Next-Gen PS5 & XSX |OT| Console tEch threaD

Status
Not open for further replies.
You found sircaw sircaw 's home!

Now that's a perfect deflection. :lollipop_tears_of_joy:🙌

7xT5HdD.gif


Checkmate, bitch sircaw sircaw
 
8-9 days remain in the month of August with little to go on for both systems, though Microsoft has shared more in the long run for better or worse.

I'd settle for any news at this point from either party. It feels like next-gen just..isn't really happening.

I trust HeisenbergFX4 HeisenbergFX4 (and my utmost condolences to him) and his birdies saying something is coming. Gamescom needs to bring something too.

After Gotham: The Division(probably late 2021 looked early) and Suicide Squad(2022?!), my disappointment is quite high.
 
Last edited:
8-9 days remain in the month of August with little to go on for both systems, though Microsoft has shared more in the long run for better or worse.

I'd settle for any news at this point from either party. It feels like next-gen just..isn't really happening.

I trust in @HeisenbergFX4(and my utmost condolences to him) and his birdies saying something is coming. Gamescom needs to bring something too.

After Gotham: The Division(probably late 2021 looked early) and Suicide Squad(2022?!), my disappointment is quite high.

But Microsoft have a system everyone knows about already that Microsoft didn't announce yet and I think Sony is waiting for that too and how much it's going to cost so they can adapt.
 
Come on now Bo, it's a game, PERIOD. That it's not your cup of tea doesn't mean it's not a game, it is.

Definition of a game :
an activity that one engages in for amusement or fun.
That's quite a generic definition, it applies to many more things than games. But I agree with you, just because it doesn't suit me does not mean it's not a game.
 
Last edited:
I completely agree with your concerns... it is up to both Sony and MS to fill their services with games that people WANT to play though. If either of them try to start stuffing it with low quality content they are going to lose subscribers very quickly. I think that's why MS releases most of their 1st party content day and date and Sony will have to follow suit soon if they want to compete with their own Service. Hopefully it makes BOTH Sony and MS see loud and clear that they have to keep up the quality if they want to keep up the numbers.
Except that throwing first party stuff day and date on the service is one of the main reasons, if not the most, that MS games' quality is plummeting.
 
On another note,

There has been talk of Sony having major bombs to drop. I question, if any of them are launch titles, is it really possible they could be kept secret this long? Buried, unheard of and unleaked roughly 2-2.5 months before launch?
 
Made me laugh when rich defended fast resume as 9 GB write then 9 GB read.

They would kill the SSD if that was the way it worked lol. SSD dont like constant writes.

Also cave is 0.5 GB, should we tell him ?

Being serious, doesn't an average 1TB drive have like 400TB of writes in it? Hopefully, they would do some compression to get numbers down. Though, zlib on 5GB of data is going to add some time to the mix, even on a Zen.
 
I was also generous and threw in a couple 3rd party games (Bloodborne and Spiderman for example)

And hell i went by Metacritic despite the obvious media bias given to Sony ratings.

My point was that Sony wasn't pumping out constant huge system sellers year after year.

It took four years before we got the first GOOD 1st party game, UC4, and then the others trickled in over the next few years one at a time skipping 2019 for some reason.

Just taking a look at that release time fame, are we to expect the same for next gen?

Output by Sony this gen wasn't be all end all, sorry.
Are Xbox fans resorting to selective lists again? I demand good old FUD, this is boring.
 
Now I understood why I zoned out during the video... Rich lost me the moment he said the entire thing went back to write as it's also being read.

Why would you need to write back 9GBs worth of game data to the SSD... that's already stored on the SSD?

I'm assuming he's thinking it is a basic save state. I don't know if you need that, but wouldn't a lot of what is in VRAM at any given second be things that the GPU has been working on? So, maybe not just raw files from the drive. It's a common technique in emulation to just dump ram as a way of creating save points where/when the original software did not support such a feature.
 
Being serious, doesn't an average 1TB drive have like 400TB of writes in it? Hopefully, they would do some compression to get numbers down. Though, zlib on 5GB of data is going to add some time to the mix, even on a Zen.

Consoles have hardre decompeession only, Kraken and Zlib. The compression is done when game is coded.
 
Would not be surprised!


X7Z2inI.jpg


gAhDvDM.jpg
It still doesn't explain why it looks worse than current gen games and still has to run lower than 900p. How did they spend 5 years developing a bad-looking current gen game that struggles to hit 900p?

It doesn't exactly instill any confidence that switching it to a next-gen development will solve any problems. It just sounds like the team has no idea what they are doing.
 
On another note,

There has been talk of Sony having major bombs to drop. I question, if any of them are launch titles, is it really possible they could be kept secret this long? Buried, unheard of and unleaked roughly 2-2.5 months before launch?
It's possible, the DE console came out of nowhere.
 
Spiderman was 3rd party when it was developed and released, Sony only recently acquired them making them a first party studio. Miles Morals will be first party. Spiderman on PS4 was not.

Bloodborne was developed by From Software which is a third party developer, they are not first or even second party.
Let's put it straight:

First party: developed inside Sony/MS studios, platform holder owns the IP.

Second party: developed outside Sony/MS studios, platform holder owns the IP.

Third party: developed outside Sony/MS studios, platform holder doesn't own the IP.

on MS side, The Ori and Forza Horizon franchises are second party examples.
 
On another note,

There has been talk of Sony having major bombs to drop. I question, if any of them are launch titles, is it really possible they could be kept secret this long? Buried, unheard of and unleaked roughly 2-2.5 months before launch?
Most likely a FFXVI timed exclusivity deal or something, can't believe much more than that. They might have one substancial announcement or two, but I think people are blowing those out of proportion.
We already have an idea about the launch lineup by now.
 
Is the damage not already done with the halo game though? i mean if they wanted to drop support for the old console, would they not have to redesign the whole game world again.

surely they made cuts, restrictions, compromises or added areas to hide loading etc, so that the older consoles could perform ok.

I mean we are talking a major rework here, would two years be enough if that rumor is true.

also if they walked back that promise, on playing on all consoles would that hit them really hard in the long run.

I believe in console generations, new games for new consoles, Bc is cool but Microsoft has kinda shot themselves in the foot on this one, not sure how they fix it tbh.
 
Would not be surprised!


X7Z2inI.jpg


gAhDvDM.jpg


If this is true then damn the game is in a far worse state first thought. Slipspace engine seems like a nightmare decision to move to and develop in the immediate long term as now it will force them to potentially sacrifice the current gen version and delay until 2022.
 
Official screenshots of the DE and regular console side-by-side show the stand having a different cross-sectional profile. I don't think the 2 stands are the same. I think each console must ship with a specific stand. Maybe I'm wrong, and the images I've seen were misleading.
They are not the same you are correct. However as I was stating, there is no such thing as a 'vertical stand'. Only a 'stand'.

You'll notice that the stands on both the DE and the disc version have a taller left side compared to the right side. This is to accommodate the curved design when in use horizontally, but the slot in the stand means it doubles up as a vertical stand too.

So again, there's 'vertical stand' or 'horizontal stand'. Just a stand, which differs slightly by console version. The post therefore, quoting this 'vertical stand' as a $30 accessory must be fake.
 
All the PS5 fans in this thread(and elsewhere) were saying making it crossgen is a bad move. XSX fans told us we were wrong and that PS5 is anti-consumer, making new PS4 owners buy a PS5 just to play nextgen games.

This is the right move for Halo Infinite; and they should stick with this decision for any other AAA games they plan to make crossgen.
 
Is the damage not already done with the halo game though? i mean if they wanted to drop support for the old console, would they not have to redesign the whole game world again.

surely they made cuts, restrictions, compromises or added areas to hide loading etc, so that the older consoles could perform ok.

I mean we are talking a major rework here, would two years be enough if that rumor is true.

also if they walked back that promise, on playing on all consoles would that hit them really hard in the long run.

I believe in console generations, new games for new consoles, Bc is cool but Microsoft has kinda shot themselves in the foot on this one, not sure how they fix it tbh.
Yes, If delayed to early 2022, that's almost 2 years. They are a big team and Microsoft should invest in more jobs. They can definitely rework it.

A good idea is to rebrand it as Halo 6 and remove any constrains that will hold it back financially (xone and game pass).

The game cannot look like the demo in 2021, even Gotham nights looks generations ahead 😂
 
Controllers are cheaper to build than what gaming companies want people to assume. Even if this one in particular has some more expensive technology in it compared to just a standard rumble and baseline touchpad, it definitely doesn't cost $70 to produce, I can assure you that.

To give a point of reference, a DualShock 4 was estimated to cost less than $20 to assemble in 2013, and it was sold for $60.
Damn, MS must have made a fortune out of controllers this gen.
 
If this is true then damn the game is in a far worse state first thought. Slipspace engine seems like a nightmare decision to move to and develop in the immediate long term as now it will force them to potentially sacrifice the current gen version and delay until 2022.

It really felt like they had to show the gameplay reveal to justify its existence and have something to justify the showcase. Then delay it shortly thereafter on purpose because they knew they were nowhere near done.

I'm not Halo fan by any means, but hopefully the delay gets the game many deserve. Because what we saw ain't it for sure.
 
It really felt like they had to show the gameplay reveal to justify its existence and have something to justify the showcase. Then delay it shortly thereafter on purpose because they knew they were nowhere near done.

I'm not Halo fan by any means, but hopefully the delay gets the game many deserve. Because what we saw ain't it for sure.

C'mon, that's ridiculous. Have you seen the backlash? Why would they bring negative press before the console release. They messed up. Simple as that. It's not a conspiracy.
 
All the PS5 fans in this thread(and elsewhere) were saying making it crossgen is a bad move. XSX fans told us we were wrong and that PS5 is anti-consumer, making new PS4 owners buy a PS5 just to play nextgen games.

This is the right move for Halo Infinite; and they should stick with this decision for any other AAA games they plan to make crossgen.

Lets just say those who thought PS5 was anti-consumer for having sony invest on exclusive games to harness the next-gen console, are fucking idiots.
 
I get it. Dropping Xbox One goes against their strategy of the subscription service model. They don't want to lose Xbox One numbers. It was the wrong decision.
They will have to pull a 180 on current gen and day one release on Game Pass requirement.
If they have to invest money on Halo, they will need to sell it for $60/70. The bad demo was a result of restricted budget to allow the game to be profitable on GP. Afterall, even a 30 million GP subscribers won't return the development costs. You still have to feed other games and 3rd party developers.
 
Let's put it straight:

First party: developed inside Sony/MS studios, platform holder owns the IP.

Second party: developed outside Sony/MS studios, platform holder owns the IP.

Third party: developed outside Sony/MS studios, platform holder doesn't own the IP.

on MS side, The Ori and Forza Horizon franchises are second party examples.
Its really even simpler. If Sony is funding the game, its 1st party.

Sony doesn't call anything 2nd party, according to Insomniac. We juse use that term. Thats why every one of those PS5 games has PS Studios branding, even though Sony doesn't own Bluepoint or Sumo. Any game funded by Sony is their game, doesn't matter who the developer is. SIE funds it, owns it, and publishes it.

If they are not funding it, its 3rd party. Like Persona 5, Nioh, and Final Fantasy 7 remake.
 
Lets just say those who thought PS5 was anti-consumer for having sony invest on exclusive games to harness the next-gen console, are fucking idiots.

I've always said it. The reason they are screaming that it's anti-consumer is simply because their favorite plastic box isn't doing it. Deep down what they want is a true next gen experience with no ties to older hardware. If the shoe was on the other foot they would be much happier and wouldn't be calling it anti-consumer. What is anti-consumer about it? This is how consoles have always been!
 
Status
Not open for further replies.
Top Bottom