DeeDogg_
Banned
Obviously its gonna hold back the entire Generation if devs are stuck developing for a weak as POS consoleI personally don't see what the problem is. Just buy the stronger one.
Obviously its gonna hold back the entire Generation if devs are stuck developing for a weak as POS consoleI personally don't see what the problem is. Just buy the stronger one.
Why are you defending it so much? lmaoJust buy anaconda and pretend lockhart doesn't exist. Your games will look perfectly fine.
I tried to tell you but you just wouldn't listen.So we're throwing EVERYTHING out now?
DF, Kleegamefan, Komachi, Brad Sams, Matt, Reiner, Reset, Redtech etc. Everyone who has been warning us for months to keep our TF expectations in check.
We're just going to wipe the slate clean and start all over again with big TFs based on this one article?
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So we're throwing EVERYTHING out now?
DF, Kleegamefan, Komachi, Brad Sams, Matt, Reiner, Reset, Redtech etc. Everyone who has been warning us for months to keep our TF expectations in check.
We're just going to wipe the slate clean and start all over again with big TFs based on this one article?
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Its from the same guy who leaked the accurate navi leaks before the official annoucement.That's Wccftech, and they basically repost other people's shit, and he doesn't provide any source for his PS5 claim. With the leaked die sizes, Scarlett could be big, but that's nothing new.
iirc the Navi CU redesign leak came from Komachi. "Big Navi" leak came from Komachi. If you have a source that would be great. I don't read their site often since it's all just re-posts.Its from the same guy who leaked the accurate navi leaks before the official annoucement.
I tried to tell you but you just wouldn't listen.
Ray-Tracing isn't available until next year. It requires those new cards to work.
They use the same logic as some posters here. Raytracing hardware - RDNA2. They don't have any info on this. wccf doesn't have any sources. They just rehash info from other sites/insiders.
Alex from Digital Foundry must be talking shit because even he guess RDNA2.0.They use the same logic as some posters here. Raytracing hardware - RDNA2. They don't have any info on this. wccf doesn't have any sources. They just reharsh info from other sites/insiders.
Okaybitbydeath
It's just that everyone is telling us to expect less, and now we're being told it's okay to dream again. I have to tell ya, I was beginning to get comfortable with 9TFs.
I'm very cautious about a late arrival to the party revving everybody up.
It was always obvious a large die was needed for Ray Tracing. Some just rather look the other way at facts and instead focus on rumours.
Why would Ray Tracing even be a focus if the card couldn't even accomplish native 4K?
Why would 8K be mentioned? (I know people like to look the other way on that one too) But even just compare it to a 1440P card, that's a hell of a stretch even for indies to reach 8K.
Why would Mark Cerny indicate that the hardware will be expensive but worth it for what you're getting?
Why would Pro and X target 4K and next-gen continue the same trend?
Why is the PS5 devkit so big and have a massive fan exhaust system?
The answers were there all along, some just chose to believe in rumours rather than see what was right there in front of them.
So they were ALL lowballing? I find that hard to believe.
Actually anything is possible. It's just so late in the game for another player with a completely different processor, specs and timeframe.
Big Navi passes RRA certification
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AMD may have a next-gen, high-end Navi graphics card coming soon
Recently, an unnamed AMD device received certification from South Korea's National Radio Research Agency. Based on the first three digits of the codename, it appears the next AMD device is a new and more powerful iteration of the AMD 'Navi' graphics cards, which are expected to launch next year.www.digitaltrends.com
I don't know about all of them. Kleegamefan said it was in the double digits for example.
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Next-gen PS5 and next Xbox speculation launch thread |OT6| - Mostly Fan Noise and Hot Air OT
More than a few, though the pessimists were also very forceful, so they more than they actually were. But what I find amusing are the people who were pessimistic with their sub-10 GCN TFs, and still haven't adjusted their attitude post-RDNA. lol, fucking hell. I don't know when the hell some...www.resetera.com
Well by his posts, we were being told we weren't going to be impressed with the TFs. Just that they would be double digits.
We don't need Big Navi for anything except RT. Double digits can be accomplished with Gonzalo @ 2000GHz and at least 40cus .
If Lockhart really is back, I believe it'll be primarily marketed as the cheap XCloud box.
We still need the power to accomplish 4K Ray-Tracing. Honestly from a Sony perspective I think they're just going big to advance and stay relevant in the VR game.
MS didn't see that angle so low-balled with Lockhart thinking that was the specs they'd go for and also pushed Anaconda to be (as Phil put it) 'the benchmark of console gaming.'
What if MS just said "F*ck it" and released a $799 balls to the wall box and that is our anaconda... Lockhart $449
What if MS just said "F*ck it" and released a $799 balls to the wall box and that is our anaconda... Lockhart $449
in front of me are 5 speculative questions to 5 rumors....It was always obvious a large die was needed for Ray Tracing. Some just rather look the other way at facts and instead focus on rumours.
Why would Ray Tracing even be a focus if the card couldn't even accomplish native 4K?
Why would 8K be mentioned? (I know people like to look the other way on that one too) But even just compare it to a 1440P card, that's a hell of a stretch even for indies to reach 8K.
Why would Mark Cerny indicate that the hardware will be expensive but worth it for what you're getting?
Why would Pro and X target 4K and next-gen continue the same trend?
Why is the PS5 devkit so big and have a massive fan exhaust system?
The answers were there all along, some just chose to believe in rumours rather than see what was right there in front of them.
Bitbydeath post is based on official statements and well known PS5 developer design, so IMO his points can be considered facts. Of course it doesnt mean his conclusions based on these facts must be correct.in front of me are 5 speculative questions to 5 rumors....
which drugs must i use to see the facts? or beter: "your facts"...
My guess would be the expensive cooling to get the rumored 2Ghz plus the custom SSD and 4k-bluray drive. I still think we 399.99 next generation unfortunately and under powered devices rumored of 8-9tf. I do think they each eat little money to get to 399.99 this time with the cooling and SSD. It won't be a ton maybe 440 cost to make so 10 percent more. Granted tariffs could change that depending. Costs will go down quick with new processes around the corner and revisions.
Speculation is fine, but there's always that singular, pesky fact that PS5 is Gonzalo and we have it's Fire Strike overall score and Userbench score.
It's not a rumor. It's a confirmed data mine from 2 real databases. PS4 was tested in the same manner and it's score presented along with the PS5. PS5 is Gonzalo, I believed it from the beginning. You cannot selectively take the clock speeds from Gonzalo/Oberon and ignore the scores.Keep in mind even if that rumour were true that isn't it's final form. The hardware won't be complete until next year so all of those scores are worthless.
It's not a rumor. It's a confirmed data mine from 2 real databases. PS4 was tested in the same manner and it's score presented along with the PS5. PS5 is Gonzalo, I believed it from the beginning. You cannot selectively take the clock speeds from Gonzalo/Oberon and ignore the scores.
That's why I say it's pesky for the rumor mongers, because otherwise all that's all we'd have aside from 7nm Zen2 + Navi.
This is a real device being tested in the same way PS4 was tested. It has PS4 and PS4 Pro's exact GPU clock speeds and base/boost CPU speeds to match PS4 and scale to PS5. It's been confirmed to be the PS5 by Digital Foundry. It moved from ES to QS over the span of Jan, 2019 to April, 2019. This chip is finished with the engineering phase and moved on to qualification.It's not fact as there is nothing substantial linking it to the PS5 itself aside from mere guesses even though it's been admitted it could be anything and again base scoring incomplete hardware is a fools errand.
Unless they take a huge loss ($300), that's not gonna happen.What if MS just said "F*ck it" and released a $799 balls to the wall box and that is our anaconda...
This is a real device being tested in the same way PS4 was tested. It has PS4 and PS4 Pro's exact GPU clock speeds and base/boost CPU speeds to match PS4 and scale to PS5. It's been confirmed to be the PS5 by Digital Foundry. It moved from ES to QS over the span of Jan, 2019 to April, 2019. This chip is finished with the engineering phased and moved onto qualification.
Your theoretical device doesn't exist in any database. It has no numbers, and no scores.
Is gonzalo already the last devkit build? Because next gen will use APU and those still don't have RDNA2.0, maybe next year.
We can have names, but still not the versions. Just speculate what version the devkit was spot.
It's been shown in great detail that it's a real device, with PS4/Pro's clock speeds, confirmed to be PS5 by DF, with performance score presented along with PS4 score in the same test. Apisak demonstrated Sony used this method before with actual serial numbers to match.That doesn't mean it's the PS5 though, and again the GPU won't be final until next year so even if by some miracle it was right then it was obviously using hardware that won't be in the final kit as the GPU definitely wasn't anywhere near ready back then.
There was a chip running alongside the Gonzalo Qualification Sample that was 1 step back(ES2). This is possibly Oberon and it had scores in the same batch as Gonzalo...20K+. This is probably your stage 2 dev kit, or final PS5 chip. Apisak suggests that was the difference.Is gonzalo already the last devkit build? Because next gen will use APU and those still don't have RDNA2.0, maybe next year.
We can have names, but still not the versions. Just speculate what version the devkit was spot.
It's been shown in great detail that it's a real device, with PS4/Pro's clock speeds, confirmed to be PS5 by DF, with performance score presented along with PS4 score in the same test. Apisak demonstrated Sony used this method before with actual serial numbers to match.
Can you provide anything comparable to this for your theoretical device?
Still too early. I dunno what was the quantity of devkits around, but we're getting close to the final build. Maybe next year we can get more info.There was a chip running alongside the Gonzalo Qualification Sample that was 1 step back(ES2). This is possibly Oberon and it had scores in the same batch as Gonzalo...20K+. This is probably your stage 2 dev kit, or final PS5 chip. Apisak suggests that was the difference.
There was a chip running alongside the Gonzalo Qualification Sample that was 1 step back(ES2). This is possibly Oberon and it had scores in the same batch as Gonzalo...20K+. This is probably your stage 2 dev kit, or final PS5 chip. Apisak suggests that was the difference.
I asked for hard numbers from a real device.It's numbers on a page, it could be a pachinko device. DF have not confirmed anything as that would require them speaking directly with Sony.
Compareable, on the Sony front, I guess PSNow hardware as it would require both a stronger device and be operational with PS4 at the same time.
The same people that think the PS5 devkit might be representative of the actual PS5 Case design are the ones saying it's too early. Make up your minds. Codemasters' dev confirmed they had it months ago. This timeline matches the QS status of Gonzalo and the OPN status of Flute. Neo kits came staggered just like that and were labeled "Final Spec".Still too early. I dunno what was the quantity of devkits around, but we're getting close to the final build. Maybe next year we can get more info.
Codemaster having or not don't make any difference about the quantity of devkits already out. Again, we're working with leaks, still not a confirmed or yet concrete info. We can just speculate at this point.The same people that think the PS5 devkit might be representative of the actual PS5 hardware are the ones saying it's too early. Make up your minds. Codemasters' dev confirmed they had it months ago. This timeline matches the QS status of Gonzalo and the OPN status of Flute. Neo kits came staggered just like that and were labeled "Final Spec".
It's makes all the difference because they had a non-generic kit at latest in August. Codemasters is not a big studio, despite making great games. He said "we have some at the office" casually. Codemasters had a bunch of those kits, that some here believe represents powerful hardware and possibly the PS5 case design, months ago. With Neo, *EDIT* "Test Kit Proto 1" skipped SCEE(Codemasters territory), and "Dev Kit Proto 2" was labeled "Final Spec". The timespan from "Dev Kit Proto 2" to "Test Kit Proto 2" was under 3 months.Codemaster having or not don't make any difference about the quantity of devkits already out. Again, we're working with leaks, still not a confirmed or yet concrete info. We can just speculate at this point.
I asked for hard numbers from a real device.
DF said they are "99% certain that it's the silicon that will be in PS5". Any dev, any rumor monger could have popped up and said "no it's not!". Silence speaks volumes. The deleted Flute entry, and punishing of the Codemasters dev does as well.
I guess he just confirmed the propotype design and was even after that documents get leaked by, of course, a brazilian as always.It's makes all the difference because they had a non-generic kit at latest in August. Codemasters is not a big studio, despite making great games. He said "we have some at the office" casually. Codemasters had a bunch of those kits, that some here believe represents powerful hardware and possibly the PS5 case design, months ago. With Neo, stage 2 dev kits(proto 1) skipped SCEE(Codemasters territory), and stage 1(proto 2) kits were labeled "Final Spec". The timespan from stage 1(proto 2) dev kits to Test Kit(proto 2) was under 3 months.
Any dev, any rumor monger could have popped up and said "no it's not!". Silence speaks volumes.
You wanted to know how many non-generic kits are out there and that's your answer. Even a small dev like Codemasters had multiples of them months ago, lining up with the QS status of Gonzalo and OPN of Flute. The timeline for Neo kits demonstrates how Sony operates, and even Dev Kit Proto 2 was "Final Spec". The following kits were distributed within 3 months.I guess he just confirmed the propotype design and was even after that documents get leaked by, of course, a brazilian as always.
Exactly. Well, it's not a full proper answer, but will be and the end of 2020. I just want to be more careful about the info nothing more.You wanted to know how many non-generic kits are out there and that's your answer.