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New GTA V previews

LiquidMetal14

hide your water-based mammals
Yep, let the hype train and word of mouth begin. This is going to destroy GTA4 in scope and hopefully in sales.
 
All the info sounds fantastic but some of the shots just beg for a PS4/Durango release.

20130502150810-gta003.jpg

My god current gen can't render distant objects or terrain from a big distance worth a shit.
 

Soroc

Member
So I'm a little confused, hope someone can clarify.

How does the 3 characters work? Do you just switch on the fly? Is it locked to certain missions or what not? Are the stories separate and cross paths at certain points?
 
LOL will he have an Xbox controller on the PS3 version too?

The stereotype is American dudebro and everyone knows that they only play on just one system, the dudebro one.

As for the game, sounds amazing, but SA and IV honestly disappointed in certain key areas, so I won't get too caught up in the hype. Would rather be surprised by its inclusion of awesome instead building hopes up too high.
 
This is best exemplified by the incredible attention to detail when you go underwater. When Trevor threw on some SCUBA gear and hopped off the side of a boat, I was expecting the usual sparse underwater trench with a few floating bits of seaweed – not circling sharks, deep underwater ridges, schools of fish, a barnacle-encrusted wreck and shafts of sunlight shimmering through the water. It’s properly explorable down there, assuming you aren’t crippled by a paralysing fear of sharks. You can literally dive for sunken treasure. This marks a huge step forward for Rockstar’s worlds.

Anyone else find this the most exciting thing? I cannot wait.
 

LiquidMetal14

hide your water-based mammals
All the info sounds fantastic but some of the shots just beg for a PS4/Durango release.



My god current gen can't render distant objects or terrain from a big distance worth a shit.

I agree but at least there appears to be a semblance of it in the distant parts.

A PC version would look fantastic. One can only dream right now though.
 

Basketball

Member
Summary From GTAV.net
  1. You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
  2. You can customise yourself with haircuts, new clothes, and tattoos
  3. Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
  4. Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
  5. Specials are governed by a meter, it drains after use and recharges slowly
  6. Other skill categories are shared and can be improved by completing missions, side missions, activities and more
  7. Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
  8. One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
  9. Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
  10. Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
  11. You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
  12. Some boats will include gear such as wetsuit, flippers and tanks for diving
  13. An underwater ecosystem exits, "the sea is teaming with fish and sharks"
  14. Treasures can be found underwater, but NPCs will be looking for them too
  15. GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
  16. Dives won't offer massive payoffs, but will "help grease the wheels"
  17. The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
  18. It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
  19. Rockstar has said it will reveal more on multiplayer in the future
  20. There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
  21. Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
  22. There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
  23. iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
  24. The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
  25. Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
  26. 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
  27. These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
  28. You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
  29. Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
  30. If you die the game reloads to the last checkpoint, even if two other characters are alive
  31. Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
  32. A combat roll has been introduced for moving between cover
  33. There is a wider field of vision, and players can run-and-gun
 
RSG_GTAV_Screenshot_200.jpg


Call of Duty Ghosts: "There are those who wear mask to hide themselves, and those, who wear masks to save us" *epic music plays*
GTAV: "Yeah, well, we chose the other ones :)" *radio gaga plays*
 

strafer

member
Summary From GTAV.net
  1. You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
  2. You can customise yourself with haircuts, new clothes, and tattoos
  3. Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
  4. Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
  5. Specials are governed by a meter, it drains after use and recharges slowly
  6. Other skill categories are shared and can be improved by completing missions, side missions, activities and more
  7. Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
  8. One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
  9. Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
  10. Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
  11. You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
  12. Some boats will include gear such as wetsuit, flippers and tanks for diving
  13. An underwater ecosystem exits, "the sea is teaming with fish and sharks"
  14. Treasures can be found underwater, but NPCs will be looking for them too
  15. GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
  16. Dives won't offer massive payoffs, but will "help grease the wheels"
  17. The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
  18. It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
  19. Rockstar has said it will reveal more on multiplayer in the future
  20. There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
  21. Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
  22. There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
  23. iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
  24. The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
  25. Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
  26. 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
  27. These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
  28. You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
  29. Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
  30. If you die the game reloads to the last checkpoint, even if two other characters are alive
  31. Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
  32. A combat roll has been introduced for moving between cover
  33. There is a wider field of vision, and players can run-and-gun

0321_el33.gif
 

Sloane

Banned
"It’s properly explorable down there" - IGN.com

Sounds pretty good overall though, improving the missions seems to be the most important part for me.
 

rvy

Banned
GTA V peppers five or six of these big jobs throughout the story, each requiring careful preparation and execution. If you successfully pull off these jobs, you can walk away with millions of dollars to spend on luxury vehicles, helipads, marinas, businesses, weapons, aesthetic and performance car customizations, or even properties (a reversal of position for Rockstar, who previously told us you wouldn't be able to buy homes).

YES!

YES!

amazing.gif
 

friday

Member
I was still on the fence after the trailer, but all this new info is exactly what I wanted to hear. Shit yes for hiest.
 

Foffy

Banned
I wonder and hope that with the three characters that it's like a mixing and matching as well as there essentially being three "campaigns", to see and get the most out of each character and in turn, the game.
 
And that pulse is very, very different from the one in Liberty City. Los Santos seems livelier and more fun-loving. While Grand Theft Auto 4 seemed mired in tragedy, there's a lightheartedness to Grand Theft Auto 5, akin to what you'd see in a Michael Bay action movie (you know, one of the good ones). Where 4 opted for realism, 5 seems more focused on just having a good time.

Just when I thought I was out, they pull me back in.

GTA V peppers five or six of these big jobs throughout the story, each requiring careful preparation and execution. If you successfully pull off these jobs, you can walk away with millions of dollars to spend on luxury vehicles, helipads, marinas, businesses, weapons, aesthetic and performance car customizations, or even properties (a reversal of position for Rockstar, who previously told us you wouldn't be able to buy homes).

now how is this implemented? are they missions ie, you will always pass them (eventually) to progress in the story, or are they extras side stuff, that while hard as hell can be there for bragging rights (the weapons in ff7 etc). Please be the latter.

I swear to god if the cars are fun to drive..... (they can be realistic, but they needed tweaking still in 4, like the bikes got in TLATD)
 

Dennis

Banned
1. You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.

22. There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.

34. If Trevor gets shot in his stupid face he dies permanently and you can play on without him.
AW YISS
 

Aguirre

Member
Summary From GTAV.net
  1. You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
  2. You can customise yourself with haircuts, new clothes, and tattoos
  3. Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
  4. Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
  5. Specials are governed by a meter, it drains after use and recharges slowly
  6. Other skill categories are shared and can be improved by completing missions, side missions, activities and more
  7. Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
  8. One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
  9. Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
  10. Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
  11. You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
  12. Some boats will include gear such as wetsuit, flippers and tanks for diving
  13. An underwater ecosystem exits, "the sea is teaming with fish and sharks"
  14. Treasures can be found underwater, but NPCs will be looking for them too
  15. GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
  16. Dives won't offer massive payoffs, but will "help grease the wheels"
  17. The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
  18. It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
  19. Rockstar has said it will reveal more on multiplayer in the future
  20. There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
  21. Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
  22. There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
    [*]iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
  23. The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
  24. Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
  25. 'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
  26. These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
  27. You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
  28. Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
  29. If you die the game reloads to the last checkpoint, even if two other characters are alive
  30. Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
  31. A combat roll has been introduced for moving between cover
  32. There is a wider field of vision, and players can run-and-gun
finally!!!!!
 
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