New Trailer for FFXVI is up

Rat Rage Rat Rage I suggest you make your own poll thread about whether JRPGs can only be turn based, instead of crapping all over the FF XVI thread any further. Please. I want to see how it goes.
 
No.
FF hasn't had traditional turn based combat since FFX (over 20 years ago)

These days the combat changes a lot in each entry. This time around it looks like it's going to be very fast and action heavy
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The combat director has worked in stuff like Dragon's Dogma and DMC.
I'll tell you what.

If you'd have given me no context and just shown me these gifs I'd have wondered whether this was some kind of Bayonetta/DMC game.
 
No, it's not. It's more like saying SRPG is it's own genre, just like JRPG is it's own genre. Both are sub-genres of the overall game type called RPG.
Strategy RPG IS its own genre. If we go by your logic, There is no reason why "Action RPG" is its own genre that can only be separate from "JRPG", but "Turn based RPG" is not. A game like Dragon Quest has turn based combat. Tales of has Action based combat. Every other aspect of these games are almost identical, yet Dragon Quest is a "JRPG" ,Named after the place it originated from, and Tales of is an "Action RPG", named after the type of combat it used? Huh? Why isn't Dragon Quest's genre based on its gameplay component? Why is only one defined by its place of origins, despite both coming from the same place and both being RPGs?

There's no logical consistency here.
Of course not. The stuff I listed are simply additional differentiating factors that can occur in JRPGs (to make it eaier to distinquish them from other genres), but being turn-based is definitely one of the essential ones.
No it isn't. It's never been one of the essential traits of JRPGS. This is something that you yourself have entirely made up and that you now parade around as fact. JRPG games have had action combat since the 80's. Go to any JRPG fan community, be it forums, reddit or whatever, and start a thread saying that games like Tales of Series, Seiken Densetsu, Star Ocean or Ys are not JRPGS. You will be laughed out of there. Nobody agrees with you.

You confuse an aspect that is common in JRPG's as one of its essential defining traits
I don't mean random encounters have to be present. They can. Like I said "some type of transition to a battle screen" (even if the screen is part of the background, like in Chrono Trigger) can be another feature in helping to differentiate between other genres. I should have made that more clear I guess.
And how is there no screen transfer to a battle screen in Pokemon games?
Then they aren't differential factors that make a game a JRPG, then listing them is redundant. The new Pokemon games (Scarlet & Violet) have no separate battle screens anymore.
 
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An interesting (to me anyway) thread I ran across given some of the takes I've read. I'm old enough to recall when some FF fans were angry at FF7 for jumping away from medieval influences and it's funny watching it all come full circle.
 
An interesting (to me anyway) thread I ran across given some of the takes I've read. I'm old enough to recall when some FF fans were angry at FF7 for jumping away from medieval influences and it's funny watching it all come full circle.
The conclusion that is posted above the diagram is frankly, absurd.

Who are these people that are somehow familiar with the left side of the bracket (The Sci Fi part) but not the right side? Who are these people that know and played FF7 & 8, but are somehow unaware of the existence of ff9 - ff12? That person simply doesn't exist. It's also wrong anyway: The team that made the original FF7 is not the same team that made remake. This is not at all how any of this works.

When people say FFXVI doesn't look or feel Final Fantasy, they are not simply referring to the fact that it is a medieval setting. Likewise, the fact that it uses a medieval setting does not mean that it is a throwback to the "Classic" Final Fantasy.

Everything Final Fantasy XVI has shown so far is overly serious. From the dialogue, the dark themes, the way characters are presented, the increased focus on violence, the overly brown environments. Classic Final Fantasy has dealt with darker themes before, but it was always presented in a more nuanced/optimistic way than what was shown here. Take away the chocobos and the summons, and the game has nothing in common with the rest of the series. At least, based on the trailer.
 
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Looks better than I hoped, but I'm still confused who the main charecter is. Like this is the first FF I feel hasn't leaned on a clear main character in the trailers.
 
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An interesting (to me anyway) thread I ran across given some of the takes I've read. I'm old enough to recall when some FF fans were angry at FF7 for jumping away from medieval influences and it's funny watching it all come full circle.
This was SO dramatic. I had to roll my eyes like 3 times. Also, I'm honestly not a fan of people using something maybe one person said and running with it as an example. I'm pretty sure literally only one idiot who has never even seen footage of Skyrim compared it to XVI.

It's been said before that directors can choose what to do with their games. If XVI ends up being crazy successful that doesn't mean that the next game by CBU1 (FFX, XIII, VII Remake) will be a medieval and politically-driven game where you control 1 character.

Oh it's Dreamboum. Makes sense as to why it's so exhaustingly dramatic.

PS I'm not sure if you knew and didn't care, but I could see your Twitter avi at the bottom of the first photo.
 
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Oh it's definitely overdramatic, wouldn't be Twitter without such drama. Lesser versions have occurred with every release since the internet has been around. Man, I remember how poorly 11 was received at launch and now there's a hardcore fanbase that insists it was the best FF story ever told and people tend to speak of it in a much more favorable light.

16 could do just okay sales-wise, and 17 will still end up happening so 🤷🏻‍♂️
 
The change (?) in style and gameplay is more than welcome but I hope the game is not all that grim and dark all the time. It's not a Dark Souls afterall and even FF14 carefully alternates serious moments and scenarios with more lighten up ones!

But no doubts the story and characters will be one to remember for long. Ff14 doesn't ever fuck up
 
The change (?) in style and gameplay is more than welcome but I hope the game is not all that grim and dark all the time. It's not a Dark Souls afterall and even FF14 carefully alternates serious moments and scenarios with more lighten up ones!

But no doubts the story and characters will be one to remember for long. Ff14 doesn't ever fuck up
It's a bit too grim and dark for my taste. I keep hoping that with the next trailer they will show me something to really like and make me want to buy the game. I'll still keep some tabs on the game but I got to say this is the first main line ff game since ps1 ff7 where I was like nope at the start.
 
I think one of the issues (at least for me) is that none of the trailers so far have really shown us any of the characters outside of combat. It's mostly just combat footage with some characters saying random stuff in the background. They should show us a cutscene or two, with proper dialogue and character interactions.

Nor have they really shown any of the environments, and how exploration is gonna look. Usually trailers for rpgs like this feature shots of the character riding through beautiful landscapes, or walking through bustling cities etc. But all they've shown us of FF16 is combat. It's no wonder that some think this looks like a DMC game.
 
Looking at this, they should've just made this cross-gen like everything else. I struggle to see what in this wouldn't be possible on last gen machines.

My hype deflates with each new trailer they show, what a shame. At least I still have dragon quest to look forward to.
It probably is cross gen, they're just not announcing it yet to build up hype for the ps5 version
 
I think one of the issues (at least for me) is that none of the trailers so far have really shown us any of the characters outside of combat. It's mostly just combat footage with some characters saying random stuff in the background. They should show us a cutscene or two, with proper dialogue and character interactions.

Nor have they really shown any of the environments, and how exploration is gonna look. Usually trailers for rpgs like this feature shots of the character riding through beautiful landscapes, or walking through bustling cities etc. But all they've shown us of FF16 is combat. It's no wonder that some think this looks like a DMC game.

I think so far they've done a good presenting the world, setting and tone of the game with a few glimpses of combat.
But after 3 trailers of mostly cutscenes with a few short combat clips I definitely think it's time for the next trailer to focus on how it's actually like to play the game. Show the environments and traversal, exploration, skills, equipment, how the towns and cities are in game, etc.
 
FF15 told me SE can do non-cringey anime characters, and overly serious tone of FF16 is the reason why I am excited for this. Haven't played any FF game in the past, not even FF15. The reveal trailer of FF16 was fire, I am actually excited.
 
other aspect of these games are almost identical, yet Dragon Quest is a "JRPG" ,Named after the place it originated from, and Tales of is an "Action RPG", named after the type of combat it used? Huh?
Dude, at least read what I'm writing. I specifically said that "JRPG" has become it's own term and does not simply mean "it's any type of RPG made in Japan".

You confuse an aspect that is common in JRPG's as one of its essential defining traits
I don't. Bein turn based (or having any type of passive combat style) is maybe the most essential trait of JRPGs. What else would it be? What would you name are - for example - the or even 2 essential traits of an JRPG? I'm curious.

Go to any JRPG fan community, be it forums, reddit or whatever, and start a thread saying that games like Tales of Series, Seiken Densetsu, Star Ocean or Ys are not JRPGS
You're right: Ys and Seiken Densetsu are not JRPGs, they are ARPGs (or Action Adventures). Many of the Star Ocean and Tales of Series games could be considered JRPGs.
 
Very cheesy but without something that make it feels interesting, like ffix or X. Take itself too serious, I'm getting less excited each new trailer. But the combat will probably be very good.......ff7R is not a good game but the combat is so good that I couldnt drop it
 
Dude, at least read what I'm writing. I specifically said that "JRPG" has become it's own term and does not simply mean "it's any type of RPG made in Japan".
You literally pass over 70% of the arguments I've laid forward, and you want to accuse me of not reading what you're writing? That's funny. I've addressed every single point that you've made, perhaps you've missed it in your attempts to cut out and ignore the vast majority of my arguments?
I don't. Bein turn based (or having any type of passive combat style) is maybe the most essential trait of JRPGs. What else would it be? What would you name are - for example - the or even 2 essential traits of an JRPG? I'm curious.
It is not an essential trait of JRPGS. It's never been an essential trait of JRPGs. Action RPGs like YS and Seiken densetsu have been considered JRPGS since they came out.

The term "JRPG" can be interpreted in two different ways: You can either use it as an umbrella term for all RPGs coming out of Japan (Much in the same way that we use the term Western RPG) or you can use its as a term to describe an RPG from Japan that contains traits that can be found in, or originate from, Japanese (pop) culture. The "RPG" part is the same as every other definition of the term RPG: It means that the stats of the Player Character define the capabilities of the characters. These mechanics originate from table top RPG games. Hence, they are called RPGs.
You're right: Ys and Seiken Densetsu are not JRPGs, they are ARPGs (or Action Adventures). Many of the Star Ocean and Tales of Series games could be considered JRPGs.
So then, why don't you do exactly as the part you've quoted? Go ahead and go visit any JRPG community and start a poll. Oh right: Because we both know what will happen. Nobody agrees with your weird definitions. I can go to any JRPG community and find countless discussions and conversations about Tales of, Star Ocean, Ys or Seiken Densetsu. Exactly none of them: Zero, will contain a reply that says :"These are not JRPGs". I'd love to know why only some of the Star Ocean games or Tales games could be considered JRPGs. Which ones and why?
 
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FFXIV is, to me, the most well realized version of Final Fantasy and everything that the franchise entails. I have full confidence in that team making this next single player game.
 
It is not an essential trait of JRPGS. It's never been an essential trait of JRPGs. Action RPGs like YS and Seiken densetsu have been considered JRPGS since they came out.
Dude, this is total bullshit. https://en.wikipedia.org/wiki/Secret_of_Mana take a look. I don't know how long you have been playing games, but since decades SoM hasn't been called a JRPG.
The term "JRPG" can be interpreted in two different ways: You can either use it as an umbrella term for all RPGs coming out of Japan (Much in the same way that we use the term Western RPG) or you can use its as a term to describe an RPG from Japan that contains traits that can be found in, or originate from, Japanese (pop) culture. The "RPG" part is the same as every other definition of the term RPG: It means that the stats of the Player Character define the capabilities of the characters. These mechanics originate from table top RPG games. Hence, they are called RPGs.
Again, total bullshit. By your logic, every game made in Japan that features character stats that define the capabilities of the characters are JRPGs. So Castlevania Symphony of the Night is a JRPG? The snes game EVO Search for Eden is a JRPG? Dungeon Sige is a JRPG? Monster Hunter is a JRPG? So almost every game made in Japan is a JRPG? This is absurd.

Anyway, I'm done. I'm not gonna argue wit you anymore.
 
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An interesting (to me anyway) thread I ran across given some of the takes I've read. I'm old enough to recall when some FF fans were angry at FF7 for jumping away from medieval influences and it's funny watching it all come full circle.
He can't tell the difference between FF16 and fucking Skyrim!! Jesus I don't think I've heard anything more absurd.
 
Dude, this is total bullshit. https://en.wikipedia.org/wiki/Secret_of_Mana take a look. I don't know how long you have been playing games, but since decades SoM hasn't been called a JRPG.

Again, total bullshit. By your logic, every game made in Japan that features character stats that define the capabilities of the characters are JRPGs. So Castlevania Symphony of the Night is a JRPG? The snes game EVO Search for Eden is a JRPG? Dungeon Sige is a JRPG? Monster Hunter is a JRPG? So almost every game made in Japan is a JRPG? This is absurd.

Anyway, I'm done. I'm not gonna argue wit you anymore.

You can't argue because he is completely correct :P
 
Everything Final Fantasy XVI has shown so far is overly serious. From the dialogue, the dark themes, the way characters are presented, the increased focus on violence, the overly brown environments. Classic Final Fantasy has dealt with darker themes before, but it was always presented in a more nuanced/optimistic way than what was shown here. Take away the chocobos and the summons, and the game has nothing in common with the rest of the series. At least, based on the trailer.
while i somewhat agree with all you say, i especially agree with this. we've seen so much more of massive castles/fortresses than we have of beautiful, colorful, majestic environments. it's this imbalance of too much overwrought melodrama & not enough breathtaking scenery that i, as a huge ffxiv fan, find pretty off-putting...
 
Dude, this is total bullshit. https://en.wikipedia.org/wiki/Secret_of_Mana take a look. I don't know how long you have been playing games, but since decades SoM hasn't been called a JRPG.
Wow dude. What part of JRPG is not a genre do you not understand? it's not listed as JRPG under its genre because JRPG isn't a genre.

But hey,If you want to use wikipedia:
https://en.wikipedia.org/wiki/Category:Japanese_role-playing_video_games

Mana games, Tales games and Kingdom hearts are all listed there. See? I can use bullshit arguments too.
Again, total bullshit. By your logic, every game made in Japan that features character stats that define the capabilities of the characters are JRPGs. So Castlevania Symphony of the Night is a JRPG? The snes game EVO Search for Eden is a JRPG? Dungeon Sige is a JRPG? Monster Hunter is a JRPG? So almost every game made in Japan is a JRPG? This is absurd.

Anyway, I'm done. I'm not gonna argue wit you anymore.
What even are these examples that you're citing? Monster Hunter doesn't have RPG statistics in its character development. Dungeon Siege isn't made in Japan.
The genre to which a game belongs to depends on what the focus of the game is. There is certainly room for discussion and opinion to which genre a game ultimately belongs to, but that doesn't mean that the genre itself doesn't have fundamentals.

Not every game with RPG mechanics is an RPG, but having RPG mechanics is still essential to the genre. Much in the same way that a game having first person shooting is essential to a game being a first person shooter, but not every game having first person shooting is considered a FPS.
Seriously, anyone not understanding the very concept of "genre" and how these things originate is - sorry to say - a bit of a retard.

Especially on a hardcore enthusiast forum like GAF, not understanding these things is quite embarrassing.
The irony of this very post is legendary. You have no idea what the term "RPG" means. You claim Zelda has RPG mechanics. You claim Monster Hunter has RPG mechanics. Next time, don't come into a thread with this attitude.
 
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Really hoping the Icon (Summon) fights are not just cinematic sequences, but real battles, I would love to make it last as long as possible.
 
I've only really played f7 remake extensively - like similar to that? The openness of ff15 appealed to me but I heard it wasn't good

Probably pretty similar…less corridors im assuming.

Like someone else said maybe more similar to something like Dragon Quest XI or Xenoblade
 
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Trailer was dope.

Funny hearing Chris Finch voice form the office. Also the same guy who is from the iron islands, eggs theon on in game of thrones then knocks him out at winterfall.
 
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