Next-Gen PS5 & XSX |OT| Console tEch threaD

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I really don't trust him after his angry response to those speculating about the github leak. Also he was wrong.

About Github not telling the whole story?

That's the main thing that I've read from him and he wasn't wrong about that.

Maybe you're making a reference to something else that I didn't see yet?
 
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I want Demon's Souls remake so bad...
 
Actually all developers have to do is indicate to the system what uncompressed file to read from the SSD and where the uncompressed file needs to go in memory. That's it. The coherency engine, the 2 co-processors, the cache scrubbers, the Kraken chip? They don't have to think about it. The solutions put towards removing the intermediary bottlenecks are hardware-based.
That's why I think most third-party studios will end up taking advantage of PS5's SSD, it's super easy to code for compared to the PS4's HDD (doing stuff like duplicating assets), you barely have to do anything other than indicating where you want your file to end up.
 
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If TFlops don't matter then why we don't have 8K 240FPS already? Oh wait, because they do. They are exactly the sole reason why XB1 runs games at 900p, PS4 at 1080p, Pro at 1440-1600p and 1X at 1800-2160p, while all the other components are pretty much the same, and Lockhart/PS5/XBX won't be any different.

Because you dont understand.

For games/graphics they matter, of course

For general population? No, they dont matter

Just look switch, not even 1tflops and still sells.

People barely know what cpu is, they just dont care about tech deeply.

"Electricity comes from wall"-level of knowledge
 
I stand my ground. No game will ever look that on a PS4 Pro or an X1X. Showing a tech demo will absolutely not convince me otherwise.
So your logic is:

a)The tech demo was running in a PS4 pro
b)Any game can look as a tech demo of the same hardware
So:
Any game can looks like as the tech demo

The problem is you argument b that should be "Usually a game doesn't looks as good as the tech demo". Because you are
basically failing in the fallacy Begging the question.

Because the code of that tech demo is already running in the hardware not an approximation to that like
Ubisoft did with Watch Dogs years ago and put as example maybe the simple kind of game a Walking
simulator where you only have few interactions with the environments so is not much more code to be
running in the same time.

Also example the last COD looks much better than this:


I don't consider this tech demo looks better than the top graphics of PS4:


I am agree with you in the part a complex game like a normal open world is almost impossible to looks like that in PS4 pro but
not in "simple" genres.
 
Hmmm, all this clock speed speak. I reckon if MS used some form of variable frequency that would allow the GPU or CPU to take some idle workload thats not needed on the CPU to boost the GPU up to 2Ghz, that the warriors would be all over it that MS made a smart decision, because they made the most efficient console.
 
Hmmm, all this clock speed speak. I reckon if MS used some form of variable frequency that would allow the GPU or CPU to take some idle workload thats not needed on the CPU to boost the GPU up to 2Ghz, that the warriors would be all over it that MS made a smart decision, because they made the most efficient console.

To have 52CU's against 36CU's and only get a 15% theoretical advantage isn't really impressive, but I think they didn't know about this technique and is the collaboration of Sony and AMD, which mostly likely will give Sony a step in better BOM as they're using on their other products "IF" it's a collaborative tech.

36CU's should make more yeilds as well, and could comfortably be associated in the next PS5 Pro to even get much more better cut from the BOM instead of different dies with less sales combined.

English is not my native language, what does 'a wash' mean in this case?

Probably referring to new cloths colors vs after a wash?
 
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We even have "Book of the Dead" tech demo that used the REAL CAPABILITIES OF PS4 PRO 4.2 TF GPU!!!!!

This stuff can't be done on PlayStation 4 base, PS4 Pro just took whatever base PS4 shits out and then upres those same games and then developers call it a day.

Look at this, it took full advantage of PS4 Pro's Polaris GCN 4.2 TFLOPS GPU!!!!!


Should be a shoe in on PS5/XsX. Man we're gonna see some stuff indeed.
 
Good point.

And a system with a 20% gpu speed advantage and SSD at over double the speed, yet still being less powerful isn't really impressive either

Do you understand what I mean? PS5 could comfortably be priced at $400 according to rumored BOM's ($450) and give a doublekick to both Lockhart at around $350-300 (Unknown) and XSX $550-500 ($460-520 BOM).

 
Do you understand what I mean? PS5 could comfortably be priced at $400 according to rumored BOM's ($450) and give a doublekick to both Lockhart at around $350-300 (Unknown) and XSX $550-500 ($460-520 BOM).


So Sony will sell PS5 for a $50 loss, and MS will sell for a $30-40 profit to make your retail price gap as large as possible.

Got it.
 
So Sony will sell PS5 for a $50 loss, and MS will sell for a $30-40 profit to make your retail price gap as large as possible.

Got it.

Would you give guarantees to AMD that you'll sell 100+ million series X? Will you give the same 100+ million for Lockhart (different die, unlike PS4/PS4 Pro using the same die but doubled in the Pro). If you don't meet your expectations, expect penalties from AMD's end.
 
Do you understand what I mean? PS5 could comfortably be priced at $400 according to rumored BOM's ($450) and give a doublekick to both Lockhart at around $350-300 (Unknown) and XSX $550-500 ($460-520 BOM).



No, stop, please. Lockhart target price is $250. Stop imagining $300-350.
 
That's why I think most third-party studios will end up taking advantage of PS5's SSD, it's super easy to code for compared to the PS4's HDD (doing stuff like duplicating assets), you barely have to do anything other than indicating where you want your file to end up.

Many people are comparing PS5 to PS3 but it's not the same case, while PS5 is a super unique and highly customize console it's not as hard and complicate for devs to deal with as PS3. PS5 is actually even easier than PS4 and also XSX, there is a reason on why SSD was the most requested feature from devs and why Sony put so much emphasis on it and all the stuffs around it, it will make things much smoother for devs, while the games will be much more impressive.

Many people think that XSX will be the lead console for next gen multiplat games because it's "easier" to develop in, well that's not true because PS5 should be even more easier and the devs themself seems to be much more excited about PS5 and SSD is the feature devs seems to be the most excited about, time will tell but i think lot of 3rd party devs may go for Lead PS5, and this is definitely going to be the case if PS5 is gonna be the console that will sell better. The only way most of games will be lead XSX imo is only if XSX will sell better than PS5. (Of course deals are gonna be made for some multiplat games here and there as usual like AC with XO or RDR2 with PS4)
 
Hmmm, all this clock speed speak. I reckon if MS used some form of variable frequency that would allow the GPU or CPU to take some idle workload thats not needed on the CPU to boost the GPU up to 2Ghz, that the warriors would be all over it that MS made a smart decision, because they made the most efficient console.

At least we would know where the baseline is. 1825MHz.
 
Should be a shoe in on PS5/XsX. Man we're gonna see some stuff indeed.
Yeah I agree, I really hope Lockhart dies and won't be revealed at all, but it looks hope is all lost, I mean, we all know Lockhart (or the Xbox Series S as many are already calling it that way) will sell much higher than Series X and this will make developers target Lockhart as the main console, but I hope PS5 DESTROYS Lockhart to the point of making it irrelevant so developers will say "F it" and then they develop their games solely for PS5 and Series X (because they are very close in power).

But if not, then Sony exclusives will have the most next-gen flare and ambitions than any other developer that are going to be hamstrung by Lockhart, and PS5's SSD to be fully utilized as well.
 
Ok, if you jumped on the train only recently and haven't been monitoring the progress - the first legit next-gen consoles leak, back from Jan 2019:


Well, 1 year and 3 months old, placing PS5 at $400. let's work around the rumors then:

According to Sams, there are multiple reasons for this. For starters, there's the fact that developers were having to make sure that their games would run on both the consoles. With Lockhart being significantly less powerful, games would as such have to be designed to run on it, and then scaled up to run on Anaconda as well, which would put them at a disadvantage as compared to the PS5 from a visuals and technical perspective.

 
To have 52CU's against 36CU's and only get a 15% theoretical advantage isn't really impressive, but I think they didn't know about this technique and is the collaboration of Sony and AMD, which mostly likely will give Sony a step in better BOM as they're using on their other products "IF" it's a collaborative tech.

36CU's should make more yeilds as well, and could comfortably be associated in the next PS5 Pro to even get much more better cut from the BOM instead of different dies with less sales combined.



Probably referring to new cloths colors vs after a wash?
So MSFT the guys that have 90% market share of PC and have a big lineup of hardware DON'T know how create a PC and Sony Does ?? Are you for real dude get a life and get real and humble
 
Lockhart has a lot of expensive fixed costs

APU with Zen 2 and 20CUs

16GB RAM with less bandwidth

SSD with perhaps a bit less capacity

it will be at least 300.

250 seems like a pipe dream unless MS wants to absorb a massive loss

Nope, most probably XSS will have :
- Reused APU chips not passing for XSX (basically for free).
- 12Gb of RAM with less bandwidth.
- Same 1Gb SSD.
- No Blu-ray drive
- Much simpler and cheaper motherboard, cooling, power unit and case.
- AND the most important thing - because you won't have disc drive, you'll be buying games digitally (more profit for MS) and most probably use GamePass (again more profits for MS).

So, all in all, if XSX can fit into $500 retail price, XSS can easily be $250 and it would generate more profit to MS than an XSX with disc drive.
Also, if PS5 after latest redesign will go for $450-500 instead of initially targeted $400, MS could potentially increase XSS price to $300 to make even more money on it, IMHO.
 
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So MSFT the guys that have 90% market share of PC and have a big lineup of hardware DON'T know how create a PC and Sony Does ?? Are you for real dude get a life and get real and humble

Have you used Windows before? If not, I've been using it since 1996. Ask someone how he feels about it compared to Mac and Linux. Microsoft is dropping Windows and favoring Linux for their servers lately as well, and might even shift totally to Linux:


They are a software-based company with some hardware work, Sony is a hardware-based company with some software work and superior gaming history.

By the way, they are not PC's, they're consoles, and I have a life and I'm humble.
 
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So MSFT the guys that have 90% market share of PC and have a big lineup of hardware DON'T know how create a PC and Sony Does ?? Are you for real dude get a life and get real and humble

Yep, after reading that post I'm officially out lol. People have officially gone off the rails. Microsoft, operating system giant, major AMD and Intel partner/collaborator, didn't know about boost clocks for CPUs and GPUs. Makes sense.
 
Well, 1 year and 3 months old, placing PS5 at $400. let's work around the rumors then:

According to Sams, there are multiple reasons for this. For starters, there's the fact that developers were having to make sure that their games would run on both the consoles. With Lockhart being significantly less powerful, games would as such have to be designed to run on it, and then scaled up to run on Anaconda as well, which would put them at a disadvantage as compared to the PS5 from a visuals and technical perspective.


Yes, mid 2019 there were multiple sources claiming that Lockhart has been scrapped. However in the recent months we got insider info that it is still on track, that XSX dev-kit has XSS mode for developers and more recently - that Lockhart hardware has entered "take home" phase of testing: https://www.windowscentral.com/okay...ay-and-june-events-lockhart-revealed-and-more

Also, considering the financial turmoil expected this year, it makes even more sense for MS to release a cheaper, affordable next-gen console in Q4 2020. Will this actually happen? What will be XSS price? We will have to wait and see. By the end of June all should be clear in this regards.
 
PC market is shrinking, I don't know many people are using PC's and laptops except professionals and some gamers. You can even video edit 4K on iPad Pro now. Just a reality check:

Those 2 charts are in 2011

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226339-smartphone-recent_original.png


Here, have this as well:

PS_Now_market_share.JPG

Yes, mid 2019 there were multiple sources claiming that Lockhart has been scrapped. However in the recent months we got insider info that it is still on track, that XSX dev-kit has XSS mode for developers and more recently - that Lockhart hardware has entered "take home" phase of testing: https://www.windowscentral.com/okay...ay-and-june-events-lockhart-revealed-and-more

Also, considering the financial turmoil expected this year, it makes even more sense for MS to release a cheaper, affordable next-gen console in Q4 2020. Will this actually happen? What will be XSS price? We will have to wait and see. By the end of June all should be clear in this regards.

Ok, we'll wait and see anyway. I'll drop it here.
 
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Nope, most probably XSS will have :
- Reused APU chips not passing for XSX (basically for free).
- 12Gb of RAM with less bandwidth.
- Same 1Gb SSD.
- No Blu-ray drive
- Much simpler and cheaper motherboard, cooling, power unit and case.
- AND the most important thing - because you won't have disc drive, you'll be buying games digitally (more profit for MS) and most probably use GamePass (again more profits for MS).

So, all in all, if XSX can fit into $500 retail price, XSS can easily be $250 and it would generate more profit to MS than an XSX with disc drive.
Also, if PS5 after latest redesign will go for $450-500 instead of initially targeted $400, MS could potentially increase XSS price to $300 to make even more money on it, IMHO.

Please explain how MS will reutilize XSX chips. How do they that?
 
Please explain how MS will reutilize XSX chips. How do they that?

even Panello shot that rumor down. It's a fanboy fantasy

it doesn't make any logistical sense, because the scrapped chips wouldn't be high enough volume, and it changes the physical design on the motherboard if you had a combination of big defective chips and small chips.
 
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So MSFT the guys that have 90% market share of PC and have a big lineup of hardware DON'T know how create a PC and Sony Does ?? Are you for real dude get a life and get real and humble

I think you're confusing a few things here. First, Microsoft doesn't have 90% of the PC market. Not even close. Their OPERATING SYTEM (which is software) may have, but it's not even close in hardware. Secondly, Sony has been making PC's and other consumer electronics FAR longer than Microsoft. So your argument isn't really a good one.

Bottom line, no one's saying they can't make a good console; they surely can and have done in the past as well. However, nothing gives them some magical ability to make hardware at a price point that simply isn't feasible. We'll see what actually happens, but I can't imagine any kind of "lockhart" product strategy helping MS out. If anything, I think it's more likely to harm them. But we'll see.
 
So MSFT the guys that have 90% market share of PC and have a big lineup of hardware DON'T know how create a PC and Sony Does ?? Are you for real dude get a life and get real and humble
MS isn't a hardware company. They don't make your PCs. Sony on the other hand has been a hardware company forever. So it's normal to expect more from a hardware company.

This isn't saying MS can't. We've seen what they've done with Xbox and Xbox One. They had issues with 360 which they later fixed.
 
Matt on Ree:

Which means some games could run better on PS5 depending of the engines but he expects a slight majority will run better on XSX (a wash). That's from someone who actually saw games on both machines.
What I think he is saying is some games will run relatively better or worse than what the teraflop difference would indicate. That's why he says in general the teraflops are a good indication of relative GPU performance. You can expect games to run around 20% better on Series X. Some will run 10% better, others will run 30% better.
According to the information available as of today, I don't think we should expect any games to run better on PS5. The difference will be small but multiplats will generally run better on series x.
 
Teraflops won't matter in Lockhart vs XsX because no one is expecting the games on Lockhart to perform at the level of XsX. They can't. But they can be dialed down to perform as best they can on the Lockhart.

Just like XsX games will have to be dialed down to perform as best they can on the ps5.

Games are built from the top down, not the bottom up.

If games were built specifically for super low end baselines then every game that is put out on the Xbox One S would perform rock solid 1080p and 30fps but that is not the case.

Devs build games with high end in mind and then do the best they can on lower end machines.
All people expect out of lockhart is stable 1080p and 60fps. Thats why TF don't matter there.

Not sure if serious. But most people want the 300$ next gen console to be DOA. That would be good for everyone. Ideally it would be nice if devs target PS5/Xbox specs and may be in some years Pro model can get released.
 
What I think he is saying is some games will run relatively better or worse than what the teraflop difference would indicate. That's why he says in general the teraflops are a good indication of relative GPU performance. You can expect games to run around 20% better on Series X. Some will run 10% better, others will run 30% better.
According to the information available as of today, I don't think we should expect any games to run better on PS5. The difference will be small but multiplats will generally run better on series x.

no, Matt specifically said some games will look better on PS5

clocks and the SSD will make a difference with some engines when taken advantage of

he also claimed PS5 will run games not possible on XSX
 
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@c0de is trying so hard to downplay the PS5's SSD over at desetera. Going so far to post an expensive $4000 SSD made for datacenters just to say something faster at 9gb is available. Pointless comparison and not even comparable. Just because people are saying it's faster than anything available in 2020 and faster and more modern than SX's SSD.

Discord cult continues to live up to their goal.

EDIT-

Isn't the PS5's SSD 9gb to 22gb compressed? lol.

credit to BlackBuzzard
PlbGox6.jpg


Not to be a dick but this is borderline autistic. Real talk.
 
Have you used Windows before? If not, I've been using it since 1996. Ask someone how he feels about it compared to Mac and Linux. Microsoft is dropping Windows and favoring Linux for their servers lately as well, and might even shift totally to Linux:


They are a software-based company with some hardware work, Sony is a hardware-based company with some software work and superior gaming history.

By the way, they are not PC's, they're consoles, and I have a life and I'm humble.
They are offering Linux not dropping windows.
 
Have you used Windows before? If not, I've been using it since 1996. Ask someone how he feels about it compared to Mac and Linux. Microsoft is dropping Windows and favoring Linux for their servers lately as well, and might even shift totally to Linux:


They are a software-based company with some hardware work, Sony is a hardware-based company with some software work and superior gaming history.

By the way, they are not PC's, they're consoles, and I have a life and I'm humble.
So the next gen thread has morphed to MS vs. Linux.

Got it.
 
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