Next-Gen PS5 & XSX |OT| Console tEch threaD

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I would suggest wearing some diapers to avoid shitting ourselves during the reveal. :messenger_smiling_hearts: :messenger_fearful:

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Damn skippy! That's why I'll be watching it along with the rest of you folk cool enough and lucky enough to be able to watch it "live." Discord anyone? I'll be there!
 
Could the writer from Dead Space have written the script for Silent Hill?
No he is working on an exclusive My Little Pony game ... Now cry.

It was a simple joke to welcome you newly merged username...Welcome back.

Now more seriously, it's a great idea and seems quite logical now that you mentions it.
 
I have a dilemma. Watch tomorrow morning and rush to work not having a chance to fully digest it all or go to work, get hyped during the day by browsing little snippets of GAF and come home and relax by watching the show.

🤔

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👆👌

Damn....you guys think we'll see Markitecht tomorrow? I hope so.
 
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Full article from Xbox Wire, I made a thread for it too. There is a lot there


I mean, it's okay for them to put stuff out too. I don't see an issue. Just marketing. This is all normal
I think the idea is to show again what Microsoft brings to the table for next-gen so you can more easily compare with Sony tomorrow. Because if people would actually read the article, and look at what they bring to the table you can see how the gamer is central in their strategy. At the moment the only thing PS5 has is a better SSD, but hopefully tomorrow we'll see much more.
 
Everytime I read something new about XSX, I get really excited. I still don't know what I'm going to do later in the year. Knowing me, I'll end up buying both.
 
Between IGN Summer of Gaming today, PS5 Event tomorrow (the big one), building my new PC tomorrow or Friday, and ATLUS bringing Persona 4 to PC on Saturday (according to rumors), pretty sweet week shaping up!
 
I only just saw that the PS5 is actually at 4PM ET... Why so late? Is that purely for the Japanese market?
 
Some things I'm looking forward to for next gen:

  • Decent looking Hair thats not made out of bricks. Seriously hair is one of the things that takes away from most character models. Some games made some good effort like the RE:Makes and Final Fantasy games but mostly Hair looks just weird
  • NPC's that dont drop in quality like they are from 2 generations ago. Looks so funny when you have your super highly detailed character model who is talking to some peasant straight out of the early X360/PS3 era with very few canned animations
  • No (LOD) pop in. I hate it when you walk through a great looking world and grass, trees, animals, etc. just start popping in. Or when right after a loading screen textures still need a few seconds to load in. It makes the image look very unstable and takes away your immersion. I want an overall "cleaner" and "more stable" picture
  • No freaking loading screens. Instant respawn after dying. I hated loading screens from the PS1 era on. Always. Its the reason I like playing on PC much much more. I can live with lower resolutions and mushier shadows or worse global illumination. But those god dang loading times. HATE it. Probably the biggest thing for me with next gen.
  • Snappier UI. Compared to PC console UI's still feel slow and clunky. They try to hide it under some transitions and stuff but I'm always happy to go back to my PC afterwards.
  • More NPC's on screen. This will also be huge. Having the capacity to fill cities with more live. And then make those NPC's have more animation cycles and higher detail models. It will do a lot to improve immersion. Also AI generated voice is going to be huge in few years. Instead of a few limited prerecorded lines you can have hours of text dynamically generated.
  • I am cautiously optimistic about the 3D sound. I always play with headphones and its always weird when you cant exactly make out a sound source even when it should be obvious. Also you very often realize when you walk in and out of a "sound bubble". When you move through a huge city you should hear dozens of people talking, cars going by, maybe a siren in the background, etc. Instead you often only hear the people talk that stand directly in front of you. I mean when you stand in the middle of Broadway it shouldnt sound like your in a funeral.
  • The first almost photo realistic racing games. Racing games make for good showcases because they dont put humans front and center and cars dont fall into uncanny valley territory. With reflection raytracing and a nice skybox plus decently rendered tracks I think it will be really hard to differentiate between the real thing and a game within the first 5 seconds.
  • Maybe someone will finally realize that most people dont care about driving cars from actual manufactures when your alternative is to be able to completely wreck these cars. Burnout paradise still has the best car destruction in games and that thing is over 10 years old. With new consoles I hope that physics calculation is good enough to model some really amazing real time car destruction. Thinkin about a new Burnout already makes me giggle :D
I could go on for another 20 paragraphs but hey, why do I have to do all the work :D. What are you guys looking forward to?
 
i'm intrigued by what Cerny has done with the audio.He says you only need headphones to experience it.Dolby Atmos listening on headphones is already mind blowing ,so if he has beaten that ,then it will quite literally sound astonishing,can't wait to find out soon.

There is no rain soundtrack generalizing rain sound like the CPU-based 3D audio on Unreal Engine and Xbox Series X. Every droplet has its audio! You can imagine how creepy it'll be in game.

2d0812_a3dbcff787ad4eca8d82afd467843d5a~mv2.jpg
 
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I have a dilemma. Watch tomorrow morning and rush to work not having a chance to fully digest it all or go to work, get hyped during the day by browsing little snippets of GAF and come home and relax by watching the show.

🤔

Watch the show man. No point in spoiling yoirself with thread titles instead of that magic moment you see the trailer as the first exposure.

Example:
"ooo, new IP? What is this? Looks good!... Omg! It's RE7! on PSVR! demo available!"
 
Some things I'm looking forward to for next gen:

  • Decent looking Hair thats not made out of bricks. Seriously hair is one of the things that takes away from most character models. Some games made some good effort like the RE:Makes and Final Fantasy games but mostly Hair looks just weird
  • NPC's that dont drop in quality like they are from 2 generations ago. Looks so funny when you have your super highly detailed character model who is talking to some peasant straight out of the early X360/PS3 era with very few canned animations
  • No (LOD) pop in. I hate it when you walk through a great looking world and grass, trees, animals, etc. just start popping in. Or when right after a loading screen textures still need a few seconds to load in. It makes the image look very unstable and takes away your immersion. I want an overall "cleaner" and "more stable" picture
  • No freaking loading screens. Instant respawn after dying. I hated loading screens from the PS1 era on. Always. Its the reason I like playing on PC much much more. I can live with lower resolutions and mushier shadows or worse global illumination. But those god dang loading times. HATE it. Probably the biggest thing for me with next gen.
  • Snappier UI. Compared to PC console UI's still feel slow and clunky. They try to hide it under some transitions and stuff but I'm always happy to go back to my PC afterwards.
  • More NPC's on screen. This will also be huge. Having the capacity to fill cities with more live. And then make those NPC's have more animation cycles and higher detail models. It will do a lot to improve immersion. Also AI generated voice is going to be huge in few years. Instead of a few limited prerecorded lines you can have hours of text dynamically generated.
  • I am cautiously optimistic about the 3D sound. I always play with headphones and its always weird when you cant exactly make out a sound source even when it should be obvious. Also you very often realize when you walk in and out of a "sound bubble". When you move through a huge city you should hear dozens of people talking, cars going by, maybe a siren in the background, etc. Instead you often only hear the people talk that stand directly in front of you. I mean when you stand in the middle of Broadway it shouldnt sound like your in a funeral.
  • The first almost photo realistic racing games. Racing games make for good showcases because they dont put humans front and center and cars dont fall into uncanny valley territory. With reflection raytracing and a nice skybox plus decently rendered tracks I think it will be really hard to differentiate between the real thing and a game within the first 5 seconds.
  • Maybe someone will finally realize that most people dont care about driving cars from actual manufactures when your alternative is to be able to completely wreck these cars. Burnout paradise still has the best car destruction in games and that thing is over 10 years old. With new consoles I hope that physics calculation is good enough to model some really amazing real time car destruction. Thinkin about a new Burnout already makes me giggle :D
I could go on for another 20 paragraphs but hey, why do I have to do all the work :D. What are you guys looking forward to?
About car destruction I recommend you Beamng drive if you don't know it.

What I'd like is the clothes to stop clipping through armor or weapons.
 
There is no rain sound track generalizing rain sound like the CPU-based 3D audio on Unreal Engine and Xbox Series X. every droplet has its audio! You can imagine how creepy it'll be in game.

2d0812_a3dbcff787ad4eca8d82afd467843d5a~mv2.jpg
I should try some 3d audio demo with my WH1000xm2 it's even compatible HRTF maybe I'd get a glimpse of the Tempest Engine?
 
I should try some 3d audio demo with my WH1000xm2 it's even compatible HRTF maybe I'd get a glimpse of the Tempest Engine?

You'll be more than happy, I guess. But not sure if that one supports LDAC or PS5 supports LDAC to begin with, if not then wired through the DualSense at least should be more than satisfying. You're talking about a high-end headset, and it's Sony, and it should support 2.0 channel only like more sound experts here say.
 
Don't know about anyone else, but tomorrow I'm expecting my reaction to be:

Yeah, that's all really good. Not as good as I was hoping for, but pretty decent. I'll get one 6 months down the line.

Just me..? Anyone else tempering their expectations?
 
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You'll be more than happy, I guess. But not sure if that one supports LDAC or PS5 supports LDAC to begin with, if not then wired through the DualSense at least should be more than satisfying. You're talking about a high-end headset, and it's Sony, and it should support 2.0 channel only like more sound experts here say.
I'll try it with my XZ premium smartphone I think it supports LDAC but I will try with my 7.1 Steelseries too.

I wonder which one will fare better but I'd wager the WH will be better mostly because it's more recent and way more high end than the Steelseries.

I've always been more inclined toward a very neutral/somewhat cold sound and wonder how HRTF will change that. I may post here to tell you how many ear profile there is and if it really changes things.
 
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