Mainly in games where you hold B the whole time. I've found people who 'grip' the controller and press buttons really hard fare worse at adjustment than those with a lighter touch.
OG Famicom's my favourite Fami/NES controller, but doggone is solid as hell and better than sharp edge hand cramp NES.
SNES needs that 'rest on Y and X' orientation because of the two sets of two buttons. The pairs need to be that way, because if YX was a pair you'd be reaching over AB to use that pair.
NES and Game Boys don't have that problem, because there are only two. You're supposed to rock between the two buttons, and doggone is oriented as such.
It's hard for some people to go back from their SNES muscle memory of 'leaning' on a button instead of 'resting' between the two buttons. Mainly in games where you hold B the whole time. I've found people who 'grip' the controller and press buttons really hard fare worse at adjustment than those with a lighter touch.
OG Famicom's my favourite Fami/NES controller, but doggone is solid as hell and better than sharp edge hand cramp NES.
Radar said he will be back in a week.
I'm also not a fan of the dogbone and have never sustained injury from the standard NES pad.
Cool, must've been some really old post...
This got me interested.Problem with the dogbone is I find the buttons are just to small and far apart to rock back and forth properly. My thumb kind of sits between the two touching only the inside 1/4 of each, which doesn't lead to a satisfying press. Mostly noticed it when playing Castlevania 1 and having more trouble jump-whipping, which I certainly didn't have trouble with when I beat the game a week or two ago with the OG controller. The gameboy has the same angle as the dogbone, but the buttons are closer together so I have no issues with it.
This got me interested.
I just got out the callipers and measured the size of and distance between all Nintendo 8-bit buttons.
All buttons are more or less identical in size. less than 0.1mm difference.
Dogbone buttons are less than 0.5mm further apart than NES/Famicom (NES and Fami share the same PCB so are identical).
Game Boy buttons are less than 0.5mm closer together than NES/Famicom.
There's really almost nothing in it.
Design-wise, dogbone buttons rise a bit higher and are on a raised section, GB buttons are slightly recessed. Dogbone and Game Boy of course have convex buttons, GB ones are slightly less convex. Fami and NES concave.
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This got me interested.
I just got out the callipers and measured the size of and distance between all Nintendo 8-bit buttons.
All buttons are more or less identical in size. less than 0.1mm difference.
Dogbone buttons are less than 0.5mm further apart than NES/Famicom (NES and Fami share the same PCB so are identical).
Game Boy buttons are less than 0.5mm closer together than NES/Famicom.
There's really almost nothing in it.
Design-wise, dogbone buttons rise a bit higher and are on a raised section, GB buttons are slightly recessed. Dogbone and Game Boy of course have convex buttons, GB ones are slightly less convex. Fami and NES concave.
Blinking Light Win came in today. Install was painless, and it works as advertised. Pins are kind of tight, though. Overall, a step up from standard toaster fair.
Insert and power on. Interesting to note, there's a custom CIC chip on the board which basically makes it so you never have to worry about region or even your cartridges' lockout chips.Do you still push the cart down or is it just insert and go?
Insert and power on. Interesting to note, there's a custom CIC chip on the board which basically makes it so you never have to worry about region or even your cartridges' lockout chips.
Wow. I gotta say, if you want NES repros...check out Bishop Bros. at Nintendoage's forums.
Stuff is pro tier.
Wow. I gotta say, if you want NES repros...check out Bishop Bros. at Nintendoage's forums.
Stuff is pro tier.
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These two just arrived today.
Wow. I gotta say, if you want NES repros...check out Bishop Bros. at Nintendoage's forums.
Stuff is pro tier.
These two just arrived today.
I had a think about where I'd rank Bucky versus other Konami games on the Fami/NES.Yeah, it's definitely a taste thing, because I put it above Contra and Batman. Honestly though, we're in a funny situation. Because they're all great games and we're just on different wavelengths about what order to put them in.
Does Gimmick have the expanded audio? I really want to get a version of Gimmick with the expanded audio.
I had a think about where I'd rank Bucky versus other Konami games on the Fami/NES.
Just did my list, it comes out at about 30. I mean it's solid, but comparing it to Contra is absolute madness.
On a side note, this just forced me to do a count, and I have 78 Konami Fami/NES games. I'm pretty sure there are 105 total across regions (including Circus Charlie and Smash Ping Pong which were published by other companies, and Konami's ports of other companies' games such as King's Quest and Q*bert).
Mega Man 3 Doc Robot stages are bit more challenge than what I'm used to in the series.
Needle Man has the sadistic Rush Jet section that never replenishes the weapon capsules if you die the first time through.
What a wacky decision.