Next-Gen PS5 & XSX |OT| Console tEch threaD

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How does my current build stack up to the PS5 and the Xbox 4?
  • i7-5820k @ stock frequencies
  • Asus X99 Deluxe motherboard
  • 4x4GB Crucial 2400 MHz DDR4 RAM
  • EVGA GTX 1080 Ti
  • Samsung EVO 500GB Sata SSD
  • Western Digital Blue 6TB & 4TB HDDs
  • Western Digital Caviar Black 1TB HDD
  • NZXT H440 Mid-Sized Tower
If I upgrade to a 3080Ti but keep the rest of my system the same, will my system be more powerful than the next generation of consoles?
-Your cpu can start suffer in some games which use all the threads but if you are not delicate with drop in frames should be just okay.
For game optimized for 30 fps in consoles your cpu cannot be enough
-You are ok in ram
-Your gpu is weaker than the XSX with similar brute force than PS5, so should be good for the first game but you will be not able to do raytracing eve compare to PS5.
-Your ssd should be just okay for first gen of games optimized for ssd maybe latter you will need to change
-Your HDD can become useless for some games


Obviously this just speculation but for example even you with a high end pc of a couple of years ago still a little below of a PS5 and with the pass of the year you will to drop
resolution and some config to reach a PS5 in performance until the ssd speed makes you impossible for XSX yeah maybe should be worst in gpu side.

Looks even a "weak" PS5 will be better than that pc :lollipop_neutral:
 
Let's see, has MS definitively stated that their split memory bandwidth will cause no performance issues ever? 100% of the time? Come on, man. That's why most of us keep saying we need to see the games! Whispers from devs still keep saying that these two are almost indistinguishable in performance. Something you'd hardly expect to be the case if the XBsX is this uncompromising beast-mode box that so many keep trying to convince themselves that it is.

Xbox devs are literally "fighting" over RAM/CPU usage due to memory starvation:

Xbox Series X Confirmed to Have Dedicated Audio Chip; Sound Developers "Won't Have to Fight Programmers and Artists for Memory and CPU Power."
 
Yep, you shouldn't care. You wouldn't be able to sleep at night if you did.

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Much like PS fans are doing now that both machines specs are out.

Right on!
 
Epic Games the new Publisher for the next Remedy Games!?


"The Epic Games approach to publishing fundamentally changes the developer/publisher model, and aims to have the most developer-friendly terms in the industry, so that creators can focus on making great games."

  • Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
  • Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
  • 50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.

The underlined part about profit sharing. Is that new? What do other publishers do here?
 
How in the blue hell did MS reveal more "technical" info than Sony? Cerny spent an hour diving deep into every nook and cranny of PS5 specs and revealed it to the world...AN HOUR of pure technical talk.

We know more about PS5 SSD, audio, GPU , IO than MS has already shared with XsX. Dictator is a fanboy like his daddy "Richard "
Yeap that was true in the past.
But now both companies shared about the same... MS shared the design as plus.

Just that DF didn't received first-hand info from Sony anymore.

Next step of reveal is:
- Games
- Design (Sony only)
- Price

And finally the launch.
 
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"largely neglible drop in res" :)

Doom Eternal in noticeable more blurry on PS4 Pro than on Xbox One X.



Mostly because 1800p is much better to upscale to 4k than 1440p (60% more pixels)


Yes, X1X is far more cleaner and sharper. If you don't have a 4K screen, you won't notice it. Native 4K is better than 1800p and I can easily spot it on Youtube, which is heavily compressed anyway.
 
How about they hit native 720p first lol
Agree, but if the PRO is really real (2021), what chip they will use? The lastest used on Nvidia Shield? What could be archieve with that?
Take into consideration NS have a dedicated game API unlike the recent Shield and his crap Android.
 
So, would an i7-6900k (8 cores, 16 threads) and an additional 16GB of RAM (for a total of 32GB) be enough overall, with the GTX 3080 Ti? Or should I eventually jump onto a new socket (i7-9000 series)?

Well that upgrade would certainly help, but you might still run into some CPU hitches down the line, particularly if you want to maintain high frame rates. And you'll still be stuck with performance degrading security patches, PCIe 3 for your SSD, and high power consumption. I wouldn't do that upgrade unless you can do it cheaply, and are happy you might not be ahead of consoles across the board in the end.

To be (fairly!) sure of surpassing next gen consoles you'll probably want to be looking at:
- a healthy core count (12 or 16) with good boost clock speeds
- a nice big pool of fast ram (32GB and up)
- a PCIe 4 (or 5) NVMe slot or two so you can upgrade to blazing fast SSDs when they're around.

Zen 3 later this year and some fast DDR4 would be great, but 2021 and beyond will have offerings from Intel and AMD that are even better!

But the thing is, honestly, I wouldn't make a decision now, except perhaps on the GPU. It'll take a little while for games to grow into next gen consoles. Personally, I'm going to see how my current PC fares going into 2021 and upgrade once data on PC ports of impressive games comes in. Your current PC has some legs left in it. :)
 
You'd be surprised.. Mobile/switch is the preferred platform for a lot of third party games for what is becoming a majority of people.
And?
Short answer: I don't care. If people want to play third party on Nintendo Switch who is me to denny? They do what they want with their money as I do with my.
I'll reserve Switch for first party. Don't care about research, data, steam numbers, etc... I'll be happy if Nintendo first party games get any boost in quality they can.
 
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Agree, but if the PRO is really real (2021), what chip they will use? The lastest used on Nvidia Shield? What could be archieve with that?
Take into consideration NS have a dedicated game API unlike the recent Shield and his crap Android.
Im talking about handheld mode btw, hope next time they target a display resolution 99% of games can hit consistently
I also wonder if a 2021 switch will be able to run PS5/SEX games at all (remember nintendo tends to use old process nodes and tech)
 
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this will always be inferior and have waaaaay more problems than a piece of purpose built hardware. If you ever had a chance to play with the wiiu pad, you'd know how superior it was to any phone based streaming solution. Near zero lag, instant connection, everything integrated into one piece of standardized gear...perfect. PS ios app? Lol. Steam app? Naw.

Tbh tho, given wiiu sales and the fact valve killed steam link, maybe I am the only one who wants to stream from console/pc.

I'm not saying that the tech is perfect, and I agree that a custom-built solution could probably offer a better experience. It's just that I don't see that approach making sense from a market perspective when they can just make a "good enough" iOS/Android app that does the same thing.
 
Im talking about handheld mode btw, hope next time they target a display resolution 99% of games can hit consistently
I also wonder if a 2021 switch will be able to run PS5/SEX games at all (remember nintendo tends to use old process nodes and tech)
Handheld could run at 720p just fine. What they really to do is better screen without damage risk.

BTW I was talking about docked mode. Docked is all I cared about.
 
There's an equal amount of FUD and misinformation coming from both sides, but I know for a fact that Spencer has come out and said that all 1st party games will run on Xbox One for a period of 2 years. I said it then and I'll say it now, my interest in next-gen Xbox dropped to zero at that point.


I actually think it was Matt Booty who said it, but nonetheless - you're right. The quote was:

""As our content comes out over the next year, two years, all of our games, sort of like PC, will play up and down that family of devices," Booty explains. "We want to make sure that if someone invests in Xbox between now and [Series X] that they feel that they made a good investment and that we're committed to them with content." "

I take that to mean that from when the quote was said (Januar 2020) and up to (and possibly including) holidays 2021 all 1st party games will work on both XB1 and XSX. I'm guessing we're talking 3 or 4 games. After that, it's full steam ahead.

I'm interested to see how Sony will approach this. Either they will choose somewhat the same road and still hit that large market of 110 million PS4s, or they will say "fuck that shit" and go all-in. If they choose the latter, then most probably their games will be more... 'next gen-y' at first. For the hardcore gamers that sucks, but for the majority I don't think it matters much.
 
I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?
 
I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?
I think it'll sell similar. If that cheap budget comes out, it will sell more.

If MS was thinking abut baling ship, they wouldn't bother with gunning with the most powerful console.

People were spreading FUD years back saying MS was closing up shop when Xbox One was done. Turns out they released Xbox One X, SeX is coming and even the rumoured Lockhart model.

They aren't going anywhere.
 
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I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?
No, literally nobody believes that. Secondly how can you, with a straight face say ''xbox lost its exclusives"?

"Lost" implies something beyond ones control. They chose to let their customers use either platform. Choice is a good thing.
 
And?
Short answer: I don't care. If people want to play third party on Nintendo Switch who is me to denny? They do what they want with their money as I do with my.
I'll reserve Switch for first party. Don't care about research, data, steam numbers, etc... I'll be happy if Nintendo first party games get any boost in quality they can.

Nobody is telling you what to do... Chill out

BTW I was talking about docked mode. Docked is all I cared about.

Ahhhh, no wonder you don't appreciate it.
 
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That's why you need to balance out your anecdotal perspective with the larger market one. Your hang-ups are from a personal POV which certainly has value, but at least from what I've seen, some of it is based on misintepretation. You mention the 18% flops thing for starters; well at least now people seem to finally be over the TF hump, but instead of balancing that out, there's a lot of certain people trying to make TF completely irrelevant now. That's just them going from one extreme to the other extreme, dumb decision in both cases. TFs alone don't make a system better or worst than the other, but thinking it's only going to be used for prettier graphics is a pretty bad misinterpetation IMHO. We've already seen this gen that isn't strictly the case and current-gen was hamstrung by shitty CPUs. That increases the scope of GPGPU for next gen by magnitudes.

The Mac Pro thing, again that's a personal POV but you have to understand that isn't the case for a lot of people and some just don't WANT to play games on their laptop or PC. Even if I had a PC rig that could run circles around next-gen, I'd still be interested in picking both systems up because if I'm using my PC for productivity work the majority of the day, I don't want to ALSO unwind and try chilling on that same PC to play games after spending hours working on it. Taking my play to the living room, lounging on a couch, kicking my feet up there and having a big screen to game on (or watch movies on) is a much better gaming experience to me versus doing everything on PC. Your perspective in that regard is probably not aligned with the majority; again it doesn't mean it's invalid. But the proportion is what it is and it's always worth considering.

My point about MS and Sony competing in PC space isn't ludicrous; you missed my entire point. I was implying that Sony's reason for shifting towards that space as another market segment (that doesn't have to come at the expense of the console market, btw) has more to do with them future-proofing their market possibilities. Look, home consoles as we know them now won't be around forever, except perhaps with Nintendo, and even they're more interested in the hybrid stuff now. Entertainment markets are converging into more and more shared ecosystems, and with entertainment options ballooning, companies have to compete against more options than they did in the past.

Sony has a history as a strong consumer electronics company but the markets for dedicated electronics they built their reputation on are shrinking, some have for a long time now. Those markets, like CD players (Walkman), televisions (Trinitron) etc. are still important markets but the gulf in the amount of quality and features you'd get from low-end brands back in the day compared to the upper-tier brands has basically reached the point of diminished returns for the majority of mainstream consumers. There used to be a time the average person wouldn't dare want to pick up a cheapo 3rd-rate television from the '90s over a Sony, JVC, Hitachi etc. TV. Nowadays you've got no-name 4K brands who can offer the same tech and features (for the most part) as the similarly-priced premier-brand sets, and the level of quality, features etc. to the average mainstream consumer means they're almost just as likely to pick that no-name brand over an established one. It doesn't even matter to a lot of them if the no-name brand is less reliable, because with how commonplace budget-shopping trends have become most people buy new TVs out of habit on Black Friday or Christmas holiday even if they don't NEED a new TV!

That's something Sony or MS don't want to get stuck with when it comes to console gaming; a future where the abilities of a relatively top-end gaming system can be had in commodity systems, phones etc. by less-established brands but wherein the performance delta between their offerings and Sony's or MS's is so small to the average consumer that they just go with which one can offer it cheaper. We already know the smartphone gaming market trumps the console gaming one by a considerable amount; if and when smartphone makers like Apple can manage to squeeze power into their devices that can match a home console, and standardize console-style controls, that's when shit get real for guys like Microsoft and Sony. Why do you think MS mentioned Google and Amazon as potential competitors? Why do you think Apple has Apple Arcade? Do you not think these smartphone companies are looking at stuff like the Switch and seeing how they can emulate that in their own space to offer competitor products?

Point is, Sony, MS and even Nintendo have to compete with more than just themselves these days. Back in the '90s and '00s entertainment markets as a whole were more divergent or "stayed in their own lane", so to speak. They still competed with each other against consumers for their entertainment dollars but nowhere near the level it is today, because the lack of mainstream internet or having TONS of entertainment options both available to them (or produced; costs of production and free/middleware solutions have made production of entertainment cheaper and easier than ever) acted as safeguards. Those are mostly gone now, and that's even before I get into the crossover effect (i.e there was less general crossover of industries as a whole back then, say gaming and film for example. You had your usual licensed games (most of them sucked) and a few actors (B/C/D-tier ones) in games but that was about it).

Microsoft doesn't want to find themselves in that kind of position, no company does. So it makes sense to build towards a future where if market conditions drastically change (and trends indicate such coming along the way), they are ready to quickly respond and adjust. Sony is just as interested in securing their long-term future as well, THAT's why I'm saying they are doing a lot of the same things as MS, just less so due to being a bit further behind the 8-ball and other factors. It wasn't me trying to paint them with a broad brush as if to besmirch them. I'm just talking wider, long-term market possibilities and realities.

This upcoming gen might be the last one we get before the rate of technological development and costs for R&D, production, marketing etc. of a console (plus the standardization of architectural specifications across sectors of consumer tech industries) reach a convergence point where the barrier to entry opens things up for a lot of other players, including big players like Apple or Google. We can laugh at Stadia right now; it's garbage in its current form. But we know where it can lead to and that's the part companies like MS (and yes, Sony) are being mindful of.

I think you're being a bit naive to take everything someone like Herman Hurst says upfront; look at the actions and not the words. I mentioned God of War 4 for a reason; it's had info altered on its site the same way Horizon did before that got confirmed for PC. Death Stranding (strongly associated with Sony and PS as pretty much a 1st-party title) got a PC release confirmed before the PS4 version even came out. Games like Dreams might be making their way to PC, and we already know Sony will probably be using Azure servers in some capacity the next few years. You can call that "hedging their bets" and that's well and good, because they are. But whatever distinction you think there is between them "hedging bets" and MS trying to "save face" or go all in while treating consoles as an afterthought, well you've already mentioned yourself you have a bias, and you've probably mixed that up with misinterpetation of some things that have been said by both companies.

And I hope everything I'm saying isn't taken the wrong way. Some people'll probably see everything I've written here and think I'm trying to push support for one brand over another or whatever. Neither MS or Sony are lining my pockets so I could care less if whatever I say is for or against certain ideas or actions around them. But I like this kind of speculation a lot, same with console specs as a whole, and I just have a habit of writing a lot. But while you might have your bias for Sony this gen and my preference (in terms of which one I'm getting out of the gate) is mostly neutral but leaning towards XSX, I just have to scratch my head when people keep trying to tell themselves these two companies are wildly different from each other in terms of their end-goal in pursuing GaaS and cloud initiatives, and a more platform-agnostic model. They're more alike in those goals for their gaming efforts than some would like to admit; the difference is with MS being mostly driven by productivity and services software, the gaming stuff happens to be more obviously tied into it. Outside of gaming software and some PC productivity stuff (music creator stuff, etc.), Sony isn't really "driven" by software, so they have more leeway in how that type of stuff can be messaged alongside general PS developments.

It's down mostly to image of perception where people think the end-goals in each one's gaming divisions differ, but that perception isn't as true as some would like to think. And for those who don't want to acknowledge such, they are basically (usually) paranoid about the end-goal down to misunderstanding and fear of the shift, because they think it will automatically entail a replacement, rather than an additive to what we are already used to. It CAN be additive and whichever company does that will be better positioned going forward. Right now, MS seems like that company out of the two, but we'll see where Sony is in that regard in a couple more years.



PS5 is only getting haptic feedback now; MS had haptic feedback in XBO controller in 2013. It was simply under-utilized.

Cell was a technological dead-end that costed Sony all PS1 and PS2 profits; it's work with SPEs was helpful with multi-core processor development but Cell as its whole technological self never materialized to the level its investors wanted. It also wasn't JUST a Sony thing: IBM and Toshiba were just as involved and IBM honestly pushed development further than Sony did (they supported iterative development on Cell longer than Sony, up to even early years of PS4).

Blu-Ray was similarly a mutli-company effort. Sony, Toshiba, Panasonic etc. were ALL involved in its development, that's why the Blu Ray Disc Association exists. Sony helped it proliferate with PS3, but they were hardly the only ones who developed the tech.

The Ace engines were not actually exclusive to PS4; at pretty much the same time it was released, the RX 290X, which also featured Ace engines, launched. So it's debatable how much of that was due to Sony designing them themselves and working with AMD to put in, or if the Ace engines were already a part of AMD's roadmap at the time Sony leveraged them for inclusion in PS4. Going by what we're seeing from them and MS this gen regarding RDNA2, the latter was the more probable scenario.

Now I'm not taking anything away from what Sony did with PS3 and PS4, and they have done a lot of neat things with PS5's SSD and audio. But we also don't know all of the details on both systems in terms of how this stuff really works, and what potential specific benefits and disadvantages they could bring. And at least from what we've seen so far it's not like MS's audio is any slouch, either; the two seem at least even on that note, and their SSD seems to have a lot of the same features as Sony's though it's over 2x slower in actual hardware terms (and probably has less flash channels as well for number of chips).

I could go on to clarify your other point, but I'm running out of time to post for now. Maybe might edit later.



I agree, they maximized the shit out of that GPU chip by pushing the clocks as high they have, that's impressive. But I think people need to be more realistic about performance metrics between the two. Overall they should perform mostly on par, but we also know typical 3rd-party titles usually don't utilize very specific advantages of hardware unless they have a true need to (either it's a 3rd-party exclusive, timed-exclusive, etc.).

There will be, even in third-party titles (some at least) areas where PS5's advantages give it an edge here or there, and other areas where XXS's advantage will give it the edge. I've been calculating a lot of numbers on known info for both systems so far and have come to some interesting conclusions for the both of them, but I'm not finished with that yet. Anyway, yes we also know that it has the very good SSD that will be uitlized by 1st-party devs in particular, but XSX has a raw GPU advantage where it will have a big lead in GPGPU compute tasks for non-graphics code, that IMHO will bring bigger game design shifts than simply the SSDs.

It's a case though where both systems can essentially leverage advantages that the other has the strength in (PS5 - SSD, XSX - GPGPU compute), they just have to sacrifice in a few other things to do so (PS5 - graphics fidelity, XSX - GPGPU compute (might have to use parts of that to make up for slower SSD). Just very vague and general situations on my end, but something I've been thinking will be defining cases from the 1st-party between the two.

Anyway that's all I can post for now, I typed WAY more than anticipated xD.

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One funny aspect about this "lol our xbox is faster than ps5!!" nonsense is, that many of us would buy PS5 anyway, whatever xsex would be.

So it doesnt matter at all, because PS5 would have been the choice in almost every scenario. Stronger, weaker, whatever.

Because xbox just isnt an option for people whom like playstation + playstation games = there is no war to win, no battle to pick.

Because PS5 is the next system for us anyway.

Well, maybe some people switch the "team" in a heart beat so to them it can feel like some kind of fight.

And same thing for them that would buy xsex anyway, it would not matter if PS5 would be 2x stronger
 
One funny aspect about this "lol our xbox is faster than ps5!!" nonsense is, that many of us would buy PS5 anyway, whatever xsex would be.

So it doesnt matter at all, because PS5 would have been the choice in almost every scenario. Stronger, weaker, whatever.

Because xbox just isnt an option for people whom like playstation + playstation games = there is no war to win, no battle to pick.

Because PS5 is the next system for us anyway.

Well, maybe some people switch the "team" in a heart beat so to them it can feel like some kind of fight.

And same thing for them that would buy xsex anyway, it would not matter if PS5 would be 2x stronger
Truths.

If XSX had 40% more compute, I wouldn't switch. And Xbox people didn't switch this gen either, even with Kinect, TVTVTV, Sport.

I wouldn't switch even if XSX were 80% more powerful. At the point though, I would buy one if it cost $5-600.
 
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I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?

People said the 360 would be the last console they made

Then the One

Then the X

This take is so tired
 
How does my current build stack up to the PS5 and the Xbox 4?
  • i7-5820k @ stock frequencies
  • Asus X99 Deluxe motherboard
  • 4x4GB Crucial 2400 MHz DDR4 RAM
  • EVGA GTX 1080 Ti
  • Samsung EVO 500GB Sata SSD
  • Western Digital Blue 6TB & 4TB HDDs
  • Western Digital Caviar Black 1TB HDD
  • NZXT H440 Mid-Sized Tower
If I upgrade to a 3080Ti but keep the rest of my system the same, will my system be more powerful than the next generation of consoles?
Only the GPU will be better than the consoles, the rest not so much.
 
How does my current build stack up to the PS5 and the Xbox 4?
  • i7-5820k @ stock frequencies
  • Asus X99 Deluxe motherboard
  • 4x4GB Crucial 2400 MHz DDR4 RAM
  • EVGA GTX 1080 Ti
  • Samsung EVO 500GB Sata SSD
  • Western Digital Blue 6TB & 4TB HDDs
  • Western Digital Caviar Black 1TB HDD
  • NZXT H440 Mid-Sized Tower
If I upgrade to a 3080Ti but keep the rest of my system the same, will my system be more powerful than the next generation of consoles?

You'd need to spend more, I think. Starting with a new motherboard and a top NVMe m.2.
 
You're judging my post like it's a final edit; it's a rough draft and a way for me to get my thoughts and ideas out there quickly. There were lots of things to touch on and not a lot of time to do it, plus there were three posts I wanted to respond to so that's something on top.

With all else being fair, someone who dismissing a point because it's "too wordy", well, that could be an attention span issue. I could easily edit the longer posts down but that takes time and I don't have that right now. I barely have enough for this post xD. So, maybe some other time.

Your post is INANELY good by the way, but I couldn't continue as I felt seasick :lollipop_tears_of_joy: It's a pretty overview to the market as a whole and if Sony's succeeding in some shrinking markets like Camera market, TV's, high quality music players, etc to be good enough. It's true, but that's why I love Sony, everyone counts to them, and they always push until they gain their ground again.

They've made an impressive comeback with their TV's, their cameras are the pinnacle after dethroning Canon and Nikon from decades of dominance, their phones are struggling but it'll work out if they keep going, especially with their insane Xperia 1ii Pro that can work for professionals and TV channels as an antenna.

Sony has passion, and I simply love it.

But Microsoft...

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One funny aspect about this "lol our xbox is faster than ps5!!" nonsense is, that many of us would buy PS5 anyway, whatever xsex would be.

So it doesnt matter at all, because PS5 would have been the choice in almost every scenario. Stronger, weaker, whatever.

Because xbox just isnt an option for people whom like playstation + playstation games = there is no war to win, no battle to pick.

Because PS5 is the next system for us anyway.

Well, maybe some people switch the "team" in a heart beat so to them it can feel like some kind of fight.

And same thing for them that would buy xsex anyway, it would not matter if PS5 would be 2x stronger

Facts and it's one of the reasons I feel that this gen was the worst generation for Ms to drop the ball on. With the advent of digital sales and services, both companies are making money hand over fist right now. The only issue is that Sony is printing money while also selling 106+ million units of the PS4. That is a lot of potential PS5 customers, moreso if they have spent money and are embedded in the PS ecosystem. So now MS has to play the game of trying to convince these people to leave PS5 and go to XSX and basically restart. The chances of this happening are slim, so MS decides they also want to go in the direction of PC gamers in hopes to grab an additional revenue stream. I'm not so naive and a fanboy to think that PS5 is going to dominate like the PS4 did this gen. It's going to be a lot closer. At the same time, it's going to be an uphill battle for MS to regain that kind of market share even with the "stronger" console.
 
lol i am the biggest mgs fan i know and i skipped almost all of the final codec calls in MGS2 before the final battle. i still have no idea wtf they were talking about, but apparently kojima correctly predicted the future we live in now.

and thats my point, kojima was right and yet his message was so long winded, he lost his audience.

i didnt skip the one hour ending of MGS4, but i wish i did. it almost ruined the game. "0 goes to 1, 1 goes to 100, 100 goes to 0."..... STFU Big Boss just die already!!!

I've finished MGS1 17 times, most at extreme difficulty, finished MGS2 around 21 times, MGS3 for 3 times, then once for MGS4 and MGS5. I stop and call for no reason to get more dialogue. It's "blasphemous" to skip any of the cutscenes and dialogues:messenger_pouting:

The only negative I see in his games is the cringe, his humor is the weakest point to the point it kills immersion.
 
Xbox devs are literally "fighting" over RAM/CPU usage due to memory starvation:

Xbox Series X Confirmed to Have Dedicated Audio Chip; Sound Developers "Won't Have to Fight Programmers and Artists for Memory and CPU Power."

and based on this you made an assumption that it will use gpu?
 
-Your cpu can start suffer in some games which use all the threads but if you are not delicate with drop in frames should be just okay.
For game optimized for 30 fps in consoles your cpu cannot be enough
-You are ok in ram
-Your gpu is weaker than the XSX with similar brute force than PS5, so should be good for the first game but you will be not able to do raytracing eve compare to PS5.
-Your ssd should be just okay for first gen of games optimized for ssd maybe latter you will need to change
-Your HDD can become useless for some games


Obviously this just speculation but for example even you with a high end pc of a couple of years ago still a little below of a PS5 and with the pass of the year you will to drop
resolution and some config to reach a PS5 in performance until the ssd speed makes you impossible for XSX yeah maybe should be worst in gpu side.

Looks even a "weak" PS5 will be better than that pc :lollipop_neutral:

My CPU can process twelve threads with hyperthreading; even though the PS5 and XSX have 8-core processors that can process 16 threads, do you honestly think that developers will make games that run that many threads? Would an upgrade to an i7-6800k (8 cores, 16 threads) be a good upgrade then? It's compatible with my current motherboard.

What if I add 16 more gigabytes of RAM?

What if I upgrade my GPU to an RTX 3080 Ti?

What if I get a 1TB M.2 SSD?
 
Well that upgrade would certainly help, but you might still run into some CPU hitches down the line, particularly if you want to maintain high frame rates. And you'll still be stuck with performance degrading security patches, PCIe 3 for your SSD, and high power consumption. I wouldn't do that upgrade unless you can do it cheaply, and are happy you might not be ahead of consoles across the board in the end.

To be (fairly!) sure of surpassing next gen consoles you'll probably want to be looking at:
- a healthy core count (12 or 16) with good boost clock speeds
- a nice big pool of fast ram (32GB and up)
- a PCIe 4 (or 5) NVMe slot or two so you can upgrade to blazing fast SSDs when they're around.

Zen 3 later this year and some fast DDR4 would be great, but 2021 and beyond will have offerings from Intel and AMD that are even better!

But the thing is, honestly, I wouldn't make a decision now, except perhaps on the GPU. It'll take a little while for games to grow into next gen consoles. Personally, I'm going to see how my current PC fares going into 2021 and upgrade once data on PC ports of impressive games comes in. Your current PC has some legs left in it. :)

When you say that an upgraded CPU would run into hitches and performance degrading security patches, are you referring to the i7-6800k or the i7-9000 series? Not even an i7-9000 series CPU would be good enough? Also, why are 12 or 16 cores necessary, when the processors in the PS5 and XSX have only 8 cores? 12 or 16 core processors would be able to run 24 or 32 threads with hyperthreading, which is more than the 16 threads that the processors in the PS5 and XSX can process.
 
I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?
I think so. And this has nothing to do with console wars. PS5 will also sell much fewer units than PS4. The reason is, the world's consumerism era is over. Because we're almost experiencing the end of the world and it's going to change everything.
 
My CPU can process twelve threads with hyperthreading; even though the PS5 and XSX have 8-core processors that can process 16 threads, do you honestly think that developers will make games that run that many threads? Would an upgrade to an i7-6800k (8 cores, 16 threads) be a good upgrade then? It's compatible with my current motherboard.

What if I add 16 more gigabytes of RAM?

What if I upgrade my GPU to an RTX 3080 Ti?

What if I get a 1TB M.2 SSD?
Your cpu is less eficiente flop by flop than a Zen 2 (IPC), also you are runing windows which is not eficient as the OS in the consoles.

In the first year you should be okay latter you will start to see you cpu will suffers so for example imagine a game runing to 30 fps in PS5 with many NPCs and physics and that game
you should be under a 3.5/3.4 GHz cpu which use most of his power in the game not in audio, ssd calls and heavy OS.


If was you I would prefer to wait until I saw the first problems (This I think should happen until the second wave of games) and at that moment buy the best CPU/GPU for your budget,
looks in this way finally you will see your PC using its max capabilities.
 
Truths.

If XSX had 40% more compute, I wouldn't switch. And Xbox people didn't switch this gen either, even with Kinect, TVTVTV, Sport.

I wouldn't switch even if XSX were 80% more powerful. At the point though, I would buy one if it cost $5-600.
Same, for me it's not about the new 'consoles', it's about the new 'PlayStation'.
 
My current rig is my second one. I still have my first one, which is in my closet; it has an i7-920, an Asus P6T motherboard, 3 x 2GB of OCZ DDR3 RAM, and an ATI HD 5870. I never sold it because, well, I replaced it in 2016, and who'd want to buy it then? Hence, I don't think anyone would want to buy my current rig when I replace it.

I simply throw them aside, never sell your PC/Phone. Use it as a mini server.
 
Your cpu is less eficiente flop by flop than a Zen 2 (IPC), also you are runing windows which is not eficient as the OS in the consoles.

In the first year you should be okay latter you will start to see you cpu will suffers so for example imagine a game runing to 30 fps in PS5 with many NPCs and physics and that game
you should be under a 3.5/3.4 GHz cpu which use most of his power in the game not in audio, ssd calls and heavy OS.


If was you I would prefer to wait until I saw the first problems (This I think should happen until the second wave of games) and at that moment buy the best CPU/GPU for your budget,
looks in this way finally you will see your PC using its max capabilities.

So even an i7-9700k or i7-9900k wouldn't be enough?
 
I feel as if there's a real possibility of this next generation being the last for Xbox considering they lost their exclusives to PC and many Xbox One owners would rather play on PlayStation's platform for Sony's exclusives. Does anyone on here believe that Xbox Series X will sell less than the Xbox One generation?

Although it's better than building a PC, it should sell below 30 million in the next 7 years.
 
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