krypt0nian said:PC version
+
I'm pretty sure that is widescreen. There are just big speakers on the side.
krypt0nian said:PC version
sangreal said:+
I'm pretty sure that is widescreen. There are just big speakers on the side.
bitwise said:is it SteveMeister?
Kleegamefan said:Hey Steve, are you guys shooting for Oblivion to be available on launch day???
That would be huge, if true.....not often we get an RPG at launch....in fact, has it ever been done before??
SteveMeister said:Well, that's what the article says. We haven't officially announced a release date yet, though. You know how those things go.
Dragons? Can't comment on that, sorry![]()
Date of Lies said:this is still being developed by Bathesta in russia, right?
TekunoRobby said:Here's a quick wallpaper for you guys:
![]()
Sorry about the bad quality of the wallpaper but I didn't have much time to make it pretty and I wanted to whip something up real quick for a friend. THAT PICTURE IS GOLDEN.
SteveMeister said:Well, that's what the article says. We haven't officially announced a release date yet, though. You know how those things go.
Dragons? Can't comment on that, sorry![]()
SteveMeister said:No, that's my boss, Todd Howard.
And that IS widescreen -- the black areas on the sides of his monitor are speakers. The monitor's nice, but the resolution is low. It's only a 780p HDTV display. I'd rather have a monitor that size running at a higher resolution than that.
Oh yeah, and there's currently a photoshop contest going on. The winner gets an Oblivion t-shirt. :lol
AwesomeRorschach said:
:lol thanks. I was gunning for that cheesy terrible feeling.op_ivy said::lol worst.wallpaper.ever
It's been smartied up.OB1 said:I might get a 360 this year just for Oblivion. I played the hell out of Morrowind and was able to overlook its flaws, so unless this game has been dumbed down I want it real bad.
So... has it been dumbed down in any way? I don't care about the teleportation stuff.
TekunoRobby said:It's been smartied up.
All indications point to this being a great improvement over Morrowind, especially in the realm of A.I., combat, exploration, questing, and graphics. The teleportation is there for people who want to enjoy a nice and fast moving RPG without any down time between missions.
That's excellent, so its a more advanced version of the Siltstriders. Not that I was going to use teleportation but I thought it was simply a method for those who don't want to explore to play the game at a faster pace, like instant transportation.SteveMeister said:Technically it's not even teleportation. Game time passes when you fast travel, so if you have any buff spells active they might wear off, and if you're poisoned, you might even die along the way if you don't cure it first. So it may be fast for you the player, but not for your character.
TekunoRobby said:That's excellent, so its a more advanced version of the Siltstriders. Not that I was going to use teleportation but I thought it was simply a method for those who don't want to explore to play the game at a faster pace, like instant transportation.
OBLIVION ROCKS
Vark said:I wouldn't even say it's to make the game faster paced... it's more for "I'm in city A.. city B is a 40minute walk from here (real time)" Not everyone wants to treck that back and forth if you need something.
Vark said:I wouldn't even say it's to make the game faster paced... it's more for "I'm in city A.. city B is a 40minute walk from here (real time)" Not everyone wants to treck that back and forth if you need something.
.Abras. said:![]()
I thought all Xbox 360 games were supposed to be widescreen.
Well that does speed up the pacing of the game, it eliminates that 40 minute trek lull in between quests. It's a fantastic addition to the game that's going to give a lot of gamers that were put off by Morrowind's vast expanse quicker access to the quests at hand. Going back to and expanding upon my original statement: It provides players who don't wish to put up with the hassle of constantly exploring or trekking through locations they've already been through. That is what I meant.Vark said:I wouldn't even say it's to make the game faster paced... it's more for "I'm in city A.. city B is a 40minute walk from here (real time)" Not everyone wants to treck that back and forth if you need something.
Schafer said:That is widescreen, the black parts on the side are the physical plastic on the monitor itself.
Vieo said:I heard this game is like The Sims 2 where you can build your own character's face. Can anyone confirm this? Of all the screenshots I've seen, the main character had the same face or either his face wasn't shown.![]()
Vieo said:I heard this game is like The Sims 2 where you can build your own character's face. Can anyone confirm this? Of all the screenshots I've seen, the main character had the same face or either his face wasn't shown.![]()
Zaptruder said:What's combat like? Is it fast paced actioney?
Will there be combos? Like... left click left click left click will produce a standard light 3 hit swing, but you can change things up with left click left click left click hold, which would change the last hit into a powerful strike.
Or what about double tapping forward and attacking to produce a powerful charging attack?
Ok. I'm just thinking wishfully now and hoping I can plant some ideas that I'd like to see in the game![]()
SteveMeister said:This may answer some of your questions.
eso76, I have no idea how long it'd take to walk the distance. I haven't tried.![]()
Oblivion will feature 50 hours of game dialogue
http://www.ga-forum.com/showpost.php?p=1460064&postcount=57HyperionX said:Holy shit! If I do my math right 50 hours of mp3 audio is about 3GB. That makes the dialogue part of Oblivion larger than some full games right now!
Will this game fit on a single DVD? I'll laugh at the "a DVD is enough" folks if it doesn't.