antiquegamer
Member
That's pretty cool, I love thematic stuff. I put Pandemic player cards in badge holders, wife thinks I am a big dork. Also to make pictures smaller put them in a Quote.
I'm not aware of lucrative one-die strategies since most of the one-die stuff just gives 1 or 2 coins each if I recall correctly. Maybe I was unlucky in more of those not being available. I had 3 ranches for example, but that's just 3 coins if you happen to hit that roll.I'm not an expert on the game, but I've read that there are multiple optimal strategies that also more or less counter each other (because you hit them on different die rolls).
My thinking is that if they are working on something that they need two dice to do (to hit that 8), then work on a one-die strategy and don't give them scoring opportunities on your turn (which, IIRC, is one of the optimal strategies)
Millenium Blades misses its final stretch goal by 211 $.
What a shame.
EDIT : Nevermind, creator says it'll go out anyways. Yay!
What games are 12, 19, and 22 from? Help me out, GAF!
You can get most of the supply from art and craft store (Michaels) or even Wal-mart carry a lot of craft tool. The most important really is getting good cutting knife and blades. Cutting board help unless you have good place to cut that won't destroy your table. Metal ruler is also nice to have. Then you just need foam board and Elmer's glue.
This site is where I go to learn about cutting and making board, he also has many foam core plan. If you never make any before I suggest follow the plan one and do a few of those until you get a hang of them then you can move to doing stuffs on the fly. That said it's better to at least do some planning.
http://www.orderofgamers.com/category/foamcore-plans/
Thanks for the link! Unfortunately, I don't have any of the game he has plans for, but I do have a couple that should be relatively easy to make up something for as practice, and the few generic tutorial videos were definitely very helpful.
Someone is drinking heavily in Tokyo tonight.
Not nearly as keen on this year's award picks as I was last year.
I'm not aware of lucrative one-die strategies since most of the one-die stuff just gives 1 or 2 coins each if I recall correctly. Maybe I was unlucky in more of those not being available. I had 3 ranches for example, but that's just 3 coins if you happen to hit that roll.
If you try to build 1-die store cards and slowly build money, the publisher (7, most common die roll) will again counter you -- in addition to countering restaurants (red cards) by stealing money, it steals money if you built store cards. *edit* The publisher is purple and will trigger after you earn income, so that means you can't even buy things like you can if someone steals with a red card.
I'm not aware of lucrative one-die strategies since most of the one-die stuff just gives 1 or 2 coins each if I recall correctly. Maybe I was unlucky in more of those not being available. I had 3 ranches for example, but that's just 3 coins if you happen to hit that roll.
If you try to build 1-die store cards and slowly build money, the publisher (7, most common die roll) will again counter you -- in addition to countering restaurants (red cards) by stealing money, it steals money if you built store cards. *edit* The publisher is purple and will trigger after you earn income, so that means you can't even buy things like you can if someone steals with a red card.
I thought the expansion was suppose to randomized the cards though and prevent the using of one strategy to constantly winnings. We never pick up the expansion because no one ever want to play it.
Seafarers extends the gameplay significantly without actually introducing any really new concepts.Kinda new to tabletop games; I own Love Letter, Betrayal and StarFluxx.
I've also backed Exploding Kittens on kickstarter!
I love this hobby, I'm about 90% sure my next purchase is going to be Catan, do you guys have any recommendations for expansions that I should buy with the base game?
OK, so looking for games that work well with 5-7 players. So many great games only go to 4, and too often games that do support more become a tedious slog. Hopefully someone can suggest a title or two to check out.
My group has been playing the following:
One Night Ultimate Werewolf - along with the daybreak roles...we keep mixing up role selections, keep having fun. Easily the best full-table game we've come across.
Betrayal - when there are 5 or 6 of us, this works nicely
Smash Up - I know a lot of people don't like big games of this, but we've always had fun
Wits and Wagers - Just recently been pulling this out...proven to be a blast...though my dog ate the game yesterday
Next time I'm going to be pulling out Formula D...
If you enjoy Werewolf I would say you should check out Resistance or Avalon. These play with up to 10 if I am not mistaken.
Do you want to lie to your friends some more? Then check out Sheriff of Nottingham which plays with up to 5.
Do you want to hold a gun to your friend's head and make him guess if it has a bullet in it? Then you should look at Cash 'n Guns Second Edition. Plays with up to 8.
Negotiating and conquering the galaxy with lots of interesting abilities your thing? Play the classic Cosmic Encounter. base game plays with up to 5 but with expansions you can get I think to up to 8 at this point.
Maybe you want to build your own civilization with a fun card drafting mechanism? 7 Wonders is easy to learn, quick to play and plays with up to 7.
If you are looking for something meatier check out Power Grid. It's economic game in which you build your own energy empire. You can play it with up to 6 players and it still works within the 2 hours time limit.Also despite being a deep game the rules are really easy.
I'm a computer engineer and a nerd and I play multiple-hour Euro games and even -I- think Power Grid is pretty dull. Some people seem to love it though.
I love escape. Have a few expansions for it. Just need to get people to play a few rounds, I've found the frustration level is high with beginners.I'm all booked in with friends this Sunday for "Escape...", I'll let you guys know what it was like.
I love escape. Have a few expansions for it. Just need to get people to play a few rounds, I've found the frustration level is high with beginners.
Luchador I told you I'll play it with you. If more people want in on Tabletop Simulator I'd gladly teach it. Once you get it it's the kinda game that is just super logical and rule questions basically no longer exist.
I love escape. Have a few expansions for it. Just need to get people to play a few rounds, I've found the frustration level is high with beginners.
I think he is talking about one of these escape room experiences.
Yes, I absolutely love Power Grid. Sure it's mathy, but to me the mechanics are just so incredibly elegant and easy to grasp that it's kinda playable with anyone. Also the combination of auction, resource management and then kinda area control to me is just amazing.
Luchador I told you I'll play it with you. If more people want in on Tabletop Simulator I'd gladly teach it. Once you get it it's the kinda game that is just super logical and rule questions basically no longer exist.
Escape: Curse of the TempleYeah, sorry it's an Escape Room If you've got links for the Escape game you like, I'd be interested in seeing it.
Battlecon
https://boardgamegeek.com/boardgame/123123/battlecon-devastation-indines
Hands down the best 1v1 (and it got so many more options like 2v2, 4v1 bossfights, EX mode and more) fighting card game there is. The Devastation of Indines edition has around 30 characters, all completely different from each other in playstyles.
Looks awesome, wayyyy to expensive though. Not available here in Belgium and 140£ on amazon :s
Guys, i want to buy Battlecon. Should i continue on this path of trying to score a copy of Battlecon?
Got to play Ticket to Ride:Europe and Carcassonne for the first time yesterday. I enjoyed both and my group really liked Ticket to Ride. I lost by 4 points cause the damn longest route. I also enjoyed Carcassonne once we got the rules down although it would be better with more than 2 people. One question with Carcassonne where the rules were sort of confusing. Say a player plays the edge of a city tile and places their meeple there as a night. On my turn I pull out a tile that can continue the city. Can I place a knight on the tile I just pulled and placed next to the other knighted tile or do I have to be one tile away?
One question with Carcassonne where the rules were sort of confusing. Say a player plays the edge of a city tile and places their meeple there as a night. On my turn I pull out a tile that can continue the city. Can I place a knight on the tile I just pulled and placed next to the other knighted tile or do I have to be one tile away?
Guys, i want to buy Battlecon. Should i continue on this path of trying to score a copy of Battlecon?