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New Board Gaming |OT2| On Tables, Off Topic

Oooh haha...probably listed two of my current top 10 games right there (not of all time, just of stuff I've been into the past year). Definitely steer clear of Elder Sign, Arkham LCG, other stuff that scratches the same itch. ;D
I actually like Elder Sign. :> I'll be all over Arkham LCG if it doesn't have dice.
 

emag

Member
Finished my fourth game of SH: Death Angel. Managed to win by the skin of my teeth, with only one marine left. I think I've had my fill and it will be collecting dust on my board game shelf alongside Eldritch Horror. Corey Konieczka games are seemingly not for me. :( I want to like them but the way he integrates luck leaves me cold.

Don't rule out Corey on the basis of those games alone. I don't care for either one of them, but Battlestar Galactica is amazing and I have high regard for Starcraft, Forbidden Stars, and TI3:SE as well. He's also the designer behind Mansions of Madness, Descent 2e, and the big FFG Star Wars games.
 

AstroLad

Hail to the KING baby
Arkham LCG has a token bag, with instawins and instafails. I'm cool with that but if you don't like dice (randomness?) maybe you won't be? Cheat tokens in BBTM is one of my fav things in all of FFG line.

Don't rule out Corey on the basis of those games alone. I don't care for either one of them, but Battlestar Galactica is amazing and I have high regard for Starcraft, Forbidden Stars, and TI3:SE as well. He's also the designer behind Mansions of Madness, Descent 2e, and the big FFG Star Wars games.

And I don't really like BSG (sorry neverfade!) -- different strokes hahah.
 

Mr E.

Member
Don't rule out Corey on the basis of those games alone. I don't care for either one of them, but Battlestar Galactica is amazing and I have high regard for Starcraft, Forbidden Stars, and TI3:SE as well. He's also the designer behind Mansions of Madness, Descent 2e, and the big FFG Star Wars games.

Oh and his best one Gears of war 8^)
 

-tetsuo-

Unlimited Capacity
Holy shit we finally won a game of Sentinels of the Multiverse. Tachyon, Visionary, Ra and Wraith against Citizen Dawn. Long time coming lol
 
Finished my fourth game of SH: Death Angel. Managed to win by the skin of my teeth, with only one marine left. I think I've had my fill and it will be collecting dust on my board game shelf alongside Eldritch Horror. Corey Konieczka games are seemingly not for me. :( I want to like them but the way he integrates luck leaves me cold.

The card game is surprisingly accurate to the board game in that the marines often win by the skin of their teeth. The board game can also go tits up for the marines with a few bad rolls in a row but you have skills and tactics to soften the blow a bit. I am always amazed at how well the card game captured the feel of the board game.

The board game is my favorite game of all time, so I am biased towards everything surrounding it, lol.
 
The board game is my favorite game of all time, so I am biased towards everything surrounding it, lol.
Hmmm, I haven't played in 20 yrs and I've got my 2nd Ed that's missing half the genestealers up for sale on a local classifieds. Maybe I should give it a go with some friends before selling it.
 
Speaking of Space Hulk, which is the better video game adaption? There's Space Hulk and Space Hulk: Ascension on Steam. Same developer so a little confused.
 

Karkador

Banned
Speaking of Space Hulk, which is the better video game adaption? There's Space Hulk and Space Hulk: Ascension on Steam. Same developer so a little confused.

Plain Space Hulk (which I own on Steam) is closely modeled after the board game.

Space Hulk: Ascension seems to be.....a more beefed up, PC strategy game based on the board game. I guess you could compare it to X-Com. They went back and essentially remade the game with better graphics, more complex mechanics, flashier presentation, aaaaand.... hit percentages instead of dice rolls.
 

zulux21

Member
Are there any board games on steam that are worth trying?

I would love to be able to play Carcassonne with all the expansions on my pc.

small world
http://store.steampowered.com/app/235620/

twilight struggle
http://store.steampowered.com/app/406290/

splendor
http://store.steampowered.com/app/376680/

sentinels of the multiverse
http://store.steampowered.com/app/337150/

Ascension
http://store.steampowered.com/app/320430/

the witcher adventure game
http://store.steampowered.com/app/303800/

Hive
http://store.steampowered.com/app/251210/

elder sign omens
http://store.steampowered.com/app/257670/

ticket to ride
http://store.steampowered.com/app/108200/

are the actual official apps that are in general well made versions of games.

and for the two odd ball recommendations.

Armello
http://store.steampowered.com/app/290340/
a board game video game that isn't based off a board game.

and....

table top simulator
http://store.steampowered.com/app/286160/
this one is a bit odd as you need to know the games and mechanics to play them, but the steam workshop supports a ton of games (unofficially) if you want to be more official though it offers a number of official DLC now (I haven't tried any of them so I am not sure if they come with anything extra than the steam workshop stuff.)
current dlc
A0SoBCz.png
 

octopiggy

Member
small world
http://store.steampowered.com/app/235620/

twilight struggle
http://store.steampowered.com/app/406290/

splendor
http://store.steampowered.com/app/376680/

sentinels of the multiverse
http://store.steampowered.com/app/337150/

Ascension
http://store.steampowered.com/app/320430/

the witcher adventure game
http://store.steampowered.com/app/303800/

Hive
http://store.steampowered.com/app/251210/

elder sign omens
http://store.steampowered.com/app/257670/

ticket to ride
http://store.steampowered.com/app/108200/

are the actual official apps that are in general well made versions of games.

and for the two odd ball recommendations.

Armello
http://store.steampowered.com/app/290340/
a board game video game that isn't based off a board game.

and....

table top simulator
http://store.steampowered.com/app/286160/
this one is a bit odd as you need to know the games and mechanics to play them, but the steam workshop supports a ton of games (unofficially) if you want to be more official though it offers a number of official DLC now (I haven't tried any of them so I am not sure if they come with anything extra than the steam workshop stuff.)
current dlc

This list is great! Thanks!
It's a shame there isn't more of a selection. I guess the makers think it will result in fewer physical sales for their games.
 

Karkador

Banned
This list is great! Thanks!
It's a shame there isn't more of a selection. I guess the makers think it will result in fewer physical sales for their games.

That's probably a factor with some, but I think it's also that iOS/Android are the platforms of choice for digital ports.
 

zulux21

Member
This list is great! Thanks!
It's a shame there isn't more of a selection. I guess the makers think it will result in fewer physical sales for their games.
well there are some more, but most of the others are known to not have a good app.
That's probably a factor with some, but I think it's also that iOS/Android are the platforms of choice for digital ports.

and totally this. IOS is the main boardgame place. they started releasing more on android so that has caught up some but still lacks a number of big name board game apps, and then they finally started seriously releasing them to PC a year or 2 ago so it is starting to get a list, but is quite behind the other two still.

not only that but the PC versions also tend to be at least 50% more expensive (aka on IOS is $10 or less and on pc it is $15) or come in an all DLC bundle so while you have a choice on if you want to buy certain content on PC you have to get it all and pay for it all (a number of android and ios games that force you to buy everything on PC have free to play versions)
 

octopiggy

Member
That's probably a factor with some, but I think it's also that iOS/Android are the platforms of choice for digital ports.

My experiences have personally been pretty bad for these types of games (android). Very buggy and presentation seems a mixed bag too.
That's what you get when they're so cheap I guess.
 

Mr E.

Member
This list is great! Thanks!
It's a shame there isn't more of a selection. I guess the makers think it will result in fewer physical sales for their games.

You bring up an interesting point there,
From my perspective I would imagine it would generate more sales for physical games.
I believe (no stats to back up my theory) that most enthusiastic hobby board gamers are either, Ex Video game players or a Hybrid of both.

As an ex video gamer (I'm honestly bored to death with them) I much prefer the face to face interaction rather than the faceless anonimity that is now online. Which in itself has produced a toxic environment (for the most part). Even the old couch co-ops of past games seem to be dying out.

Putting cardboard games online may spark interest from the digital crowd. The hardcore hobby gamer will always prefer the physical game.

Saying all that I really enjoy ticket to ride iOS app for a quick buzz.
 

zulux21

Member
My experiences have personally been pretty bad for these types of games (android). Very buggy and presentation seems a mixed bag too.
That's what you get when they're so cheap I guess.

it depends on the games, the list I posted off for the steam versions are a good chunk of the actual good apps on android as well, plus pathfinder card adventures and a handful of others. I mean I only listed like 35% of the board game apps on steam as a lot of them are buggy messes.

there are plenty of great apps, but there are also plenty of cheap apps on both ios and android for board games. it's a matter of figuring out which is which.

You bring up an interesting point there,
From my perspective I would imagine it would generate more sales for physical games.
I believe (no stats to back up my theory) that most enthusiastic hobby board gamers are either, Ex Video game players or a Hybrid of both.

As an ex video gamer (I'm honestly bored to death with them) I much prefer the face to face interaction rather than the faceless anonimity that is now online. Which in itself has produced a toxic environment (for the most part). Even the old couch co-ops of past games seem to be dying out.

Putting cardboard games online may spark interest from the digital crowd. The hardcore hobby gamer will always prefer the physical game.

Saying all that I really enjoy ticket to ride iOS app for a quick buzz.

it really depends on the game.
personally I didn't enjoy playing ticket to ride physically, but it was still playable, after playing the app though I can't touch the physical version because it's to damn slow for what it is.

I own multiple sets of Ascension physically but haven't touched them since the app since it's just way faster and easier, and the later sets are a nightmare for a physical version as they often are hard to follow even with the app. though if I was to play against someone I would prefer physical, but for ascension with other people I just play legendary instead :p

meanwhile small world and pathfinder and others I still prefer the physical version.
 

octopiggy

Member
You bring up an interesting point there,
From my perspective I would imagine it would generate more sales for physical games.

I think this would be true for me certainly. The main reason I asked about digital versions was so that I could treat them as a demo of sorts. If I liked them I could get the actual game to play with friends.
 

Karkador

Banned
You bring up an interesting point there,
From my perspective I would imagine it would generate more sales for physical games.
I believe (no stats to back up my theory) that most enthusiastic hobby board gamers are either, Ex Video game players or a Hybrid of both.

As an ex video gamer (I'm honestly bored to death with them) I much prefer the face to face interaction rather than the faceless anonimity that is now online. Which in itself has produced a toxic environment (for the most part). Even the old couch co-ops of past games seem to be dying out.

Putting cardboard games online may spark interest from the digital crowd. The hardcore hobby gamer will always prefer the physical game.

Saying all that I really enjoy ticket to ride iOS app for a quick buzz.

Yep, I feel the same way (though I've slowly been phasing back into a few videogames lately). I think some publishers have figured out that letting people play the game digitally (even for free) can be a marketing tool.

There are tons of games on boardgamearena you can play for free, and I've subsequently bought (or considered buying) about 10 of those games. Maybe an additional 5-6 more from Yucata. Being able to play them online for free is a huge benefit, but if I like the game, it often makes me want the physical copy to play with friends even more.

I have also paid for a fair amount of game apps, but that's been more of a case of wanting to play against an AI on my subway commute.
 

AstroLad

Hail to the KING baby
I think a lot of it is the development costs too. Maybe we all think they should be but the reality is that board-game conversions aren't blockbuster hits on digital, even when they're super good and have online and local play like most of Playdek's stuff.
 
Thinking of picking up either Zombicide or Black Plague. Anybody care to weigh in on the two?

Zombicide is a huge game, but also extremely simple. It's pretty much a board game version of a survival style video game, just lots of running and gunning, not much depth, but it's fun. Black Plague many seem to say is essentially same game with more variety/content than standard Zombicide, so perhaps that one.
 

Faiz

Member
So I've had Elder Sign Omens on my iPad for like a year - fall hits and like a good little dork it makes me seek out and revisit the spooky, creepy, the supernatural and I've been messing about with it again. I get the feeling there are lots of differences with the tabletop game though, given it's built around 4 characters played by one person and finishes in 20 minutes or so.

Am I off base? I like Omens but I wouldn't say I love it. Wondering if I would like the table top version more. Honestly even just the feel of actual dice in my hands would probably raise the fun for me a notch or two alone.
 

AstroLad

Hail to the KING baby
So I've had Elder Sign Omens on my iPad for like a year - fall hits and like a good little dork it makes me seek out and revisit the spooky, creepy, the supernatural and I've been messing about with it again. I get the feeling there are lots of differences with the tabletop game though, given it's built around 4 characters played by one person and finishes in 20 minutes or so.

Am I off base? I like Omens but I wouldn't say I love it. Wondering if I would like the table top version more. Honestly even just the feel of actual dice in my hands would probably raise the fun for me a notch or two alone.

This thread lays out all the changes: http://boardgamegeek.com/article/7783006#7783006

The changes are somewhat significant gameplay-wise in some cases but at their core both games are very similar games. I finally beat all the campaigns in Omens and don't see a huge need to return, but I certainly have played the same bosses multiple times in Elder Sign -- there's just more variety, and you do have a better sense of stuff like monster spawns and other effects where the app just handles it for you. Slightly odd to compare, but I'd say Omens is better than base Elder Sign (and definitely better with the Omens IAPs), but Elder Sign + Streets of Arkham (where the Encounters are facedown and you only get tipped off to general difficulty by green/yellow/red color) is the best Elder Sign experience out there (and probably in my top 20 current favorites).
 
How likely is it that there are cards missing if I buy Alien Legendary Encounter? Or have they sorted those issues?
It really looks like the next step after DC deck building.
 
Just played my first solo game of Robinson Crusoe. I can see why so many people like it. It took me about 1.5-2 hours to set up everything and read through the rules enough that I felt like I knew what I was doing. I technically lost because I ran into an
alligator with 6 strength while my weapons were at 2! Didn't know they went up that high.
But because it was a shitty card draw, I drew something else and continued on playing. I made it through, and I don't think I made any glaring mistakes. Will definitely play this again, and win the first scenario for reals.
 

zulux21

Member
How likely is it that there are cards missing if I buy Alien Legendary Encounter? Or have they sorted those issues?
It really looks like the next step after DC deck building.

I think they have mostly sorted out the missing cards problem with the legendary games.

heck I think one of the recent sets even had the cards mostly in order instead of randomish like it normally is.
 

AstroLad

Hail to the KING baby
I think they have mostly sorted out the missing cards problem with the legendary games.

heck I think one of the recent sets even had the cards mostly in order instead of randomish like it normally is.

Oh wow haha...that would be a huge selling point to me tbh (not enough to outweigh the bad art mind you, but still).

Get Legendary: Aliens! Such a fantastic game and sort of the ultimate evolution of co-op deckbuilding. I love Marvel but it makes it feel really random, procedural, and poorly paced by comparison.
 

Keasar

Member
Oh wow haha...that would be a huge selling point to me tbh (not enough to outweigh the bad art mind you, but still).

Get Legendary: Aliens! Such a fantastic game and sort of the ultimate evolution of co-op deckbuilding. I love Marvel but it makes it feel really random, procedural, and poorly paced by comparison.

And the Aliens version have a much bigger focus on cooperation which I preferred vastly more to the Marvel edition.
 
Thinking of picking up either Zombicide or Black Plague. Anybody care to weigh in on the two?

Black Plague is the better game, if only because it fixes the asinine "shooting into melee combat" rule from base Zombicide.

Granted, you could just house-rule that in vanilla Zombicide.

If you're interested in getting a ton of expansions, though, right now original flavor would be the better bet, since there's a whole lot more that's been released for it.

I still think Black Plague is the stronger of the two, though.
 

Xater

Member
Looks like I might be showing off Aeon's End in Essen. The game looks pretty good.

Also can anyone point me in the right direction on BGG when it comes to trading games in Essen? I'll get a bunch of free games and I don't intend to keep them all, so trading would be nice.
 

Faiz

Member
This thread lays out all the changes: http://boardgamegeek.com/article/7783006#7783006

The changes are somewhat significant gameplay-wise in some cases but at their core both games are very similar games. I finally beat all the campaigns in Omens and don't see a huge need to return, but I certainly have played the same bosses multiple times in Elder Sign -- there's just more variety, and you do have a better sense of stuff like monster spawns and other effects where the app just handles it for you. Slightly odd to compare, but I'd say Omens is better than base Elder Sign (and definitely better with the Omens IAPs), but Elder Sign + Streets of Arkham (where the Encounters are facedown and you only get tipped off to general difficulty by green/yellow/red color) is the best Elder Sign experience out there (and probably in my top 20 current favorites).

Thanks! Looked for something but didn't find anything quite that clear.
 

zulux21

Member
Looks like I might be showing off Aeon's End in Essen. The game looks pretty good.

Also can anyone point me in the right direction on BGG when it comes to trading games in Essen? I'll get a bunch of free games and I don't intend to keep them all, so trading would be nice.

thats cool.
I really should read my kickstarter updates more as I know aeon's end has been talking about stuff recently. I wonder if that was one of them :p
 
Oh wow haha...that would be a huge selling point to me tbh (not enough to outweigh the bad art mind you, but still).

Get Legendary: Aliens! Such a fantastic game and sort of the ultimate evolution of co-op deckbuilding. I love Marvel but it makes it feel really random, procedural, and poorly paced by comparison.
I'm most certainly getting it. Although one of the groups I tend to play with really doesn't seem to be into DC deck building. Hoping this is different enough to get them into the deck building mechanic.

What is the best competitive deck building game out there for you guys?
 

emag

Member
I'm most certainly getting it. Although one of the groups I tend to play with really doesn't seem to be into DC deck building. Hoping this is different enough to get them into the deck building mechanic.

What is the best competitive deck building game out there for you guys?

Well, it's different in that it's co-op, at least, which may or may not be attractive to that group. (I intensely dislike co-op games with the exception of Hanabi.)

Concordia and Forbidden Stars are probably my favorite competitive deck building games, if they count. Otherwise, I play the Ascension app quite often (the Realms Unraveled expansion is really good), so I guess I'd go with that?

EDIT (post-AstroLad): I like Valley of the Kings and Puzzle Strike as well, but VotK has extremely dull/ugly card design and PS inanely uses cardboard chips instead of cards (also the app design is terrible).
 

AstroLad

Hail to the KING baby
Dominion for pure, almost abstract, deckbuilding.
Star Realms for fast take-that pew pew deckbuilding.
Valley of the Kings for thinky "forget everything you know about deckbuilding" deckbuilding.

Honorable Mentions: Ascension, Puzzle Strike, Trains (borderline deckbuilder)
 

Karkador

Banned
I'm most certainly getting it. Although one of the groups I tend to play with really doesn't seem to be into DC deck building. Hoping this is different enough to get them into the deck building mechanic.

What is the best competitive deck building game out there for you guys?

Competitive deck-builders tend to have the problem where they're much better as 2 player games, because there's minimal downtime and while maintaining just as much gameplay.
I think one reason Star Realms is so good is because the designers realized that was the case, and made a well-tuned 2P deck-building game.
 

Experien

Member
I'm most certainly getting it. Although one of the groups I tend to play with really doesn't seem to be into DC deck building. Hoping this is different enough to get them into the deck building mechanic.

What is the best competitive deck building game out there for you guys?

I like Apex Theropod, you play as Dinosaurs and try to be the Apex predator at the end of extinction. Only played it solo so far (which is different than with other players because boss & minions) but seems pretty cool to pick your own type of dinosaur and have your own deck of cards.

It plays up to six as well.
 

Phthisis

Member
Tyrants of the Underdark is actually a pretty good deck builder. Just played it the other night. Nice hybrid of lots of systems from already listed games.
 

Karkador

Banned
I'll add some off-the-wall suggestions for deck/hand/pool-building:

A Study in Emerald: This is a rather weird, "everything but the kitchen sink" type of game, set in a mash-up universe of Sherlock Holmes and Cthulhu stuff. The main driver of the game is deck-building, but certain cards you get add agents to the board that you then move around - and they might fight other players' agents, blow up some eldritch monsters (who have become royalty in this world), or help you hold down cities on the map. Did I mention there are hidden roles in the game?

Lewis & Clark[:/B] This is a hand-building race game (different from a deck-builder, in that you don't get that many cards, and you don't shuffle). There are a lot of careful management of resources and timing your advances just right. This game will burn your brain with how much thought you have to put into your planning.

Food Chain Magnate: This is another hand-building game, essentially, but with a lot of important stuff happening on the board. This game is expensive, and it's hard to recommend because of that - but it's also such a nicely balanced mix of managing your resources, interaction with other players, beating your opponents to the punch, and that tense turn-by-turn progression.
 

EYEL1NER

Member
I think the amount of people we had last week at board game night when we played Betrayal and CAH was a fluke, but I'm going to take Secret Hitler in, just in case there are a lot of people again. I read the rules and it seems like it is a deduction game that doesn't require hardly any bluffing at all other than everyone (liberals, fascists, and Hitler) all declaring that they are liberals. That has been a worry of mine in regards to other social deduction games, that I am not good at bluffing and not a good actor. But it seems like I won't have to worry about that in this game.
I think I'll take Codex in too so I can show it off to a CCG guy. I still need to learn the rules but I realized that there's no point learning it right now if I can't get anyone interested in playing it with me. So if he thinks it looks cool and is down to try it one of these days, then I'll start watching vids and reading the rules.
 

ultron87

Member
I own multiple sets of Ascension physically but haven't touched them since the app since it's just way faster and easier, and the later sets are a nightmare for a physical version as they often are hard to follow even with the app. though if I was to play against someone I would prefer physical, but for ascension with other people I just play legendary instead :p

Yeah definitely. Can't imagine playing those later expansions in paper, unless it was only with super experienced Ascension players. I played a game on the app with the "Dawn of Champions" set yesterday and there was so much stuff going on with every card I bought. (I had some heinous combos with the card that makes every construct every type, so a lot of things were happening.) Can't imagine keeping track of it all without the app or properly adjudicating that another player was doing everything correctly.

I really just use the app for dunking on the AI and watching my deck's engine run and draw a hundred cards.
 

AstroLad

Hail to the KING baby
Ascension app is amazing for async multiplayer. It's the only app I play super regularly outside of occasional Carcassonne games. But yeah after Year 2 the game got to comedy level in terms of it seems to be more designed with an app in mind than actual players IRL. Year 1 and Year 2 are totally playable and fine on tabletop though.
 

Mr E.

Member
I'm most certainly getting it. Although one of the groups I tend to play with really doesn't seem to be into DC deck building. Hoping this is different enough to get them into the deck building mechanic.

What is the best competitive deck building game out there for you guys?

You may be interested in Clank. Introduces a board to play on. The objective is to raid a dragons Lair and loot it. Push your luck by diving deeper into the dungeon. Players make noise and add there cubes into the bag, if drawn you take damage. Players are free to turn back and the first one up triggers an end game procedure.

That's my memory's of it. Only watched reviews and bare in mind it's the new hotness but feedback seems quite good on it.

Due for release soon I believe.

To add something a bit Dryer and euro style Rococo is one of my faves. Your making dresses not raiding dungeons though so your group might not take to it.
 
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