bitbydeath
Member
I guess this image was real afterall.
Cool? That's a terrible way to spend money which could be used elsewhere. I'm totally against timed exclusives bought from third-parties. If you want an exclusive game for your format, develop it specifically for it. There's no benefit for me as a gamer with such policy.It would be cool if GTA 6 is a one year exclusive but I don't think MSFT would let them. Sony would have to pay heavily for such a deal.
I can't see Microsoft's war chest working here. Probably that $114 billion debt isn't helping.[...]
I guess this image was real afterall.
If the issue with all the info is for sale on 2 June, then there won't be an "E3-like" Sony event on 2 June as well as earlier suggested, otherwise they would spoiler their whole line-up 24 hours before the fact.
So either Sony is announcing games in the second half of May, giving out more info through the magazine and then presenting the console and its functionalities specifically with an event on 2 June, or the whole event will in fact take place before 2 June.
I can't see Microsoft's war chest working here. Probably that $114 billion debt isn't helping. Those spendings are reflective on the market share recently.
You see it as incompetent, I see it as pro-consumer.With so much cash they should be throwing games at their customers like crazy. Instead, they contracted a dev studio which makes games with 67 average metacritic score and they won't have any exclusives for their own launching platform. It's just sad how incompetent they are.
Or shows how much fund ms budgets to xbox division? MS has ton of cash not xbox .With so much cash they should be throwing games at their customers like crazy. Instead, they contracted a dev studio which makes games with 67 average metacritic score and they won't have any exclusives for their own launching platform. It's just sad how incompetent they are.
Guessing this is the main character? Based on the voice sounds during the car crash.
With so much cash they should be throwing games at their customers like crazy. Instead, they contracted a dev studio which makes games with 67 average metacritic score and they won't have any exclusives for their own launching platform. It's just sad how incompetent they are.
Cool? That's a terrible way to spend money which could be used elsewhere. I'm totally against timed exclusives bought from third-parties. If you want an exclusive game for your format, develop it specifically for it. There's no benefit for me as a gamer with such policy.
You probably heard of Warren Buffet, he's their CEOWho the actual hell are Berkshire Hathaway?!!!
(Googles)
Flipping heck, I've never even heard of this firm..! Seems they have a finger in every pie going.
You see it as incompetent, I see it as pro-consumer.
Oké I have tried this three times now and we're not going anywhere with this so let's just drop it.
We're using different definitions for steaming and fixed RAM pools and as long as we do, we will never understand each otherMaybe take a bit longer to read my posts instead of going into "type-mode" haha. For example, in my last post I clearly say PS5 has more fast RAM (full 16GB on fast bus) compared to XsX (10GB on fast bus) but you are responding about total RAM, ignoring my point.
I guess this image was real afterall.
Let me get this straight:
You see it as pro consumer to NOT have Next-Gen-Only titles at launch?
Every technical analysis I've heard or read has given the XSX the overall RAM advantage(Adored TV, DF) due to the 560GB/s memory bandwidth for the 10GB. The advantage with the PS5 seems to be that devs won't have to think about where they have to place assets in RAM.
SgtCaffran said:Oké I have tried this three times now and we're not going anywhere with this so let's just drop it.
We're using different definitions for steaming and fixed RAM pools and as long as we do, we will never understand each otherMaybe take a bit longer to read my posts instead of going into "type-mode" haha. For example, in my last post I clearly say PS5 has more fast RAM (full 16GB on fast bus) compared to XsX (10GB on fast bus) but you are responding about total RAM, ignoring my point.
Andrew Goossen said:When we talked to the system team there were a lot of issues around the complexity of signal integrity and what-not," explains Goossen. "As you know, with the Xbox One X, we went with the 384[-bit interface] but at these incredible speeds - 14gbps with the GDDR6 - we've pushed as hard as we could and we felt that 320 was a good compromise in terms of achieving as high performance as we could while at the same time building the system that would actually work and we could actually ship.
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Theres a lot of repetition by now, prices have been discussed many times, project awakening has been mentioned several times ( hoping its still alive and actually releasing 'soon' ), we are all ungry for that info blowout of sony and ms first party show off.
I just hope all this ssd stuff will also enable new gameplay mechanics, new ideas and visuals.
Personally I'm even more interested if and how new VR Tech will be promoted, released alongside with those consoles. I'd love MS to support VR on XSX. Even if its just for the sake of spreading VR support and making it more attractive to consumers and developers.
I am curious if Sonys plans to transition their installbase faster to PS5 will include upgrades to PS4 Exclusive games that will have new content (not only visually) if played on PS5.
My guess is that Final Fantasy Remakes next Episode will be PS5 only. ( otherwise I can't imagine how they want to enable worldmap travel on PS4 )
I could imagine some PS5 exclusive dlcs for Spiderman, Death Stranding, Ghost of Tsushima and so on as incentive to upgrade to PS5. (Maybe even for free?)
Man my head is really going wild here.
Guess I'm in for many disappointments by now.
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Let me get this straight:
You see it as pro consumer to NOT have Next-Gen-Only titles at launch?
Didnt MS say for the 1 to 2 years into the xsx life cycle there wont be any first party xsx exclusives and instead just be xbox console exclusives as they will be on xb1,xb1x,xsx and PCthere will be next gen only titles at launch, please stop spreading fud
there will be next gen only titles at launch, please stop spreading fud
Giving people that buy an Xbox One X now the possibility to play these titles, yes. I call that pro consumer. Some people think that those older consoles are holding back the new systems, but they have no proof for this at all. In July once we've seen the first party line up of Sony and Microsoft then you can claim that older systems are holding back current gen, but only if the exclusive games on PS5 will be much better than on the XSX. As long as that is not the case, you can't say anything substantial, and are just guessing. So yeah, giving more people the ability to play their games is pro consumer at the moment.Let me get this straight:
You see it as pro consumer to NOT have Next-Gen-Only titles at launch?
Giving people that buy an Xbox One X now the possibility to play these titles, yes. I call that pro consumer. Some people think that those older consoles are holding back the new systems, but they have no proof for this at all. In July once we've seen the first party line up of Sony and Microsoft then you can claim that older systems are holding back current gen, but only if the exclusive games on PS5 will be much better than on the XSX. As long as that is not the case, you can't say anything substantial, and are just guessing. So yeah, giving more people the ability to play their games is pro consumer at the moment.
Yeah that's pretty much the case for PC gaming since forever, and that's still the best looking system to play on. But since it's so laughable give proper examples on how and why they would be held back, feel free to educate me. Because these systems are basically customised PC's with similar architectures and devs have always been able to develop for minimum requirements as well as max out the game visually.You're seriously going to try and argue that current gen won't hold next gen back?
Yeah that's pretty much the case for PC gaming since forever, and that's still the best looking system to play on. But since it's so laughable give proper examples on how and why they would be held back, feel free to educate me. Because these systems are basically customised PC's with similar architectures and devs have always been able to develop for minimum requirements as well as max out the game visually.
we are talking about CONSOLE not PC. console is console and PC is PC and even than this does not apply to PC.Yeah that's pretty much the case for PC gaming since forever, and that's still the best looking system to play on. But since it's so laughable give proper examples on how and why they would be held back, feel free to educate me. Because these systems are basically customised PC's with similar architectures and devs have always been able to develop for minimum requirements as well as max out the game visually.
Alright, so last generation. Which game at launch was completely not possible on previous console? Because you keep making these claims but then at least give some examples. You will basically need exclusive PS5 games that look and play better than Halo Infinite and the next Forza at launch, to proof your point. Pretty sure that's not going to happen, but I'm willing to wait. We'll probably already know more in July.If publishers and developers didn't have to consider low/mid-range PC and more importantly, consoles, and could just thrive of high-end PCs, the games would not look like they do today.
There's a lot more to the advancements of games than just having scalable graphics, because that's the only difference between high end and low-end PCs. I shouldn't need to tell you something that obvious. Especially when everyone more knowledgeable than you is saying the exact same thing
Alright, so last generation. Which game at launch was completely not possible on previous console? Because you keep making these claims but then at least give some examples.
Yeah that's pretty much the case for PC gaming since forever, and that's still the best looking system to play on. But since it's so laughable give proper examples on how and why they would be held back, feel free to educate me. Because these systems are basically customised PC's with similar architectures and devs have always been able to develop for minimum requirements as well as max out the game visually.
Linkdln?Where? And please don't post a link from LinkedIn.
Per Cerny it installs into a "bay". So probably something similar to what the PS3 did where you pull out a caddy, put it in and slide it back into the system. but smaller obviously.
I agree that there weren't that many demanding games at the start of last gen, but I don't really agree with your view that advancement was weak. From PS3 to PS4, was a 8x improvement when it came to teraflops for example. Now it's less from PS4 to PS5. There is a HUGE difference on SSD though, but we still have to see those capabilities come to fruition.I don't think there are many games on the PS4 at all aside from the really demanding ones that can't be run on a PS3, albeit at really poor performance
And that's because of how weak an advancement it was. That's not the case this gen, so your point is pretty much moot.
Everyone is telling you you're wrong. So why aren't you listing to them?
Speak for yourself. Not everyone is interested in a rental service full of indie to AA titles with a sprinkle of MS exclusives. I mean, it's fine for a dollar a month but when their promo ends, and it's inevitable it will end one day, a lot of those 10 million 1-dollar customers will cancel their subs. What will happen to the Xbox division then?lol...and what is gamepass? It is Great Value for customers,
They should've started acquiring those studios 3-4 years ago. What the hell were they thinking? "Let's make new hardware and we'll think about software later?" If they hadn't said that themselves, I'd have thought that launching a console without exclusives is a story from someone's ass because no platform holder would do that. But here we are...in addition, I am sure that they are trying to spread the risk (acquiring mix of Big, medium and small studios and setting up new ones) and invest in areas that could result in best returns for their investors. Need to remember that ms is not only a gaming company, but they have Substantial cash reserves to put into some of their long term projects (Xbox, xCloud, gamepass etc.).
Let me get this straight:
You see it as pro consumer to NOT have Next-Gen-Only titles at launch?
Where? And please don't post a link from LinkedIn.
I agree that there weren't that many demanding games at the start of last gen, but I don't really agree with your view that advancement was weak. From PS3 to PS4, was a 8x improvement when it came to teraflops for example. Now it's less from PS4 to PS5. There is a HUGE difference on SSD though, but we still have to see those capabilities come to fruition.
The people that are telling me I'm wrong, don't even take the time to properly explain why. So why would I listen to them? I don't have any issues with being shown that I'm wrong, but at least give me an actual explanation. Game development is scaleable, so unless there is a feature that just isn't scaleable then you are correct, but at the moment I don't see one. So I don't really see an issue with Microsoft going cross-gen for 1 year.
Every technical analysis I've heard or read has given the XSX the overall RAM advantage(Adored TV, DF) due to the 560GB/s memory bandwidth for the 10GB. The advantage with the PS5 seems to be that devs won't have to think about where they have to place assets in RAM.
I don't really see an issue with Microsoft going cross-gen for 1 year.
I would love such insane liquid physics! Not sure if we can see it in this next gen though, but let's hope to have it to some extent as I grew tired of the shitty wave/beach effects that look extremely cheap and disgusting:
Yep. 9 zen2 cores equivalent for I/o on PS5 to push that ssd data into ram and apply decompression. All this is done by the cpu on the pc today, I'm still trying to contemplate what this all means for pc.I think for a PC to have parity with a ground up, next-gen game it'll require a high-clocked 12C/24T Zen variant at an absolute minimum. Not just for general overhead but SSD I/O. Even more if they decide to carry over bespoke audio functionality. I expect SSDs to be mandated for many games by ~2022.
Given the much healthier CPUs this time around as well as the aforementioned dedicated hardware functionality in the console APUs I think PCs are gonna have a much harder time considerably increasing framerates, or even doubling them in multiplatform games relative to their console counterparts.
I do, Jaguar is a crap CPU, Zen2 will be minimum 8 x more powerful.
Number of enemies, density, animations, Physics. Tired of the same old 5 enemies spawn and attack with same animations ? Have you never noticed. Ps5 / XSX that is all gone if true next gen, who cares about zooming in on the blade of grass shadow in the distance.
We want > 1440p60 reconstructed to 4K, but much better enemies and enimations and density. Last gen please die now.
Whats different about his gen ?
Yep. 9 zen2 cores equivalent for I/o on PS5 to push that ssd data into ram and apply decompression. All this is done by the cpu on the pc today, I'm still trying to contemplate what this all means for pc.