Per their deal with Hasbro, they can't make a board game without miniatures. At least that's what I've heard.Where is my Star Wars middle weight game that also isn't a miniature or card game?
Per their deal with Hasbro, they can't make a board game without miniatures. At least that's what I've heard.
What's a good cyberpunk themed game other than Netrunner? Me and my friends are doing a hacker themed night and I was wondering if there were any games I could take.
Android? It had a real Blade Runner vibe from everything I have seen, an amazing-looking board, and plays long. It definitely seems like a rules-intensive game though.What's a good cyberpunk themed game other than Netrunner? Me and my friends are doing a hacker themed night and I was wondering if there were any games I could take.
From the publisher: Android is a board game of murder and conspiracy set in a dystopian future. Detectives travel between the city of New Angeles and moon colony Heinlein chasing down leads, calling in favors, and uncovering the sinister conspiracy beneath it all. The detectives must balance their pursuit of the murderer against their personal lives and their inner demons. Androids innovative mechanics ensure that no two detectives play alike. Will you play as Louis Blaine, the crooked cop tormented by guilt and loss? Or will you take the role of Caprice Nisei, the psychic clone who struggles to retain her sanity while proving that shes as human as anyone else? Whoever you choose to play, youve got just two weeks to solve the murder, uncover the conspiracy, and face your personal demons.
During a round, the players get action points to spend on various actions, like moving their detectives, following leads that appear on locations, solving their personal demons, or doing a location-specific action. In this way, the detectives try to advance on three different sectors: solving the murder, uncovering the conspiracy behind the murder, and finding their inner peace. To solve the murder, the detectives follow leads that appear on New Angeles and Heinlein, and find evidence that they plant on the suspect of their choice. The conspiracy puzzle is also solved by following leads, and may alter the way victory points are distributed at the end of the game. Finally, each detective has his/her own personal plots that are resolved gradually throughout the game. If the detective invests enough time in the plot, he/she will be awarded victory points; otherwise, he will suffer penalties.
The game ends when two in-game weeks (12 rounds) have passed. At that point, victory points are awarded based on the aforementioned sectors. The player with the most victory points is the winner.
What's a good cyberpunk themed game other than Netrunner? Me and my friends are doing a hacker themed night and I was wondering if there were any games I could take.
Android is an OK game, but really hard to get into. I've played it twice now and I think I liked it less the second time I played it. The biggest problem with the game is there is just too much going on. You have story cards, murder investigations, screw your neighbor style card play, and some weird conspiracy puzzle. I love the theme (huge ANR fan) but the game can be too much.Android? It had a real Blade Runner vibe from everything I have seen, an amazing-looking board, and plays long. It definitely seems like a rules-intensive game though.
Description from BGG:
That sounds interesting. Looked it up and it is out of print. Vaccarino's contract with FFG expired. Huh, didn't know it worked like that.As for another recommendation, Infiltration is a totally overlooked boardgame from the designer of Dominion. It's set in the same universe as Android (they even reuse some art assets from ANR) but it focuses on criminals breaking into a mega corp stealing data. The object of the game is to break into the facility, going from room to room stealing data along the way. You need to be quick because the silent alarm went off and the cops are getting closer every turn. The players who makes it out of the building before the cops show up get to count their loot and whomever has the most wins. The game plays quickly, maybe an hour, and there is a good amount of player interaction. I love it and think it's the only other game from Donald X Vaccarino that is actually good.
I didn't even realize it went OOP. You can still pick it up for a good price on Amazon.Hoping to start my first game of Eldritch Horror tomorrow. Will be playing it solo.
That sounds interesting. Looked it up and it is out of print. Vaccarino's contract with FFG expired. Huh, didn't know it worked like that.
Huh, didn't even think to check Amazon when CSI and MM don't have it. Not something I'd get now, since I spent way too much last month. >_>I didn't even realize it went OOP. You can still pick it up for a good price on Amazon.
http://www.amazon.com/dp/1616613963/?tag=neogaf0e-20
Star Wars Rebellion was announced by FFG: http://www.slashfilm.com/star-wars-rebellion-board-game/
Please go and bring me back some things
Welp, I just bought plane tickets for it. I don't live in the US, so I can't mail anything at domestic shipping rates.
I didn't even realize it went OOP. You can still pick it up for a good price on Amazon.
http://www.amazon.com/dp/1616613963/?tag=neogaf0e-20
For those waiting on the Black Edition of Risk: Star Wars. It's up on Amazon.
http://www.amazon.com/gp/product/B00SDJGDI8/?tag=neogaf0e-20
Besides the extra minis, is there any truth to the black edition having higher quality board?
Specter Ops?
It's very much a cyber-punk future setting. 1 hacker vs multiple corporation guards. Hidden movement game like Fury of Dracula or Letters to Whitechapel.
These both sound pretty great. Is it worth owning Specter Ops as well as FoD? Heard some very good things about the latter and don't particularly want to buy something that might get superseded in a relatively short amount of timeAndroid is an OK game, but really hard to get into. I've played it twice now and I think I liked it less the second time I played it. The biggest problem with the game is there is just too much going on. You have story cards, murder investigations, screw your neighbor style card play, and some weird conspiracy puzzle. I love the theme (huge ANR fan) but the game can be too much.
As for another recommendation, Infiltration is a totally overlooked boardgame from the designer of Dominion. It's set in the same universe as Android (they even reuse some art assets from ANR) but it focuses on criminals breaking into a mega corp stealing data. The object of the game is to break into the facility, going from room to room stealing data along the way. You need to be quick because the silent alarm went off and the cops are getting closer every turn. The players who makes it out of the building before the cops show up get to count their loot and whomever has the most wins. The game plays quickly, maybe an hour, and there is a good amount of player interaction. I love it and think it's the only other game from Donald X Vaccarino that is actually good.
$20 more for three shoddily painted miniatures. Oh, there's also a handful of stormtrooper figures.For those waiting on the Black Edition of Risk: Star Wars. It's up on Amazon.
http://www.amazon.com/gp/product/B00SDJGDI8/?tag=neogaf0e-20
$20 more for three shoddily painted miniatures. Oh, there's also a handful of stormtrooper figures.
$20 more for three shoddily painted miniatures. Oh, there's also a handful of stormtrooper figures.
Pictures make the cards look different (design), stormtrooper figures, "gold" falcon, "silver" SSD, "silver" Death Star, and translucent dice. Oh and a black box to show you are hardcore!
I am tempted but $26 on Amazon sounds nice.
oh boo, forgot to back Scythe for the collector's edition. Was that exclusive for the KS?
Well, I have everything I need to make custom inserts; cutting mat, xacto knife, foamboard, glue, aluminum edged ruler and the design by BGG's rockman. Ask I need now is the balls to dive into it and not be afraid to muck up.
I can't find anywhere that has Infiltration or Specter Ops :c
I could check in town but it's November and therefore cold and miserable and fuck that >_>
Started my first game of Eldritch Horror, it took me an hour+ to set up. I'm about two hours in and so overwhelmed. D: It's a lot to take in for one person, constantly checking the manuals. Really need to print out Universal Head's rules summary.
Well, I have everything I need to make custom inserts; cutting mat, xacto knife, foamboard, glue, aluminum edged ruler and the design by BGG's rockman. Ask I need now is the balls to dive into it and not be afraid to muck up.
Well, I have everything I need to make custom inserts; cutting mat, xacto knife, foamboard, glue, aluminum edged ruler and the design by BGG's rockman. Ask I need now is the balls to dive into it and not be afraid to muck up.
Hey this is something I'm interested in doing! I have so many board games with crappy storage methods. D:
Would it be too much trouble for me to ask how you're doing it and/or what resources you're using for learning how to do it?
These both sound pretty great. Is it worth owning Specter Ops as well as FoD? Heard some very good things about the latter and don't particularly want to buy something that might get superseded in a relatively short amount of time
This is how I got started: http://www.orderofgamers.com/using-foamcore-part-1/
It's the basic strategy of how I've done all mine:
- Create base with walls
- Lay out how you want to arrange things
- Put them in, one at a time
I can't speak to Fury of Dracula.
Specter Ops seems to vary from some hidden movement games by an inclusion of an interesting traitor mechanic when you have 5 players. It also has unique hackers each with their own abilities and some unique gear, plus general gear. Can be anything from a hologram to fool players, to a flashbang grenade that stuns anyone in LOS.
Each of the 4 guards is also unique. A cyborg who can control the team's vehicle remotely, including using it's motion sensor. A psychic who can track where a player was in the past, a sniper who can lock down long sight lines in a particular direction, and beastman who can move faster, and can sniff out the hacker if he's close enough.
It's also not immediate elimination if you're caught, because they need to actually subdue you.
Fury is pretty similar then. The four vampire hunters have different abilities. (Check if Dracula is in the current region, improved healing, improved item gains, resilience to bites) Dracula needs to be killed for hunters to win. And Dracula has an influence track he needs to advance by either leaving behind encounters on his trail that mature when that clue goes cold or by staying alive for 21 days
Still not done with my game of Eldritch Horror. Pretty sure I'm going to lose. It's been a learning experience, not sure if I like it. More left to chance than I prefer. Compared to Elder Sign it's a lot harder to plan for risks.
Edit: Beat Azathoth with one mythos card left. Probably going to play it again with the SO on Sunday and see how I feel about the game after that.
My issue is with the different kinds of skill checks and how they are distributed. A character with high strength and will can clobber the monsters but if they hop into the gate they are (generally) out of their element. I'm fine the mythos cards, since you can just assume bad things will happen. There isn't enough predictability, short of analyzing the cards, to know which skill checks to expect. Edit: Missed that the reference manual give some guidelines.The location encounters in the base game have info on what sort of thing you could expect (i.e. Arkham granted you spell, Tokyo usually killed monster etc). For me game like Arkham or Eldritch where you move and flip cards, the risk management is about knowing where your character should be to maximize the turn. The fun is figure out what is the best option but unlike Euro game where you can try to figure out the optimal moves, AmeriTrash throw in dices and randomness (which is probably why some people doesn't like it as they feel board game should all be about strategy and control). I don't mind either style of games and randomness sometimes give the thematic game tension and story. Also the feeling of rug being pull out from under you, for me is the exciting part of gaming.
My beef with this type of games used to be when the mytho cards that unfairly punish you with no recourse but the last game I played with my daughter she said something along the line that well sometimes "terrible thing just happen" and you just take it and move on. (My investigator with great starting items was pretty much gone insane after the first turn and I was pretty miff and want to eject the offending mythos card from the game but my lovely daughter remind me not to "cheat" and pick another investigator and she was right, we had a great game). My daughter is wiser than me.