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New RUMORED Revolution specs

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Sorry just turned out to be a filibuster.

Anyway, to clear some other things up: the final design for the Revolution hasnÂ’t been decided upon yet. At least, not as far as we know over here. So this could mean that theyÂ’ll actually show some prototype of the final design at E3, just like they did with the DS last year. Of course we have an SDK, but that machine probably wont look like the final design either. Just like with the current SDKÂ’s for the Xbox 360.

As for specs, since you seem to be really privy on them, the Revolution will indeed support both 720p as well as 1080i. The GPU of the console packs quite a punch. ItÂ’s actually two cores linked together with ATiÂ’s alternative on nVidiaÂ’s SLI. Though no releasedate has probably been determined yet by Nintendo (current releasedate looks to be around March next year in Japan), this could mean that Revolution will be the first device to support this ATi technology. Even before they introduce it to the PC market.

Now the cores themselves are completely custom-made by a different team than the core for the Xbox 360. ItÂ’s known as the RN520, where the N actually stands for Nintendo. One core in itself, isnÂ’t as fast as the R500-ish core of the Xbox 360, but together they are quite a bit more powerful. The CPU consists of four cores each running at 2,5 GHz and is based on the G5 architecture. Each core has itÂ’s own 128KB L1 cachememory, and they all share a L2 cache of 512KB. Next to this, the CPU and GPU share 512MB of memory, just like the Xbox 360 does. Also, the GPU has itÂ’s own on-die memory for quick tasks which amounts to 16MB of eDRAM.

ThereÂ’s also a seperate processor for sound, which is quite advanced and takes a lot of workload off the CPU. Last but not least, the Revolution features a PPU for complex physics, which utilizes itÂ’s own 32MB of memory. So all in all, itÂ’s quite the complex machine with many different processors. Still, itÂ’s rather easy to develop for because of the excellent development tools which Nintendo delivered. These are all GameCube based with a lot of completely new features built-in



There they are ... I think their fake though.
 
I don't see how those specs would be possible. Dual core ATI chip maybe, but SLI would generate far too much heat for any console design.

Shens. I'd love for it to be that advanced though. :P
 
Sounds too expensive for nintendo.

They will once again go for efficency over raw power. The dedicated sound processor and PPU with its own 32Meg of RAM just doesnt sound likely.

CPU and GPU card info sounds good though.
 
element said:
insane. won't happen. people are still up in the air if Xenon will have a 3 core CPU.

3 cores can and will happen, I think. 4 would even be possible. Really depends how much of a risk MS want to take with manufacturing (either way it'll be costly for MS, and I doubt it'll be *too* easy to manufacture) - I think volume will be more important to them than getting clockspeeds ultra high or adding another core in the heel of the hunt.

Anyway, those Revolution specs make it sound a little too good to be true. I don't think it's talking about SLI for the graphics chip, though - dual cores. Both Nvidia and Ati are eyeing dual cores at the moment, so I guess it's possible, but it'd be surprising. Those specs would likely make it the most powerful of the 3 systems, on balance.
 
Why aren't there any leak specs for the next Game Boy yet?

Anyway, sounds great if it's all true, especially if Nintendo has the most powerful console. A dedicated sound chip? Who's doing it? Factor 5?
 
Here's something I don't get:

a 4 core G5 Cpu seems.... a bit Monstrous.

Think about it:

The Power Mac g5 had problems with heat... how the hell could the revolution support a 4 core g5 in a tight unit?

2 core GPU? Nice, if it happens.... The REvolution would be awesome, but the cell architecture scares me. It seems so.... mean and powerful. Especially when Nvidia are providing SLI's to sony.... Yeash.
 
CO_Andy said:
Why aren't there any leak specs for the next Game Boy yet?

Anyway, sounds great if it's all true, especially if Nintendo has the most powerful console. A dedicated sound chip? Who's doing it? Factor 5?
The guy leaking this stuff maintains that there won't be a new GB for a long time.
 
Here.
This Aries guy is claiming that he's working on a new vector man game for the revolution. If you don't want to wade through the crap here's the important stuff. Keep in mind that it could all be bs.

- the controllers are pressure sensitive
- the controllers feature gyroscopes
- the controllers will not feature any form of touch control
- the controllers are going to be wireless
- the controllers contain regular action buttons and triggers, though a D-pad is not certain yet
- the Revolution features very advanced voice recognition technology
- the Revolution will be more powerful than the Xbox 360
- the Revolution will feature a very advanced online service. Probably the best and most interesting of the three
- the Revolution wont support any form of stereoscopic imaging. At least not out of the box
- Square-Enix is developing an exclusive game for Revolution, further details are currently unkown
- Retro is working on a non-Metroid based FPS for the consoleÂ’s launch which will be very mature themed
- Hal Labs is developing a brand new Smash Bros game, which will be available around launch as well
- A new Mario game is in the works which will show off all the consoleÂ’s features right from launch
- NST is busy developing a new Wave Race game. It seems that it features the most lifelike water ever seen both graphically and physically and comes really close to real life
- Some completely new franchises are still at the works at Nintendo which will be featured on DS as well. Most of them are more mature-themed than we are used to with Nintendo
- Capcom, Namco, EA, Activision, Midway, Konami, Majesco and most probably some other companies, are currently developing Revolution software and seem to be quite enthusiastic about the machine
 
Brooke on Aries

At the same time this man is pretending to be a developer, trying to create a fanbase surrounding him. The IP I tracked lead me to information to his company info which was “Fifth Third Bank”.
 
Hollywood said:
Anyway, to clear some other things up: the final design for the Revolution hasnÂ’t been decided upon yet. At least, not as far as we know over here. So this could mean that theyÂ’ll actually show some prototype of the final design at E3, just like they did with the DS last year. Of course we have an SDK, but that machine probably wont look like the final design either. Just like with the current SDKÂ’s for the Xbox 360.

As for specs, since you seem to be really privy on them, the Revolution will indeed support both 720p as well as 1080i. The GPU of the console packs quite a punch. ItÂ’s actually two cores linked together with ATiÂ’s alternative on nVidiaÂ’s SLI. Though no releasedate has probably been determined yet by Nintendo (current releasedate looks to be around March next year in Japan), this could mean that Revolution will be the first device to support this ATi technology. Even before they introduce it to the PC market.

Now the cores themselves are completely custom-made by a different team than the core for the Xbox 360. ItÂ’s known as the RN520, where the N actually stands for Nintendo. One core in itself, isnÂ’t as fast as the R500-ish core of the Xbox 360, but together they are quite a bit more powerful. The CPU consists of four cores each running at 2,5 GHz and is based on the G5 architecture. Each core has itÂ’s own 128KB L1 cachememory, and they all share a L2 cache of 512KB. Next to this, the CPU and GPU share 512MB of memory, just like the Xbox 360 does. Also, the GPU has itÂ’s own on-die memory for quick tasks which amounts to 16MB of eDRAM.

ThereÂ’s also a seperate processor for sound, which is quite advanced and takes a lot of workload off the CPU. Last but not least, the Revolution features a PPU for complex physics, which utilizes itÂ’s own 32MB of memory. So all in all, itÂ’s quite the complex machine with many different processors. Still, itÂ’s rather easy to develop for because of the excellent development tools which Nintendo delivered. These are all GameCube based with a lot of completely new features built-in



There they are ... I think their fake though.


oh so the Hollywood GPU for Revolution has 16 MB eDRAM eh? that's the vary same amount, the max amount, that Gamecube's Flipper GPU was *supposed* to have originally, when the console was still going by the Project Dolphin moniker....
 
masud said:
Here.
This Aries guy is claiming that he's working on a new vector man game for the revolution. If you don't want to wade through the crap here's the important stuff. Keep in mind that it could all be bs.

- the controllers are pressure sensitive
- the controllers feature gyroscopes
- the controllers will not feature any form of touch control
- the controllers are going to be wireless
- the controllers contain regular action buttons and triggers, though a D-pad is not certain yet
- the Revolution features very advanced voice recognition technology
- the Revolution will be more powerful than the Xbox 360
- the Revolution will feature a very advanced online service. Probably the best and most interesting of the three
- the Revolution wont support any form of stereoscopic imaging. At least not out of the box
- Square-Enix is developing an exclusive game for Revolution, further details are currently unkown
- Retro is working on a non-Metroid based FPS for the consoleÂ’s launch which will be very mature themed
- Hal Labs is developing a brand new Smash Bros game, which will be available around launch as well
- A new Mario game is in the works which will show off all the consoleÂ’s features right from launch
- NST is busy developing a new Wave Race game. It seems that it features the most lifelike water ever seen both graphically and physically and comes really close to real life
- Some completely new franchises are still at the works at Nintendo which will be featured on DS as well. Most of them are more mature-themed than we are used to with Nintendo
- Capcom, Namco, EA, Activision, Midway, Konami, Majesco and most probably some other companies, are currently developing Revolution software and seem to be quite enthusiastic about the machine

Wow. First EVER bunch of revolution rumors that get me excited. All those other rumors from the past months were WAY to far fetched. All of these points actually make sense to me and get me more excited then all of the past rumors put together. Though some people take the name "revolution" and go all crazy with it, giving the controllers gyros and making them pressure sensitive is actually pretty revolutionary as well.
 
Also, what *specifically* are the new rumored specs ?? I don't see what the OP meant? did he mean the stuff that Hollywood said? or the Bloggers ? what?
 
Skin said:
Wow. First EVER bunch of revolution rumors that get me excited. All those other rumors from the past months were WAY to far fetched. All of these points actually make sense to me and get me more excited then all of the past rumors put together. Though some people take the name "revolution" and go all crazy with it, giving the controllers gyros and making them pressure sensitive is actually pretty revolutionary as well.

I really liked those rumours too, and I hate to burst your bubble..but..someone traced that guys IP, and it turned out to be coming from some Bank. Not a videogame developer. Sorry :(
 
masud said:
Here.
This Aries guy is claiming that he's working on a new vector man game for the revolution. If you don't want to wade through the crap here's the important stuff. Keep in mind that it could all be bs.

- the controllers are pressure sensitive
- the controllers feature gyroscopes
- the controllers will not feature any form of touch control
- the controllers are going to be wireless
- the controllers contain regular action buttons and triggers, though a D-pad is not certain yet
- the Revolution features very advanced voice recognition technology
- the Revolution will be more powerful than the Xbox 360
- the Revolution will feature a very advanced online service. Probably the best and most interesting of the three
- the Revolution wont support any form of stereoscopic imaging. At least not out of the box
- Square-Enix is developing an exclusive game for Revolution, further details are currently unkown
- Retro is working on a non-Metroid based FPS for the consoleÂ’s launch which will be very mature themed
- Hal Labs is developing a brand new Smash Bros game, which will be available around launch as well
- A new Mario game is in the works which will show off all the consoleÂ’s features right from launch
- NST is busy developing a new Wave Race game. It seems that it features the most lifelike water ever seen both graphically and physically and comes really close to real life
- Some completely new franchises are still at the works at Nintendo which will be featured on DS as well. Most of them are more mature-themed than we are used to with Nintendo
- Capcom, Namco, EA, Activision, Midway, Konami, Majesco and most probably some other companies, are currently developing Revolution software and seem to be quite enthusiastic about the machine

*sniff sniff*

I smell bullshit.
 
that Aries guy is full of BS.

as far as I have heard from US developers, Nintendo hasn't even given out kits yet to anyone.
 
Brooke Burgess Says:
April 28th, 2005 at 9:24 am
I am not saying Aries is totally wrong, because he is right on the spot with most of his stuff. Which is strange, because I am positive that he is no developer. But to put down my speculation is pretty ridiculous. At the same time this man is pretending to be a developer, trying to create a fanbase surrounding him. The IP I tracked lead me to information to his company info which was “Fifth Third Bank”.

Now with that said, like I said before, tomorrow will have a follow up story to my Stereoscopic story on IGN tomorrow, which is a Friday. The story won’t reveal much information, but remember how in the original blog I wrote that I would reveal some “game details”? Well the game details that will be revealed tomorrow won’t be posted on Broken Saints. It will be posted on cube.ign.com, check that out. There will even be exactly two screenshots attached to the IGN article. The article will have to do with two games. One is a brand new racing franchise from Nintendo. The other is a game from a company known as Hal Lab. I wont reveal much more. Just wait till tomorrow night. There will also be an article how Nintendo plans to market Geist for the Nintendo GameCube.
 
Bluemercury said:
Brooke Burgess Says:
April 28th, 2005 at 9:24 am
I am not saying Aries is totally wrong, because he is right on the spot with most of his stuff. Which is strange, because I am positive that he is no developer. But to put down my speculation is pretty ridiculous. At the same time this man is pretending to be a developer, trying to create a fanbase surrounding him. The IP I tracked lead me to information to his company info which was “Fifth Third Bank”.

Now with that said, like I said before, tomorrow will have a follow up story to my Stereoscopic story on IGN tomorrow, which is a Friday. The story won’t reveal much information, but remember how in the original blog I wrote that I would reveal some “game details”? Well the game details that will be revealed tomorrow won’t be posted on Broken Saints. It will be posted on cube.ign.com, check that out. There will even be exactly two screenshots attached to the IGN article. The article will have to do with two games. One is a brand new racing franchise from Nintendo. The other is a game from a company known as Hal Lab. I wont reveal much more. Just wait till tomorrow night. There will also be an article how Nintendo plans to market Geist for the Nintendo GameCube.


It'll be interesting if cube.ign start posting stuff re. revolution of their own accord - they weren't a million miles from the truth with their pre-gc dolphin rumours..
 
masud said:
Here.
This Aries guy is claiming that he's working on a new vector man game for the revolution. If you don't want to wade through the crap here's the important stuff. Keep in mind that it could all be bs.

- the controllers are pressure sensitive
- the controllers feature gyroscopes
- the controllers will not feature any form of touch control
- the controllers are going to be wireless
- the controllers contain regular action buttons and triggers, though a D-pad is not certain yet
- the Revolution features very advanced voice recognition technology
- the Revolution will be more powerful than the Xbox 360
- the Revolution will feature a very advanced online service. Probably the best and most interesting of the three
- the Revolution wont support any form of stereoscopic imaging. At least not out of the box
- Square-Enix is developing an exclusive game for Revolution, further details are currently unkown
- Retro is working on a non-Metroid based FPS for the consoleÂ’s launch which will be very mature themed
- Hal Labs is developing a brand new Smash Bros game, which will be available around launch as well
- A new Mario game is in the works which will show off all the consoleÂ’s features right from launch
- NST is busy developing a new Wave Race game. It seems that it features the most lifelike water ever seen both graphically and physically and comes really close to real life
- Some completely new franchises are still at the works at Nintendo which will be featured on DS as well. Most of them are more mature-themed than we are used to with Nintendo
- Capcom, Namco, EA, Activision, Midway, Konami, Majesco and most probably some other companies, are currently developing Revolution software and seem to be quite enthusiastic about the machine

I've been following that entire damn thread from the beginning (under a different name).
While this was NOT the real Aries, it IS a true list of *most* (not all) of the things he said. (There are a couple Developers not listed there, and Aries "confirmed" that the 'revolutionaly idea' is in SOME way connected to the format the Rev is going to use, and the way the "discs" are "read" i.e. he hinted at double-sided discs but refused to comment on them)

So thats a pretty accurate summary, even though someone else posted it under Aries name.

The specs that are listed above in this thread are 100% fake, that wasn't the real Aries that posted them. He refuses to post any specs he claims to know, so any spec posts are fake.
 
Here's the real Aeris recap:

In responce to someoneÂ’s request, I will give a recap of some of the information I provided earlier. The Nintendo Revolution will use wireless controllers. The controller will incude gyroscopic and pressure sensitive capabilities. The Revolution will also have a very advanced for of voice control; a headset will allow gamers to use this function. The Nintendo Revolution will also contain a very detailed online service that will allow gamers to chat and play with each other. Nintendo will use this service to provide previews, demos, and exclusive information with gamers.

There will not be a touch screen on the controller. BrookeÂ’s speculation on 3D functionality is totally false. The peripheral that was revealed at E3 2004 had nothing to do with that; it was in fact a microphone, which Nintendo used in Mario Party 6.

Currently I know of seven publishers who are working on the Revolution. EA, Majesto, Zoonami, Sega, Namco, Activision, and Square Enix are making games. I have no information on any other companies who might be working on Revolution software, although I can confirm that Capcom does have development kits. I never stated that a new Devil May Cry was in development for the Revolution.

I confirmed many Nintendo games in development for the Revolution, including Mario (not Mario 128), Super Smash Brothers Melee, a Retro developed FPS, Wave Race, and a futuristic 3rd person action game. I know of two other Revolution games, but I am not sure what happened to them; when I saw them they were in the earliest stages of planning.

I have said other thing, obviously, but those are some of the more important pieces of information. I would like to get back to real discussion on these issues with those who are interested. If you are here to just spam and call names, you donÂ’t need to be here.
 
If the controllers are pressure sensitive :lol :lol

I though it was sony that was supposed to be stealing ideas from nintendo.
 
He also claims that Mario 128 IS a GameCube title, and that it will be very impressive, yet Nintendo hyped it up too much and many will still see it as a disapointment.

Mario Rev is also in development to showcase each of Rev's new abilities, and will not be your standard Mario platformer. Will be used to showcase the system. Will be very "different," unique... but may alienate some people.
 
Flo_Evans said:
If the controllers are pressure sensitive :lol :lol

I though it was sony that was supposed to be stealing ideas from nintendo.

Uh .... since when did Sony invent pressure sensitive controllers?
 
?Well whoever just revealed this may have broken a bunch of NDAs and if he's stupid enough to narrow down Nintendo's search for the mole by revealing which game he's working on.
 
IÂ’m sure you have heard of the Xbox 360 title Condemned that they are working on.
Sega isn't 'working on it'. Monolith is the developer, Sega's just publishing.

This game is something that many wouldnÂ’t expect Sega to make
Ohhh how we forget the days of D, D2, Enemy Zero and others.

Activision is working on some ports for the Revolution.
If they are, no one at Activision knows about them.

He says that companies will be showing off Revolution titles at E3, yet none of the people I've talked to have devkits.
 
Flo_Evans said:
If the controllers are pressure sensitive :lol :lol

I though it was sony that was supposed to be stealing ideas from nintendo.

If you think this "pressure sensitive" that is being talked about here is meant in the same way as analog buttons your a retard.
 
Uh .... since when did Sony invent pressure sensitive controllers?

All of the dualshock2's face and sholder buttons are pressure senstive. Its a shame more devs didn't take advantage of it. Off the top of my head MGS and Acecombat are the only games that fully utilized the DS2's pressure sensitivity.
 
Flo_Evans said:
All of the dualshock2's face and sholder buttons are pressure senstive. Its a shame more devs didn't take advantage of it. Off the top of my head MGS and Acecombat are the only games that fully utilized the DS2's pressure sensitivity.

Well I guess that settles it then. You're a retard.
 
I'm very suspicious about these "leaks". And in case these are fake there are two possibilities about this guy:

1) He's smart and he's a Sony/MS fanboy
2) He's incredibly dumb and he's a Nintendo fanboy

...because when you set the standards so high people will definately be dissapointed when they see the true possibilities and alliances of the real console even if they're impressive.
 
Flo_Evans said:
All of the dualshock2's face and sholder buttons are pressure senstive. Its a shame more devs didn't take advantage of it. Off the top of my head MGS and Acecombat are the only games that fully utilized the DS2's pressure sensitivity.

Uh, we aren't talking about buttons. Since when did Sony make pressure sensitive handles of the controlelrs themselves?
 
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