New Cronos gameplay

Skitso

Member



I have been waiting for this with cautious anticipation, but I don't know... it should be a game right up my alley, but somehow, now I don't feel it. What do you think?
 
jesus, environments just look like assets from the medium. Had hoped we'd get different environments at least given the spaceman thing, flop incoming :(
 
Nothing we have not seen in dead space or resident evil. It's like they played those games and said "yeah let's add that part. "Yeah let's make that". "Let's make it look like this."
 
I'm not gonna make same mistake and judge it too early like I did with SH2R.

I like to give this game fair chance but for now I'm much excited for Silent Hill f.
 



I have been waiting for this with cautious anticipation, but I don't know... it should be a game right up my alley, but somehow, now I don't feel it. What do you think?

Same. It looks extremely familiar and not that frightening. The level traversal looked neat but I was like, "Oh no, that's from Dead f<"(ing Space too!". Bloober isn't hiding that fact at least. Maybe they have something, like a great story or a crazy satisfying loop that is not obvious yet, but idk...
Honestly that game that crept back up...Sick? Ill? Ill, that's the one, idk what's up with that. Who knows how that game will play but it's more compelling to me rn.
 
I'm not a huge fan of pulling yourself towards the glowing squares to walk on walls or ceilings. I always felt uncomfortable when launching Isaac in zero gravity sections in Dead Space and I definitely preferred when he was moving on stable ground.

The atmosphere and the aesthetic feel great, so the game's still on my list.
 
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Pretty sure that's Jane Perry. Despite initial hype not really feelng it somehow, combat lacking punch, and the gravity flip mechanic kinda makes no sense? l'l play it anyway for setting alone but I'm far from going crazy over what I'm seeing here.
 
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