Deadly Cyclone
Pride of Iowa State
Gunplay is improved Max Payne 3? That sounds amazing.
This all sounds good, but...
Please tell me they fixed the shitty driving controls from GTA IV. I'm not even asking for a return to VC/SA controls, just... better than IV.
Hitchhikers could lead to some interesting moments.
This is rear moment when journalists have mentioned graphic in preview of really big AAA game.
Kotaku
They all take part in the same missions, and you can change perspective any time you want?
Once Franklin rammed the armored truck and our characters approached the downed vehicle, the cops showed up. We were at a pretty high alert level: four stars out of five. The cops were bringing in choppers, and we were in for a shootout.
Each of the three characters also has a unique special move, use of which is limited by a meter under the minimap. Michael can slow down time in combat in a refined version of Max Payne 3′s bullet time; Franklin can do likewise from behind the wheel of a vehicle, comfortably taking tight turns at high speed. Trevor, fittingly, has a Rage mode of sorts, doling out double damage and taking less himself until the meter is spent.
This is rear moment when journalists have mentioned graphic in preview of really big AAA game.
But gameplay will be fantastic and rich and that is most important part
The EDGE preview has me excited about the multiple characters having their own 'lives' away from player control - but I'm equally cautious about how this will really work.
Part of the appeal for open world games is immersion into the world, and it might be a bit jarring to switch characters to find them engaged in a gunfight or something drastically away from the player's mindset.
Annoying kids FTW.
An aficionado of Vinewood action films, Michael also loves the thrill of the heist. GTA V peppers five or six of these big jobs throughout the story, each requiring careful preparation and execution. If you successfully pull off these jobs, you can walk away with millions of dollars to spend on luxury vehicles, helipads, marinas, businesses, weapons, aesthetic and performance car customizations, or even properties (a reversal of position for Rockstar, who previously told us you wouldn't be able to buy homes).
Annoying kids FTW.
Yes this
Will masks make pedestrians and cops not recognize you?#yearofthemasks?
After playing through RDR and Max Payne 3, Rockstar is probably my most respected AAA developer this gen
NOOOOOooooooooooooooooooo!!!!!!!!!!!!!!!
I wanted more realism, not less.
This isn't Saints Row.
I haven't seen it confirmed anywhere but will this game feature any kind of multiplayer? I just want to cause havoc with my buddies.
Yeah I'm taking the heist mission stuff with a grain of salt. Still though there should be tons of things to do and screw around with in the open world, which is the best part of these games as far as I'm concerned.Sounds almost too good to be true.
I'm finding some of these claims a bit hard to believe.
Jimmy and Tracey.
Source
http://www.meristation.com/playstat...uto-v-nuevas-imagenes-y-artes/1535995/1861468
Oh my god.
Game Informer: The Art of the Heist
"An aficionado of Vinewood action films, Michael also loves the thrill of the heist. GTA V peppers five or six of these big jobs throughout the story, each requiring careful preparation and execution. If you successfully pull off these jobs, you can walk away with millions of dollars to spend on luxury vehicles, helipads, marinas, businesses, weapons, aesthetic and performance car customizations, or even properties (a reversal of position for Rockstar, who previously told us you wouldn't be able to buy homes)."
Jimmy and Tracey.
Source
http://www.meristation.com/playstat...uto-v-nuevas-imagenes-y-artes/1535995/1861468
This is seriously some game of the forever sounding stuff. Gunplay has often been the weakest part of GTA, so lifting it directly from a top of class game like Max Payne 3 is refreshing news. I suppose even if it failed financially, all of the years that game was in development paid off for other games.