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Next Gen Gamer Habits

Tiktaalik

Member
at Next Gen
===============

Magazine publisher IDG has released its annual 'industry white paper' data on spending habits of U.S gamers.

The report says active gamers can be segmented into three categories: devoted, social and casual gamers. Devoted gamers, who count game-playing as their primary activity, make up 41% of the total gaming audience and are responsible for 52% of the dollars spent on video games and systems.

Social gamers represent 35% of spending while casual gamers represent 28% of the gaming audience but only 13% of dollars spent.

The report says devoted gamers will drive sales of new systems in 2005 and 2006 with more than half of them likely to buy a PlayStation 3 and over 45% planning to buy Xbox 360 within the first year of release for each system.

The report goes on to warn. "Executives who believe that enticing casual gamers to new machines is the secret to industry profit and market-share gains, [cannot] expect widespread consumer adoption of new platforms until 2007."

"This console cycle will be distinctively different from previous transitions," said Daniel Orum, president of, IDG's Entertainment division. "Our research indicates that dual console ownership is much more prevalent for the devoted and social gamer segments which means the real hardware transition won't occur until PS3 launches next year. That said, with over 50 million current generation consoles in the market, a very robust environment exists for ongoing development of software titles, which was not the case in previous hardware transitions."

IDG Entertainment publishes GamePro magazine among other products.

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A sort of vindication for folks who know that hardcore gamers like us are the people that game companies should be making games for.
 
Hell yeah. This is why I don't understand why games companies as of late are all focusing on the casual gamer with their designs and such. It didn't work for Gamecube, and they're just gonna drive away the hardcore.

I mean, wtf, the reason they are casual is *because* they don't play that much, good luck turning them all hardcore :lol
 
Wow... so according to this survey, hardcore gamers have no one but themselves to blame for the pathetic sales of games like Psychonauts.
 
argon said:
Wow... so according to this survey, hardcore gamers have no one but themselves to blame for the pathetic sales of games like Psychonauts.

Its always been that way. I mean, tell me how many hardcore gamers are going to take something like Katamari over Halo? The only gamer that are going to care about games like Katamari would basically be the casual gamer and just look at my girl for exsample.

If theres anything I could say about my girl(who's pretty much a casual gamer), its the fact its hard to sell her on games like Halo or GTA despite thier popularity. Try as you might, but you'll find out the hard way why its impossible to sell her on games. Now if you was to show her something along the lines of Singstar, Katamari, or Monkey Ball, she'll definitely bite. In the end though, it really show thats not all casuals are sold on whats considered to be "popular".

BTW, the reason why she's into games like Singstar or Katamari has zero to do with her gender.
 
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