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Next AMD Radeon RX graphics card sepcs leaked

Link is from WCCFTech but their source is from Twitter, apparently, reliable folks.

So AMD is dropping the CU count/nomination and going for WGPs . Brief explanation:

AMD-Radeon-RX-7900-XT-Big-Navi-31-GPU-With-RDNA-3-Architecture-Block-Diagram-1030x750.png

The Navi 31 GPU configuration shown here features two GCD's (Graphics Core Die) and a single MCD (Multi-Cache Die). Each GCD has 3 Shader Engines (6 in total) and each Shader Engine has 2 Shader Arrays (2 per SE / 6 per GCD / 12 in total). Each Shader Array is composed of 5 WGPs (10 per SE / 30 per GCD / 60 in total) and each WGP features 8 SIMD32 units with 32 ALUs (40 SIMD32 per SA / 80 per SE / 240 per GCD / 480 in total). These SIMD32 units combine to make up 7,680 cores per GCD and 15,360 cores in total.


More here: https://wccftech.com/amd-radeon-rx-...360-cores-256-bit-memory-more-infinity-cache/
 

Armorian

Banned
I would like to see AMD dominate the GPU market again. It would be the underdog story of the decade.

Nvidia always releases hardware based on what they expect from AMD, so if jump is not as big as rumors say they will release single die Lovelace, if top tier Radeon is as fast as in rumors MCM Hopper will be next 4090 or Titan...
 

MikeM

Member
Christ, poor home console. That's like they are ten years old when this thing will coming out.
Imagine how those with PS4s/Xbox One models feel. I wonder if Sony/MS knew what was coming down the pipeline for RDNA 3 and what caused them to realize it wasn't worth the wait for the leap.
 

Irobot82

Member
Imagine how those with PS4s/Xbox One models feel. I wonder if Sony/MS knew what was coming down the pipeline for RDNA 3 and what caused them to realize it wasn't worth the wait for the leap.
Because there is always a leap and they will always be waiting. At some point you draw your line and build.
 
This one will be the super expensive flagship, right?
For "normal people" will be a card with just one GCD and maybe without the MCD?
 

Klik

Member
Christ, poor home console. That's like they are ten years old when this thing will coming out.
That's actually what's the problem with PC gaming. Expensive graphics card doesn't equal better graphics since most games are made for console in mind. Apart from Star Citizen is there actually any PC game that looks THAT much better than Spiderman 2,God of War, Last of Us 2 running on 8 years old console with low GPU/jaguar CPU?

Buying an expensive GPU is like having Ferrari that is limited to 100km/h,you never experience true power of it. You really think RTX 3090 does much better graphics than PS5? No, even tbough it' twice the power. You get a bit better textures, RT and that's it, most people wouldn't even see the difference
 
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martino

Member
That's actually what's the problem with PC gaming. Expensive graphics card doesn't equal better graphics since most games are made for console in mind. Apart from Star Citizen is there actually any PC game that looks THAT much better than Spiderman 2,God of War, Last of Us 2 running on 8 years old console with low GPU/jaguar CPU?

Buying an expensive GPU is like having Ferrari that is limited to 100km/h,you never experience true power of it. You really think RTX 3090 does much better graphics than PS5? No, even tbough it' twice the power. You get a bit better textures, RT and that's it, most people wouldn't even see the difference
you need them for high refresh , high resolution
we don't know what solution devolopper will find switching geometry to compute shader and how all this will scale too.
 
I remember seeing some people complaining that RDNA2 didn't actually improved performance, just increased clocks. But increasing clocks is a valid way to increase performance, and with RDNA2 the focus for the new transistor was on adding new features (VRS, RT). Now people are saying that RDNA3 should come with actually improved ALUs performance-wise, so each SIMD32 should perform better at same clocks, and if there's more of them this should mean a huge jump in performance for the next generation. If Ada was made with similar performance goals than these "new" consoles should become very obsolete very fast, more than last gen.
 

SantaC

Member
I remember seeing some people complaining that RDNA2 didn't actually improved performance, just increased clocks. But increasing clocks is a valid way to increase performance, and with RDNA2 the focus for the new transistor was on adding new features (VRS, RT). Now people are saying that RDNA3 should come with actually improved ALUs performance-wise, so each SIMD32 should perform better at same clocks, and if there's more of them this should mean a huge jump in performance for the next generation. If Ada was made with similar performance goals than these "new" consoles should become very obsolete very fast, more than last gen.
PC stay winning again
 
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