The commander (you) lost the war not him. In fact, his glorious sweater provided morale for the crew.

EDIT:
It looks like Beaglerush will stream more XCOM 2 shortly.
http://www.twitch.tv/miss_jamball
The commander (you) lost the war not him. In fact, his glorious sweater provided morale for the crew.
If the player sets up an overwatch ambush but does not initiate with a shot, and instead lets the enemy pod notice the squad and break concealment on the enemy tur
Stuff like the "15% chance to get a free action!" kinda leaves me cold. I like tactics games to be largely predictable.
I like tactics games to be largely predictable.
lol spend 20 minutes customizing a soldier that will die in 20 seconds.
lol spend 20 minutes customizing a soldier that will die in 20 seconds.
Yup, although playing it with the EW expansion pack is the best way to experience it. This one will be better.Is the first one pretty good? I'm big on games on Final Fantasy Tactics.
around 5:30 it gets really epic if I recall correctly
Saw that. It is interesting.I dunno but it's clear that they're familiar with the overwatch exploits that were so useful in the reboot. I'll have to see how it plays but I like it conceptually.
Saw that. It is interesting.
Some exploit of the rather mediocre vanilla game shouldn't be the reason for that. Sure wasn't present in Long War.
You keep them now though, in the "Character Pool". Probably can't be used again in a playthrough but could be used in others. They can also appear as VIPs!
I still don't understand this character pool system. Can someone explain?
I still don't understand this character pool system. Can someone explain?
You can save your characters and they may appear in your next playthrough as new soldiers or VIPs. It looks like it only saves the customizations and the class, but not the weapons or skills tho.
Basically every time the game needs to put a new character it may create a new random soldier or take one from your character pool.
Hey now im doing a impossible ironman in xcom 1 right now and I havent lost anyone yet, 12 hours in and still rocking my original squad. Never say never until that bullshit round comes along that leaves you screaming in pure "i cant believe that just happened", rolling your face in your hands wishing you could quick load to save everyone....and yes the investigate the port mission has just come up so doom is incoming.lol spend 20 minutes customizing a soldier that will die in 20 seconds.
Hmm, I wish instead of that you could save certain visual character customization stuff to presets that you could load in new games. So for example I could create a person who looked exactly like my friend and add tattoos or a visor or whatever, save that preset, and then when he gets gutted by a chrysalid I don't have to remake him in my next game.You can save your characters and they may appear in your next playthrough as new soldiers or VIPs. It looks like it only saves the customizations and the class, but not the weapons or skills tho.
Basically every time the game needs to put a new character it may create a new random soldier or take one from your character pool.
Hmm, I wish instead of that you could save certain visual character customization stuff to presets that you could load in new games. So for example I could create a person who looked exactly like my friend and add tattoos or a visor or whatever, save that preset, and then when he gets gutted by a chrysalid I don't have to remake him in my next game.
Pretty good video from Northernlion:
https://www.youtube.com/watch?v=k4rBWk1mt0c
The port is easy in vanilla, though! Unlike the LW version, nothing shoots back at you. Just bring a sniper and put them on the boat.Hey now im doing a impossible ironman in xcom 1 right now and I havent lost anyone yet, 12 hours in and still rocking my original squad. Never say never until that bullshit round comes along that leaves you screaming in pure "i cant believe that just happened", rolling your face in your hands wishing you could quick load to save everyone....and yes the investigate the port mission has just come up so doom is incoming.
Yeah but it seems to do it at random instead of being an option to load in or not?That's exactly it, tho.
I'm not even sure it saves the class; I think it is only the visuals, the name/nickname and the bio.
I want to finally finish Enemy Unknown in preparation for X2 but I can't get it to run on Windows 10. Trying to reinstall for the third time. :/
Yeah but it seems to do it at random instead of being an option to load in or not?
Hmm, I wish instead of that you could save certain visual character customization stuff to presets that you could load in new games. So for example I could create a person who looked exactly like my friend and add tattoos or a visor or whatever, save that preset, and then when he gets gutted by a chrysalid I don't have to remake him in my next game.
That would be kind of cool, but I think that if XCOM2 is as long as it seems to be, odds are that any characters loaded into the pool will eventually show up.Hmm, I wish instead of that you could save certain visual character customization stuff to presets that you could load in new games. So for example I could create a person who looked exactly like my friend and add tattoos or a visor or whatever, save that preset, and then when he gets gutted by a chrysalid I don't have to remake him in my next game.
This was my thought as well. Having your customized character maybe randomly appear as a new recruit in another game is well and good, but I'd rather have customized templates (looks & bio only, obviously) permanently saved and available instantaneously for deployment in new games.
Seems like it would give all that customization effort more meaning and practical future use.
Hmm, yeah here's hoping for a mod to fix that then. Not only would I want to be able to load them in at will there might also be times I don't wanna see my created soldiers again and go all random or something.That would be kind of cool, but I think that if XCOM2 is as long as it seems to be, odds are that any characters loaded into the pool will eventually show up.
What's going wrong? I just installed XCOM on a new Windows 10 installation and both Enemy Unknown and Enemy Within are working properly.
It will briefly say Running on Steam but never actually launch.
I've tried: Deleting everything, redownloading/reinstalling. Verifying integrity of the game cache. Running in compatibility mode/as an administrator. Which leads to: "can't start because MSVCP100.dll is missing from your computer" and "...MSVCR100.dll..." I've tried manually copying and pasting these files into the game's Binaries folders, which leads to "The application was unable to start correctly (0xc000007b)."
Try this, might work? https://www.microsoft.com/en-us/download/details.aspx?id=40784
It says I already have them and gives me the option to repair or uninstall. I repaired both and nada. I'm about to give up and buy it on the wife's tablet.
I was just thinking...Enemy Unknown's demo came out about 2 weeks before the full game, right? A demo of this would be awesome, but I doubt we'll get the 3 month press build.
So are their timers in this game now?
No, but it might be the cheapest 100% legit way to get it.Is GMG with the percent off the cheapest right now to buy XCOM2? is the deluxe worth it ?
If there are time limits I am going to have to wait for them to be modded out.
That is just not how I want to play XCOM.
Majority and must be are my issues. If it was something like meld where it was optional to go after but highly recommended I'd be fine.Yes majority of missions must be completed in 6-8 turns.
I still don't understand this character pool system. Can someone explain?
You can save your characters and they may appear in your next playthrough as new soldiers or VIPs. It looks like it only saves the customizations and the class, but not the weapons or skills tho.
Basically every time the game needs to put a new character it may create a new random soldier or take one from your character pool.